Steam
Computer gaming is fun, but it’s also serious business! Level up and learn about Fortnite, Minecraft, Rocket League, and other video games and online game platforms that have forever changed the world of play. For readers age 12 and up, each title explores what the featured technology property is, its development history, programming innovations, and impact on everyday players and esports competitors alike. In the world of computer gaming, Steam is a game changer. It's not only a standout product but also big business. The online digital distribution platform and PC video game storefront allows users to buy and play more than 30,000 games and engage in social networking. For readers age 12 and up, this STEM-based title dives inside the technology property and examines its features, design and development history, programming innovations, and reception from users. User-generated content and legal issues are also discussed. Includes a glossary, sidebars, and profiles of notable creators.
1146598621
Steam
Computer gaming is fun, but it’s also serious business! Level up and learn about Fortnite, Minecraft, Rocket League, and other video games and online game platforms that have forever changed the world of play. For readers age 12 and up, each title explores what the featured technology property is, its development history, programming innovations, and impact on everyday players and esports competitors alike. In the world of computer gaming, Steam is a game changer. It's not only a standout product but also big business. The online digital distribution platform and PC video game storefront allows users to buy and play more than 30,000 games and engage in social networking. For readers age 12 and up, this STEM-based title dives inside the technology property and examines its features, design and development history, programming innovations, and reception from users. User-generated content and legal issues are also discussed. Includes a glossary, sidebars, and profiles of notable creators.
44.25 Out Of Stock
Steam

Steam

by Erin Silver
Steam

Steam

by Erin Silver

Hardcover(Library Binding)

$44.25 
  • SHIP THIS ITEM
    Temporarily Out of Stock Online
  • PICK UP IN STORE

    Your local store may have stock of this item.

Related collections and offers


Overview

Computer gaming is fun, but it’s also serious business! Level up and learn about Fortnite, Minecraft, Rocket League, and other video games and online game platforms that have forever changed the world of play. For readers age 12 and up, each title explores what the featured technology property is, its development history, programming innovations, and impact on everyday players and esports competitors alike. In the world of computer gaming, Steam is a game changer. It's not only a standout product but also big business. The online digital distribution platform and PC video game storefront allows users to buy and play more than 30,000 games and engage in social networking. For readers age 12 and up, this STEM-based title dives inside the technology property and examines its features, design and development history, programming innovations, and reception from users. User-generated content and legal issues are also discussed. Includes a glossary, sidebars, and profiles of notable creators.

Product Details

ISBN-13: 9798889896364
Publisher: The Creative Company
Publication date: 07/15/2025
Series: Game Changers
Pages: 48
Product dimensions: 8.82(w) x 8.90(h) x 0.39(d)
Age Range: 8 - 12 Years
From the B&N Reads Blog

Customer Reviews