Simply Visual Basic 2008 / Edition 3

Simply Visual Basic 2008 / Edition 3

by Paul Deitel, H. M. Deitel, G. J. Ayer

ISBN-10: 0136053033

ISBN-13: 9780136053033

Pub. Date: 06/19/2008

Publisher: Prentice Hall

Combining the Deitel™ signature Live-Code™ Approach with a new Application-Driven™ methodology, this book uses a step-by-step tutorial approach to explore the basics of programming, builds upon previously learned concepts, and introduces new programming features in each successive tutorial. Updated throughout for

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Combining the Deitel™ signature Live-Code™ Approach with a new Application-Driven™ methodology, this book uses a step-by-step tutorial approach to explore the basics of programming, builds upon previously learned concepts, and introduces new programming features in each successive tutorial. Updated throughout for Visual Studio 2008, Visual Basic 2008 and .NET 3.5.

Audits presentation of Visual Basic against the most recent Microsoft Visual Basic Language Specification. Covers GUI design, controls, methods, functions, data types, control structures, procedures, arrays, object-oriented programming, strings and characters, sequential files, and more. Includes higher-end topics such as database programming, multimedia and graphics, and Web applications development. For individuals beginning their mastery of Visual Basic Programming.

Product Details

Prentice Hall
Publication date:
Pearson Custom Computer Science Series
Edition description:
Older Edition
Product dimensions:
8.50(w) x 10.80(h) x 1.30(d)

Table of Contents

[IMPORTANT: See for the latest table of contents.]

