Stories that Move Mountains: Storytelling and Visual Design for Persuasive Presentations

Overview

Learn how to use stories and visuals to make top–notch presentations

It′s called CAST (Content, Audience, Story, & Tell) and it′s been a quiet success, until now. Developed over a twelve year period as a presentation method to help Enterprise Architects, it was adopted by Microsoft Enterprise Architecture teams and filtered from IT managers to Sales, and beyond to major organizations around the world. Now, thanks to this unique book from an expert author team that includes ...

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Overview

Learn how to use stories and visuals to make top–notch presentations

It′s called CAST (Content, Audience, Story, & Tell) and it′s been a quiet success, until now. Developed over a twelve year period as a presentation method to help Enterprise Architects, it was adopted by Microsoft Enterprise Architecture teams and filtered from IT managers to Sales, and beyond to major organizations around the world. Now, thanks to this unique book from an expert author team that includes two Microsoft presentation experts, you can learn how to use this amazing process to create and make high–impact presentations in your own organization.

The book helps you build complete visual stories, step by step, by using the CAST method to first create a Story Map and from there, a compelling presentation. It includes sample Story Maps, templates, practical success stories, and more. You′ll discover how to go beyond PowerPoint slides to create presentations that influence your peers and effect change.

  • Explains the secrets of making presentations and effecting change using CAST to create Story Maps and from there, high–impact and visual presentations that tell a story
  • Covers how to apply a range of techniques and what the results look like, using screenshots of presentations, one page hand outs, and basic delivery with whiteboards
  • Coauthored by Microsoft experts and a visual design guru who have years of experience training professionals in these methods
  • Includes sample Story Maps, templates, practical success stories, and more

Learn how to sell your ideas and trigger change in your company with Stories That Move Mountains: Storytelling and Visual Design for Persuasive Presentations.

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Product Details

  • ISBN-13: 9781118423998
  • Publisher: Wiley
  • Publication date: 12/17/2012
  • Edition number: 1
  • Pages: 270
  • Sales rank: 629,845
  • Product dimensions: 9.60 (w) x 7.40 (h) x 0.60 (d)

Table of Contents

1 THE POWER OF STORIES 2

Visual Stories 5

Should We Blame the Tools? 6

Finding the Right Tool for the Job 6

To Be Effective, You Have to Affect People 7

Convincing Evidence 10

2 CAST AND THE VISUAL STORY MAP 12

The Visual Story Map 12

3 USING CAST TO TELL STORIES 22

Use the Visual Story Map 23

Learn From Our Experience 24

Examples of Using CAST 25

Build Your Own Example 25

Example 1: Personal Trainer 26

Example 2: City University Hospital 27

Tell the Right Story 29

Tell the Story Right 29

4 WHY 34

The Three Big Whys 35

Focusing First on “Why” 36

All Motivation is Personal 37

Techniques for Discovering Whys 37

Five Whys 38

Pain Chain 40

Outcome Mapping 41

5 WHAT 48

Elements of Change. 50

Brainstorming the Changes 52

Filter and Focus 53

6 HOW 62

Traceability and Milestones 64

Finding the “How” 65

Understanding the Dependencies 68

Cum hoc ergo propter hoc 70

7 WHAT IF 76

Walking Backward Through the Story 78

Alternative Scenarios 80

Final Thoughts on the Story Content 89

8 WHO 92

Finding the Common Ground 96

Creating a Power Map 98

9 LEARNING AND DECISION STYLES 108

Categorizing Your Audience 109

Preferences, Not Prescriptions 109

Learning Styles 110

Decision Styles 112

10 STRUCTURE 122

Plot Structure 123

Nesting and Embedding (or How to Tell Many Stories at the Same Time) 139

Using Reality and Fiction 139

Hope’s Story 141

Putting All the Parts Together 141

In a Hurry? 143

11 CHARACTER 148

The Hero and the Villain 150

Character Associations 152

Believability 153

The Cast of Characters 154

Personification 154

12 SENSE OF URGENCY 164

The Enemies of Change: Complacency and Distraction 165

Common Factors Creating a Sense of Urgency 166

Success Is a Decision 168

Success Is a Commitment 168

13 DELIVERY PLAN 174

Decisions Take Time 176

Planning for Scale 178

Hook, Line, and Sinker 179

City University Hospital 180

Delivery Tips 186

14 DESIGN 192

Intentional Design 193

Many Formats, One Root 196

The Infographic 197

Ideation 198

Composition 200

Content Coding 209

Writing 214

15 TEST 222

Testing and Rehearsals 223

Opening, Closing, and Timing 224

Repetition 225

Retention 225

The Six Key Tests 226

16 CAST EXAMPLE: WHAT A DIFFERENCE A DAY CAN MAKE 232

17 AFTERWORD: IMPROVING YOUR VISUAL STORYTELLING 242

Practice Makes Perfect 242

Use Your Tools. 243

REFERENCES 246

INDEX 252

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