Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
"A history of video games, presented through sharp profiles of their creators." —The New York Times Book Review
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?
In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
1110916390
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?
In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
"A history of video games, presented through sharp profiles of their creators." —The New York Times Book Review
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?
In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?
In Smartbomb, journalists Heather Chaplin and Aaron Ruby take the reader behind the scenes at gaming conventions, into powerhouse think tanks where new games are created, into the thick of the competition at cyberathlete tournaments, and into the homes of gamers for whom playing a role in a virtual world has assumed more relevance and reality than life in the real world.
12.99
In Stock
5
1

Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
304
Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution
304
12.99
In Stock
Product Details
ISBN-13: | 9781565128354 |
---|---|
Publisher: | Little, Brown and Company |
Publication date: | 11/10/2006 |
Sold by: | Hachette Digital, Inc. |
Format: | eBook |
Pages: | 304 |
File size: | 3 MB |
About the Author
From the B&N Reads Blog