1 Drawing Application

Introducing Computers, the Internet and Visual Basic

1.1 What Is a Computer?

1.2 Computer Organization

1.3 Machine Languages, Assembly Languages and High-Level Languages

1.4 Visual Basic

1.5 Other High-Level Languages

1.6 Structured Programming

1.7 Key Software Trend: Object Technology

1.8 The Internet and the World Wide Web

1.9 Introduction to Microsoft .NET

1.10 Test-Driving the Visual Basic Drawing Application

1.11 Web Resources

1.12 Wrap-Up

2 Welcome Application

Introducing the Visual Basic 2008 Express Edition IDE

2.1 Test-Driving the Welcome Application

2.2 Overview of the Visual Basic 2008 Express Edition IDE

2.3 Creating a Project for the Welcome Application

2.4 Menu Bar and Toolbar

2.5 Visual Basic 2008 Express Edition IDE Windows

2.6 Auto-Hide

2.7 Using Help

2.8 Saving and Closing Projects in Visual Basic

2.9 Web Resources

2.10 Wrap-Up

3 Welcome Application

Introduction to Visual Programming

3.1 Test-Driving the Welcome Application

3.2 Constructing the Welcome Application

3.3 Objects Used in the Welcome Application

3.4 Wrap-Up

4 Designing the Inventory Application

Introducing TextBoxes and Buttons

4.1 Test-Driving the Inventory Application

4.2 Constructing the Inventory Application

4.3 Adding Labels to the Inventory Application

4.4 Adding TextBoxes and a Button to the Form

4.5 Wrap-Up

5 Completing the Inventory Application

Introducing Programming

5.1 Test-Driving the Inventory Application

5.2 Introduction to Visual Basic Code

5.3 Inserting an Event Handler

5.4 Performing a Calculation and Displaying the Result

5.5 Using the Debugger: Syntax Errors

5.6 Wrap-Up

6 Enhancing the Inventory Application

Introducing Variables, Memory Concepts and Arithmetic

6.1 Test-Driving the Enhanced Inventory Application

6.2 Variables

6.3 Handling the TextChanged Event

6.4 Memory Concepts

6.5 Arithmetic

6.6 Using the Debugger: Breakpoints

6.7 Internet and Web Resources

6.8 Wrap-Up

7 Wage Calculator Application

Introducing Algorithms, Pseudocode and Program Control

7.1 Test-Driving the Wage Calculator Application

7.2 Algorithms

7.3 Pseudocode

7.4 Control Structures

7.5 If…Then Selection Statement

7.6 If…Then…Else Selection Statement

7.7 Constructing the Wage Calculator Application

7.8 Assignment Operators

7.9 Formatting Text

7.10 Using the Debugger: The Watch Window

7.11 Wrap-Up

8 Dental Payment Application

Introducing CheckBoxes and Message Dialogs

8.1 Test-Driving the Dental Payment Application

8.2 Designing the Dental Payment Application

8.3 Using CheckBoxes

8.4 Using a Dialog to Display a Message

8.5 Logical Operators

8.6 Designer-Generated Code

8.7 Wrap-Up

9 Car Payment Calculator Application

Introducing the Do WhileLoop and Do UntilLoop

Repetition Statements

9.1 Test-Driving the Car Payment Calculator Application

9.2 Do While…Loop Repetition Statement

9.3 Do Until…Loop Repetition Statement

9.4 Constructing the Car Payment Calculator Application

9.5 Wrap-Up

10 Class Average Application

Introducing the DoLoop While and DoLoop Until

Repetition Statements

10.1 Test-Driving the Class Average Application

10.2 Do…Loop While Repetition Statement

10.3 Do…Loop Until Repetition Statement

10.4 Creating the Class Average Application

10.5 Wrap-Up

11 Interest Calculator Application

Introducing the ForNext Repetition Statement

11.1 Test-Driving the Interest Calculator Application

11.2 Essentials of Counter-Controlled Repetition

11.3 Introducing the For…Next Repetition Statement

11.4 Examples Using the For…Next Statement

11.5 Constructing the Interest Calculator Application

11.6 Wrap-Up

12 Security Panel Application

Introducing the Select Case Multiple-Selection Statement

12.1 Test-Driving the Security Panel Application

12.2 Introducing the Select Case Multiple-Selection Statement

12.3 Constructing the Security Panel Application

12.4 Wrap-Up

13 Enhancing the Wage Calculator Application

Introducing Function Procedures and Sub Procedures

13.1 Test-Driving the Enhanced Wage Calculator Application

13.2 Classes and Procedures

13.3 Function Procedures

13.4 Using Sub Procedures in the Wage Calculator Application

13.5 Using the Debugger: Debug Toolbar

13.6 Wrap-Up

14 Shipping Time Application

Using Dates and Timers 289

14.1 Test-Driving the Shipping Time Application

14.2 Date Variables

14.3 Building the Shipping Time Application: Design Elements

14.4 Creating the Shipping Time Application: Inserting Code

14.5 Wrap-Up

15 Fund Raiser Application

Introducing Scope, Pass-by-Reference and Option Strict

15.1 Test-Driving the Fund Raiser Application

15.2 Constructing the Fund Raiser Application

15.3 Passing Arguments: Pass-by-Value vs. Pass-by-Reference

15.4 Option Strict

15.5 Wrap-Up

16 Craps Game Application

Introducing Random-Number Generation

16.1 Test-Driving the Craps Game Application

16.2 Random-Number Generation

16.3 Using Enumerations in the Craps Game Application

16.4 Using Random Numbers in the Craps Game Application

16.5 Wrap-Up

17 Flag Quiz Application

Introducing One-Dimensional Arrays and ComboBoxes

17.1 Test-Driving the Flag Quiz Application

17.2 Introducing Arrays

17.3 Declaring and Allocating Arrays

