Suasive Iterations: Rhetoric, Writing, and Physical Computing
The PC era is giving way to a new form of popular computing in which smart, globally-connected objects and environments are the new computational ground. This new ground is the exigence for a new approach to digital rhetoric and writing. In Suasive Iterations, Rieder calls for an approach that is grounded in a new canon of digital style. He explains that the growing range of microcomponents and –processes can be botanized for the new canon. Drawing on Claude Levi-Strauss’ theory of bricolage, he describes his stylistic approach as a transductive science of the concrete, the goal of which is to engage audiences suasively by allegorizing aspects of the physical world to which the new era of microcomponents give us access. Suasive Iterations will appeal to scholars and practitioners—faculty and graduate students—in digital rhetoric, writing, digital humanities, and the digital arts. One of its innovative features is the inclusion of original, open-source programming projects for each of the four main chapters. The projects are written in/for Arduino, Processing, and the Kinect sensor. They are designed to highlight issues in the scholarly tradition.
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Suasive Iterations: Rhetoric, Writing, and Physical Computing
The PC era is giving way to a new form of popular computing in which smart, globally-connected objects and environments are the new computational ground. This new ground is the exigence for a new approach to digital rhetoric and writing. In Suasive Iterations, Rieder calls for an approach that is grounded in a new canon of digital style. He explains that the growing range of microcomponents and –processes can be botanized for the new canon. Drawing on Claude Levi-Strauss’ theory of bricolage, he describes his stylistic approach as a transductive science of the concrete, the goal of which is to engage audiences suasively by allegorizing aspects of the physical world to which the new era of microcomponents give us access. Suasive Iterations will appeal to scholars and practitioners—faculty and graduate students—in digital rhetoric, writing, digital humanities, and the digital arts. One of its innovative features is the inclusion of original, open-source programming projects for each of the four main chapters. The projects are written in/for Arduino, Processing, and the Kinect sensor. They are designed to highlight issues in the scholarly tradition.
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Suasive Iterations: Rhetoric, Writing, and Physical Computing

Suasive Iterations: Rhetoric, Writing, and Physical Computing

by David M. Rieder
Suasive Iterations: Rhetoric, Writing, and Physical Computing

Suasive Iterations: Rhetoric, Writing, and Physical Computing

by David M. Rieder

eBook

$19.99 

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Overview

The PC era is giving way to a new form of popular computing in which smart, globally-connected objects and environments are the new computational ground. This new ground is the exigence for a new approach to digital rhetoric and writing. In Suasive Iterations, Rieder calls for an approach that is grounded in a new canon of digital style. He explains that the growing range of microcomponents and –processes can be botanized for the new canon. Drawing on Claude Levi-Strauss’ theory of bricolage, he describes his stylistic approach as a transductive science of the concrete, the goal of which is to engage audiences suasively by allegorizing aspects of the physical world to which the new era of microcomponents give us access. Suasive Iterations will appeal to scholars and practitioners—faculty and graduate students—in digital rhetoric, writing, digital humanities, and the digital arts. One of its innovative features is the inclusion of original, open-source programming projects for each of the four main chapters. The projects are written in/for Arduino, Processing, and the Kinect sensor. They are designed to highlight issues in the scholarly tradition.

Product Details

ISBN-13: 9781602355712
Publisher: Parlor Press, LLC
Publication date: 12/01/2016
Series: New Media Theory
Sold by: Barnes & Noble
Format: eBook
Pages: 220
File size: 7 MB

About the Author

David M Rieder is Associate Professor of English, faculty member of the Communication, Rhetoric, and Digital Media PhD program, and Co-Director of Circuit Research Studio at NC State University. His research interests are at the intersections of digital media theory, digital rhetoric/writing, and digital humanities. Recent scholarly and creative works include the co-edited collection, Small Tech, essays and ‘born digital’ works in Kairos, Computers and Composition Online, Hyperrhiz, Present Tense, Itineration, and Enculturation. Rieder is a programmer and maker whose work includes digital media collaborations for public audiences. Recent examples of public collaborations include three works in Raleigh’s Contemporary Art Museum (CAM).

Table of Contents

1. Introduction: For/Get the Digital (and Ditch the Umbrella)

2. Transduction and Allegorized Style

2.5. Writing with Three-Dimensional Wa(y)ves

3. Onto-Allegories for the “Great Outdoors”

3.5. Onto-Allegorized Tweets and the Third (Wayve) State

4. Plumbing the Paradoxical Depths

4.5. The Paradoxical Depths of Delivery

5. A Call for Distant (Transductive) Writing

5.5. Choric Capacitances

6. Conclusion: After the Bookish Era of the PC

Works Cited

Index

About the Author

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