Starcraft Campaign Editor: Prima's Official Strategy Guide

Starcraft Campaign Editor: Prima's Official Strategy Guide

by Steve Honeywell, Joe Grant Bell, Joe G. Bell
     
 
This is a detailed guide dedicated exclusively to the Scenario Editor within Starcraft. Helps them understand how to create maps choosing from a wide range of terrain styles, engineer variable scenario objectives and special events, edit unit stats, abilities, and upgrades, and manage and create mission briefings.

Overview

This is a detailed guide dedicated exclusively to the Scenario Editor within Starcraft. Helps them understand how to create maps choosing from a wide range of terrain styles, engineer variable scenario objectives and special events, edit unit stats, abilities, and upgrades, and manage and create mission briefings.

Product Details

ISBN-13:
9780761518105
Publisher:
DK Games
Publication date:
01/06/1999
Series:
Prima's Official Strategy Guides Ser.
Pages:
157
Product dimensions:
7.40(w) x 9.07(h) x 0.61(d)

Read an Excerpt


Chapter 1: StarEdit Fundamentals

You may be tempted to skip this chapter and get right down to the business of building maps, but keep reading: you'll pick up a lot of vital tips that will help you out down the line.

Whats is StarEdit?

StarEdit is a powerful editor that allows you to modify most aspects of a Starcraft mission and build new ones from scratch. You can make completely typical missions (a straightforward fight between the Terrans and Zerg, for example), or highly unusual ones (a bizarre game of interstellar football).

The missions you create with StarEdit always will have a little Starcraft in them. Regardless of how strangely you design your missions, they'll always retain Starcraft's graphics, controls, and overall game engine. But this is to be expected-the only way to make a completely original game, after all, is to program it from scratch. That's a lot of work! The beauty of StarEdit is that it lets you work on the fun part-the actual scenario design-without doing all that programming.

What Mission Aspects Can StarEdit Affect?

StarEdit gives you the power to change four major parts of a mission. We'll call them Map Editing, Scenario Editing, Briefing/Linking, and Triggers.

Here's an in-depth look at all four.

Map Editing

The most basic, obvious function of StarEdit is map editing. The minute you boot up StarEdit and look at the command palette, you'll see tools that let you change a map's terrain quickly and easily. Put a building here, a lake there-it's easy. Just select the appropriate terrain type and "paint" it in.

As you paint the terrain, you can add other features. These might include units and structures that human or computer-controlled player(s) can use. Perhaps you want a huge strike force of computer-controlled protoss to lurk in one corner of the map. Go ahead and place it there, unit by unit. Or maybe you want to ensure that the Terran player gets a quick start. Easy! Just place a few Terran units and structures on the map. Each unit or structure you place is an asset the Terran gets for free at the mission's start. Now he or she will get into high gear quickly.

Chapters 3 and 4 cover map editing, but of all the things you can manipulate with StarEdit, map editing requires the least explanation. StarEdit makes it extremely easy to build a map to your personal taste.

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