17.4 Constructing the Flag Quiz Application

17.5 Sorting Arrays

17.6 Wrap-Up

18 Student Grades Application

Introducing Two-Dimensional Arrays and RadioButtons

18.1 Test-Driving the Student Grades Application

18.2 Two-Dimensional Rectangular Arrays

18.3 Using RadioButtons

18.4 Inserting Code into the Student Grades Application

18.5 Wrap-Up

19 Microwave Oven Application

Building Your Own Classes and Objects

19.1 Test-Driving the Microwave Oven Application

19.2 Designing the Microwave Oven Application

19.3 Adding a New Class to the Project

19.4 Initializing Class Objects: Constructors and Object Initializers

19.5 Properties

19.6 Completing the Microwave Oven Application

19.7 Controlling Access to Members

19.8 Using the Debugger: The Locals Window

19.9 Wrap-Up

20 Shipping Hub Application

Introducing Collections, the For EachNext Statement,

Access Keys and Language Integrated Query (LINQ) to Objects

20.1 Test-Driving the Shipping Hub Application

20.2 Package Class

20.3 Using Properties TabIndex and TabStop

20.4 Using Access Keys

20.5 Collections

20.6 Shipping Hub Application: Using Class ArrayList

20.7 For Each…Next Repetition Statement

20.8 Wrap-Up

21 “Cat and Mouse” Painter Application

Introducing the Graphics Object and Mouse Events

21.1 Test-Driving the Painter Application

21.2 Constructing the Painter Application

21.3 Using a Graphics Object

21.4 Handling the MouseDown Event

21.5 Handling the MouseUp Event

21.6 Handling the MouseMove Event

21.7 Distinguishing Between Mouse Buttons

21.8 Wrap-Up

22 Typing Application

Introducing Keyboard Events, Menus and Dialogs

22.1 Test-Driving the Typing Application

22.2 Analyzing the Typing Application

22.3 Keyboard Events

22.4 IsNot Operator

22.5 Menus

22.6 Wrap-Up

23 Screen Scraping Application

Introducing String Processing

23.1 Test-Driving the Screen Scraping Application

23.2 Fundamentals of Strings

23.3 Analyzing the Screen Scraping Application

23.4 Locating Substrings in Strings

23.5 Extracting Substrings from Strings

23.6 Replacing Substrings in Strings

23.7 Other String Methods

23.8 Wrap-Up

24 Ticket Information Application

Introducing Sequential-Access Files

24.1 Test-Driving the Ticket Information Application

24.2 Data Hierarchy

24.3 Files and Streams

24.4 Writing to a File: Creating the Write Event Application

24.5 Building the Ticket Information Application

24.6 Wrap-Up

25 Address Book Application

Introducing Database Programming and

Language Integrated Query (LINQ) to SQL

25.1 Test-Driving the Address Book Application

25.2 Planning the Address Book Application

25.3 Creating Database Connections

25.4 Programming the Address Book Application

25.5 Wrap-Up

26 CheckWriter Application

Introducing Graphics and Printing with

Windows Presentation Foundation (WPF)

26.1 Test-Driving the CheckWriter Application

26.2 GDI+ Introduction

26.3 Constructing the CheckWriter Application

26.4 PrintPreviewDialogs and PrintDocuments

26.5 Creating an Event Handler for the CheckWriter Application

26.6 Graphics Objects: Colors, Lines and Shapes

26.7 Printing Each Control of the CheckWriter Application

26.8 Font Class

26.9 Previewing and Printing the Check

26.10 Wrap-Up

27 Phone Book Application

Introducing Multimedia with

Windows Presentation Foundation (WPF)

27.1 Microsoft Agent

27.2 Downloading Microsoft Agent Components

27.3 Test-Driving the Phone Book Application

27.4 Constructing the Phone Book Application

27.5 Wrap-Up

28 Bookstore Application: Web Applications

Introducing Visual Web Developer 2008 Express and the

ASP.NET Development Server

28.1 Multi-Tier Architecture

28.2 Web Servers

28.3 Visual Web Developer 2008 Express and the ASP.NET Development Server

28.4 Test-Driving the Bookstore Application

28.5 Wrap-Up

29 Bookstore Application: Client Tier

Introducing Web Controls

29.1 Analyzing the Bookstore Application

29.2 Creating ASPX Pages

29.3 Designing the Books.aspx Page

29.4 Designing the BookInformation.aspx Page

29.5 Wrap-Up

30 Bookstore Application: Information Tier

Examining the Database, Creating Database Components

and Using LINQ to SQL

30.1 Reviewing the Bookstore Application

30.2 Information Tier: Database

30.3 Using the Server Explorer and Query Builder in ASPX Pages

30.4 Wrap-Up

31 Bookstore Application: Middle Tier

Introducing Code-Behind Files and Databound Web controls

31.1 Reviewing the Bookstore Application

31.2 Programming the Books Page’s Code-Behind File and Creating a

Databound ListBox

31.3 Coding the BookInformation Page’s Code-Behind File and

Creating a Databound DetailsView

31.4 Internet and Web Resources

31.5 Wrap-Up

32 Enhanced Car Payment Calculator Application

Introducing Exception Handling

32.1 Test-Driving the Enhanced Car Payment Calculator Application

32.2 Introduction to Exception Handling

32.3 Exception Handling in Visual Basic

32.4 Constructing the Enhanced Car Payment Calculator Application

32.5 Wrap-Up

A Operator Precedence Chart

B ASCII Character Set

C GUI Design Guidelines

D Visual Basic 2008 Express Windows Form Designer Tools

D.1 Internet and Web Resources

E Keyword Chart



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