SolidWorks Surfacing and Complex Shape Modeling Bible

SolidWorks Surfacing and Complex Shape Modeling Bible

by Matt Lombard
SolidWorks Surfacing and Complex Shape Modeling Bible

SolidWorks Surfacing and Complex Shape Modeling Bible

by Matt Lombard

eBook

$32.99 

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Overview

Create customized models that are ready for manufacture or prototyping

If you want to gain proficiency and expertise with SolidWorks surface modeling, this is the resource for you. You'll learn how to apply concepts, utilize tools, and combine techniques and strategies in hands-on tutorials. This Bible covers the range from sketching splines and shelling to modeling blends and decorative features. Complete with professional tips and real-world examples, this inclusive guide enables you to coax more out of SolidWorks surfacing tools.

  • Gain total control over splines

  • Discover when to apply Boundary, Loft, or Fill surface features

  • Make use of SolidWorks direct editing capabilities

  • Interchange between solids and surfaces

  • Learn to use master model techniques

  • Work from digitized data

  • Utilize model evaluation techniques

Companion Web site
The companion Web site, wiley.com/go/solidworkssurfacingbible, contains start to finish points for the tutorials in the book as well as finished example models.


Product Details

ISBN-13: 9781118078976
Publisher: Wiley
Publication date: 06/24/2011
Series: Bible , #485
Sold by: JOHN WILEY & SONS
Format: eBook
Pages: 460
File size: 26 MB
Note: This product may take a few minutes to download.

About the Author

Matt Lombard is an independent SolidWorks consultant. Because of his popularity with SolidWorks user groups and through his SolidWorks Web site and online forums, Matt has built a reputation as a go-to resource for everything SolidWorks. He also serves on the SolidWorks User Group Network committee.

Table of Contents

Preface.

Acknowledgments.

Part I: Laying the Groundwork.

Chapter 1: Understanding Basic Concepts.

Chapter 2: Surfacing Primer.

Part II: Understanding the Tools.

Chapter 3: Sketching with Splines.

Chapter 4: Sketching in 3D.

Chapter 5: Creating Curves.

Chapter 6: Using the Primary Shape Creation Features.

Chapter 7: Using Advanced Fillets.

Chapter 8: Shelling.

Part III: Using Secondary, Management, and Evaluation Tools.

Chapter 9: Using Secondary Shape Creation Features.

Chapter 10: Working with Hybrid Features.

Chapter 11: Managing Surfaces.

Chapter 12: Using Direct Editing Tools.

Chapter 13: Managing Bodies.

Chapter 14: Evaluating Geometry.

Part IV: Using Specialized Techniques.

Chapter 15: Modeling a Ladle.

Chapter 16: Modeling a Trowel .

Chapter 17: Modeling Blends.

Chapter 18: Modeling a Plastic Bottle.

Chapter 19: Modeling Decorative Features.

Chapter 20: Modeling Overmolded Geometry.

Chapter 21: Working from Digitized Data.

Chapter 22: Using Master Model Techniques.

Chapter 23: Post-Processing Data.

Index.

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