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Mike Musgrove
Nintendo did not, alas, cooperate with this author. As a result, some of Ryan's anecdotes are left with an asterisk hanging by them in the reader's mind. Without a doubt, however, Super Mario is packed with enough strange—and confirmed—nuggets to please most fans…For the most part, the pages here turn as quickly as any of Mario's platform-jumping adventures.—The Washington Post
Overview
The first princess Mario saved was Nintendo itself.
In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.
Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a...