Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

What is Shader


In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene, a process known as shading. Shaders have evolved to perform a variety of specialized functions in computer graphics special effects and video post-processing, as well as general-purpose computing on graphics processing units.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Shader


Chapter 2: OpenGL


Chapter 3: Direct3D


Chapter 4: High-Level Shader Language


Chapter 5: OpenGL ES


Chapter 6: Graphics pipeline


Chapter 7: Shading language


Chapter 8: Software rendering


Chapter 9: OpenGL Shading Language


Chapter 10: Computer graphics lighting


(II) Answering the public top questions about shader.


(III) Real world examples for the usage of shader in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Shader.

1145611690
Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

What is Shader


In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene, a process known as shading. Shaders have evolved to perform a variety of specialized functions in computer graphics special effects and video post-processing, as well as general-purpose computing on graphics processing units.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Shader


Chapter 2: OpenGL


Chapter 3: Direct3D


Chapter 4: High-Level Shader Language


Chapter 5: OpenGL ES


Chapter 6: Graphics pipeline


Chapter 7: Shading language


Chapter 8: Software rendering


Chapter 9: OpenGL Shading Language


Chapter 10: Computer graphics lighting


(II) Answering the public top questions about shader.


(III) Real world examples for the usage of shader in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Shader.

4.49 In Stock
Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

by Fouad Sabry
Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

Shader: Exploring Visual Realms with Shader: A Journey into Computer Vision

by Fouad Sabry

eBook

$4.49 

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Overview

What is Shader


In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene, a process known as shading. Shaders have evolved to perform a variety of specialized functions in computer graphics special effects and video post-processing, as well as general-purpose computing on graphics processing units.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Shader


Chapter 2: OpenGL


Chapter 3: Direct3D


Chapter 4: High-Level Shader Language


Chapter 5: OpenGL ES


Chapter 6: Graphics pipeline


Chapter 7: Shading language


Chapter 8: Software rendering


Chapter 9: OpenGL Shading Language


Chapter 10: Computer graphics lighting


(II) Answering the public top questions about shader.


(III) Real world examples for the usage of shader in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Shader.


Product Details

BN ID: 2940168102391
Publisher: One Billion Knowledgeable
Publication date: 05/13/2024
Series: Computer Vision , #179
Sold by: PUBLISHDRIVE KFT
Format: eBook
Pages: 110
File size: 957 KB
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