Shadow, Sword & Spell: Expert
<div><p class="description"><b>Shadow, Sword & Spell: Expert </b>builds upon the rules found in <b>Basic</b>. In <b>Basic</b>, you created your character. You have braved numerous dangers, made many enemies, and probably killed a few of your foes as well. You have gone from not having any or little influence or prestige, to now being a person of renown or infamy. You have survived the trials and ordeals before you. </p><p class="description">Through your wits, guile, and fortitude, you have fought back the hordes of unholy terror. You have saved countless men and women from the bonds of slavery. You have discovered hidden treasures, long forgotten tombs, and tomes of arcane knowledge. You have become a hero, an outlaw, even a thorn in the side of the powers that be. Your trials have prepared you, and now, you are ready to inscribe your name in the rolls of history. The world will feel your justice. Your enemies will know your vengeance. Those with the power will now have no choice but to share it with you. You will be a king, and the dynasty you found will endure for centuries. </p><p class="description"><b>Shadow, Sword & Spell: Expert</b> answers the question: What’s next? Your hero has grown in power, and now they are ready to tame the world. Building upon the rules found in <b>Basic</b>, <b>Expert</b> adds new opportunities for your game. What you will find here are new options and rules that you can use to expand your current <b>Shadow, Sword & Spell</b> game, as well as allow you to run games grander in scope. Written by Richard Iorio II (<b>Colonial Gothic</b>) and powered by <b>12°</b>, <b>Shadow, Sword & Spell</b> has everything you need to run games inspired by the greatest pulp writers of our time.</p></div>
1117299807
Shadow, Sword & Spell: Expert
<div><p class="description"><b>Shadow, Sword & Spell: Expert </b>builds upon the rules found in <b>Basic</b>. In <b>Basic</b>, you created your character. You have braved numerous dangers, made many enemies, and probably killed a few of your foes as well. You have gone from not having any or little influence or prestige, to now being a person of renown or infamy. You have survived the trials and ordeals before you. </p><p class="description">Through your wits, guile, and fortitude, you have fought back the hordes of unholy terror. You have saved countless men and women from the bonds of slavery. You have discovered hidden treasures, long forgotten tombs, and tomes of arcane knowledge. You have become a hero, an outlaw, even a thorn in the side of the powers that be. Your trials have prepared you, and now, you are ready to inscribe your name in the rolls of history. The world will feel your justice. Your enemies will know your vengeance. Those with the power will now have no choice but to share it with you. You will be a king, and the dynasty you found will endure for centuries. </p><p class="description"><b>Shadow, Sword & Spell: Expert</b> answers the question: What’s next? Your hero has grown in power, and now they are ready to tame the world. Building upon the rules found in <b>Basic</b>, <b>Expert</b> adds new opportunities for your game. What you will find here are new options and rules that you can use to expand your current <b>Shadow, Sword & Spell</b> game, as well as allow you to run games grander in scope. Written by Richard Iorio II (<b>Colonial Gothic</b>) and powered by <b>12°</b>, <b>Shadow, Sword & Spell</b> has everything you need to run games inspired by the greatest pulp writers of our time.</p></div>
6.99 In Stock
Shadow, Sword & Spell: Expert

Shadow, Sword & Spell: Expert

Shadow, Sword & Spell: Expert

Shadow, Sword & Spell: Expert

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$6.99 

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Overview

<div><p class="description"><b>Shadow, Sword & Spell: Expert </b>builds upon the rules found in <b>Basic</b>. In <b>Basic</b>, you created your character. You have braved numerous dangers, made many enemies, and probably killed a few of your foes as well. You have gone from not having any or little influence or prestige, to now being a person of renown or infamy. You have survived the trials and ordeals before you. </p><p class="description">Through your wits, guile, and fortitude, you have fought back the hordes of unholy terror. You have saved countless men and women from the bonds of slavery. You have discovered hidden treasures, long forgotten tombs, and tomes of arcane knowledge. You have become a hero, an outlaw, even a thorn in the side of the powers that be. Your trials have prepared you, and now, you are ready to inscribe your name in the rolls of history. The world will feel your justice. Your enemies will know your vengeance. Those with the power will now have no choice but to share it with you. You will be a king, and the dynasty you found will endure for centuries. </p><p class="description"><b>Shadow, Sword & Spell: Expert</b> answers the question: What’s next? Your hero has grown in power, and now they are ready to tame the world. Building upon the rules found in <b>Basic</b>, <b>Expert</b> adds new opportunities for your game. What you will find here are new options and rules that you can use to expand your current <b>Shadow, Sword & Spell</b> game, as well as allow you to run games grander in scope. Written by Richard Iorio II (<b>Colonial Gothic</b>) and powered by <b>12°</b>, <b>Shadow, Sword & Spell</b> has everything you need to run games inspired by the greatest pulp writers of our time.</p></div>

Product Details

BN ID: 2940148889526
Publisher: Rogue Games, Inc.
Publication date: 10/31/2013
Sold by: Barnes & Noble
Format: eBook
File size: 12 MB
Note: This product may take a few minutes to download.

About the Author

Born in Connecticut, Richard has lived in such far flung and exotic locales as Pocatello, Idaho and Mauston, Wisconsin.

Richard was once a librarian, and has come a long way from the days when he was the librarian for Harley-Davidson. He spent the first part of his career as a law librarian and worked for two Chicago law firms where he learned a lot about law and law firm culture. This is what drove him to the halls of academia. It was academia which drove him out of the profession, and he now works as a graphic designer, game designer and writer.

Since 1996 Richard has been a freelance writer and designer and has written for Atlas Games, Guardians of Order, Hogshead Publishing, and Zeitgeist Games (just to name a few). In addition he designed two card games (Geek Wars: Battle for the Con and World Championship Dodge Ball) for Goodman Games.

Currently living in Chicago, Illinois with his wife, cat and library of books, Richard is busy working on the historical supernatural horror game Colonial Gothic, Shadow Sword & Spell, and a few other projects.

When not writing in the third-person Richard loves to cook, ride his bike, read, study and play games.
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