Storyboards: Motion In Art / Edition 3

Storyboards: Motion In Art / Edition 3

by Mark Simon
ISBN-10:
0240808053
ISBN-13:
2900240808054
Pub. Date:
10/11/2006
Publisher:
Storyboards: Motion In Art / Edition 3

Storyboards: Motion In Art / Edition 3

by Mark Simon
$42.13
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Overview

Using exercises, interviews, real-life examples from the entertainment industry, and many sample drawings, this book teaches you how to:

  • Develop and improve your boards
  • Work with directors
  • Develop your resume and portfolio
  • Use computers to create and improve a storyboard

A multi-artist storyboard experiment shows how different artists interpret the same scene, allowing readers to compare the different visions each artist can bring to a production. Storyboard samples show rare glimpses into the hidden production of some favorite films and tv shows.


Product Details

ISBN-13: 2900240808054
Publication date: 10/11/2006
Pages: 448
Product dimensions: 6.00(w) x 1.25(h) x 9.00(d)

About the Author

Mark Simon founded and owns A&S Animation, Inc., an award-winning cel animation house in Florida and Animatics & Storyboards, Inc., the largest storyboard house in the southern United States, which has provided work on over 1,200 productions. Mark's accomplishments range from being the owner of an award-winning advertising firm, to a syndicated cartoonist, production designer of film, TV, and animations and writing entertainment industry books and lecturing. Having won over 30 animation awards for his efforts, Mark has directed TIMMY'S LESSONS IN NATURE, MY WIFE IS PREGNANT, A MESSAGE FROM GOD, and SUBURBAN CINDERELLA, numerous commercials, training videos and television series special effects. Mark also teaches at the DAVE School (Digital Animation and Visual Effects) located at Universal Studios Orlando. A&S Animation develops and produces animation for commercials, TV, training videos and the web. The A&S team has produced award-winning shorts and commercials, shows for Nickelodeon and Cartoon Network, and designed sets and special effects on live-action feature films. Prior to its release, A&S has participated in the development of DigiCel Flipbook Pro, the fastest growing digital ink & paint software in the industry. Mark's animation and storyboarding articles have appeared in various industry magazines and he's the author of STORYBOARDS: MOTION IN ART, 2nd Edition, published by Focal Press. Visit the authors website at www.FunnyToons.tv

Table of Contents

Introduction: What Are Storyboards?
Part One:The Business of Storyboarding: Getting Started
Resumes
Portfolios
Education and Skills
Materials
How I Got Started
Benefits to Production
Who Hires Storyboard artists
How Productions Work
What Producers Look For
Pricing
Licensing
Trade Practices
Format
Agents & Artist Reps
Business Aspects
Part Two: The Art of Storyboarding: Presentation
Animation Boards
Laser Show Boards
Comps
Animatics
Styles
Directing
Working With Directors
Visual Design
References & Research
Illustrated Camera Techniques
Numbering' Contrast and Mood
Special Effects
Conceptual Illustration
Frame Design
Computers and Software
Tricks O' the trade
Presentation and Delivery
Part Three: Interviews
Part Four: Exercises
Part Five: Storyboard Experiment
Part Six: Appendices
Resources
Forms
Schools Offering Storyboarding
Part Seven: Storyboard Samples
Glossary

What People are Saying About This

From the Publisher

"With more than 20 years of experience in storyboarding, production designing, producing, directing, animating, a defintive book, and multiple lectures, Mark is widely regarded as one of the nation's leading storyboard artists and scholars." - Bauhaus Software

"Simon aims to help artists develop and improve their skills, collaborate with directors, build their resumes and portfolios and market their work. Let's not forget Simon's efforts to inform artists of the latest industry knowledge, and help them create and improve their storyboards with computers." - Bauhaus Software

The new edition of Mark Simon's Storyboards, Motion in Art is a pretty comprehensive book. Not just about animation storyboarding, it also covers live action, gaming, theme-Park boards, laser show boards and advertising storyboards, he has written 64 chapters, appendices, a preface, an intro and actually starts the book with two pages of acknowledgements that include not only names and addresses, but websites and emails too. This author does his research! This entire book is just as compreshensive and reads somewhat like a textbook with a sense of humor. Exercises are grouped at the end of the book rather than with each chapter. Everything is illustrated very well, in both B&W and color. At the end are some wonderful interviews.- Libby Reed, Animation World Magazine, April 2007

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