This may be the only Flash MX guide you’ll ever need, because it’s been so well designed to grow with you.
Michael Hurwicz and Laura McCabe cover all the beginners’ bases in the first third of this book, including the revamped Flash MX interface, drawing, painting, bitmaps, and text. There’s a five-chapter course on Flash animation, from symbols and instances to audio, video, and pre-built interactive components.
That leaves two thirds of the book for the skills you’ll be growing into. Hurwicz and McCabe begin with a comprehensive introduction to ActionScript, from the absolute basics -- starting with high-level guidance on creating reusable and readable code. They take you through triggering actions with the timeline and event handlers; programmatically controlling movie clips; and drawing with ActionScript.
Next, you’ll learn the hows and whys of packaging data and functions using custom objects; using learning interactions (such as multiple choice and hot spots); sharing libraries and including external ActionScript code; debugging; and communicating with external data and programs, from servers to XML data files.
You’ll need to know all this -- sooner than you think. With Special Edition Using Flash MX, you will -- sooner than you think. Bill Camarda
Bill Camarda is a consultant, writer, and web/multimedia content developer. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.