Teach Yourself Java 1.1 Programming in 24 Hours

Overview

Whether you're new to the world of programming or a veteran developer tackling Java for the first time, this hands-on tutorial will have you creating your own Java programs after just 24 one-hour lessons. Bring your Web site to life with fully interactive Java applets. Create complete, powerful, cross-platform Java applications. Learn object-oriented programming skills which can be applied to a variety of languages. Each lesson is complete and includes code and examples on the ...
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Overview

Whether you're new to the world of programming or a veteran developer tackling Java for the first time, this hands-on tutorial will have you creating your own Java programs after just 24 one-hour lessons. Bring your Web site to life with fully interactive Java applets. Create complete, powerful, cross-platform Java applications. Learn object-oriented programming skills which can be applied to a variety of languages. Each lesson is complete and includes code and examples on the companion CD-ROM.
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Product Details

  • ISBN-13: 9781575212708
  • Publisher: Sams
  • Publication date: 3/28/1997
  • Edition number: 1
  • Pages: 416
  • Product dimensions: 7.40 (w) x 9.15 (h) x 1.13 (d)

Table of Contents

Introduction
1 Becoming a Programmer 3
2 Writing Your First Program 17
3 Vacationing in Java 33
4 Understanding How Java Programs Work 49
5 Storing and Changing Information in a Program 61
6 Using Strings to Communicate 77
7 Using Conditional Tests to Make Decisions 89
8 Repeating an Action with Loops 103
9 Storing Information with Arrays 117
10 Creating Your First Object 127
11 Describing What Your Object Is Like 139
12 Inheriting Methods from Other Classes 153
13 Learning How Applets Work 165
14 Creating a Threaded Applet 177
15 Sending Parameters to Applets 193
16 Using Fonts and Color in Applets 201
17 Working with Graphics 215
18 Creating Animation 227
19 Building a Simple User Interface 241
20 Responding to User Events 257
21 Playing Games with Java 273
22 Writing a Game for the Web 287
23 Spicing Up a Web Page 301
24 Making Your Knowledge Add Up 311
A Where to Go from Here: Java Resources 327
B Java Programming Tools 335
C This Book's Web Site 353
D Glossary 355
E What's on the CD-ROM? 363
Index 367
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Introduction

Computer programming is not as hard as people think.

It might not be a good idea to give up one of this book's secrets so quickly, especially when you might be reading this section at a bookstore. You could memorize this knowledge and put Teach Yourself Java 1.1 Programming in 24 Hours back on the shelf.

However, you'll figure out how easy programming can be as you spend a few hours with this book. Anyone can learn how to write computer programs -- even if they can't program a VCR -- and the Java language is a great way to do it. This book is aimed at non-programmers, new programmers who hated learning it, and experienced programmers who want to quickly get up to speed with Java. It uses Java 1.1, so you'll be learning the most up-to-date way to create programs with the language.

Java is the most exciting programming language that has been released in a decade because of the things it makes possible. You can add animation to a World Wide Web page, write games and useful utilities, create programs that sport a graphical user interface, and design software that makes the most of the Internet.

This book teaches Java programming from the ground up. It introduces the concepts in English instead of jargon, with plenty of step-by-step examples of working programs you can create. Spend some time with this book -- 24 hours, say -- and you'll be writing your own Java programs, confident in your ability to use the language and learn more about it. You also will have experience with skills that are becoming increasingly important, such as network computing, graphical user interface design, and object-oriented programming.

These termsmight not mean much to you now. In fact, they're probably just the kind of things that make programming seem like a secret ritual known only to a small group of humans with a language of their own and a unique approach to wellness. However, if you can use a computer to create an attractive resume, balance your checkbook, or create a home page, you can write computer programs by reading Teach Yourself Java 1.1 Programming in 24 Hours.

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