- Shopping Bag ( 0 items )
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Ships from: Tualatin, OR
Usually ships in 1-2 business days
- •Canadian
- •International
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
- •Express (AK, HI)
Ships from: Blue Jay, CA
Usually ships in 1-2 business days
- •Canadian
- •International
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
- •Express (AK, HI)
Ships from: Richmond, TX
Usually ships in 1-2 business days
- •Canadian
- •International
- •Standard, 48 States
- •Standard (AK, HI)
Ships from: Hereford, United Kingdom
Usually ships in 1-2 business days
- •Canadian
- •International
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
- •Express (AK, HI)
Ships from: SUMMIT, NJ
Usually ships in 1-2 business days
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
Ships from: SUMMIT, NJ
Usually ships in 1-2 business days
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
Ships from: West Orange, NJ
Usually ships in 1-2 business days
- •Canadian
- •International
- •Standard, 48 States
- •Standard (AK, HI)
- •Express, 48 States
- •Express (AK, HI)
Overview
Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0