Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies / Edition 1

Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies / Edition 1

by Susan J. Brooks-Young
ISBN-10:
1412972752
ISBN-13:
9781412972758
Pub. Date:
02/03/2010
Publisher:
SAGE Publications
ISBN-10:
1412972752
ISBN-13:
9781412972758
Pub. Date:
02/03/2010
Publisher:
SAGE Publications
Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies / Edition 1

Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies / Edition 1

by Susan J. Brooks-Young
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Overview

A foundational guide for integrating mobile technologies into your classroom!

Designed to help educators deliver relevant instruction through the use of 21st-century technologies, this resource examines available low-cost hardware, explores free Web 2.0 tools, and sheds light on the pros and cons of using mobile technologies for instructional support. Emphasizing the ethical use of technology, the book identifies:

  • Specific Web 2.0 options for supporting collaboration and communication in K–12 settings
  • Strategies for practical applications
  • A decision-making model for selecting appropriate mobile technologies and Web 2.0 tools for classroom use
  • Recommended books, Web sites, and online reports and articles for reference

  • Product Details

    ISBN-13: 9781412972758
    Publisher: SAGE Publications
    Publication date: 02/03/2010
    Pages: 137
    Product dimensions: 6.90(w) x 9.90(h) x 0.50(d)

    About the Author

    Susan Brooks-Young has been involved in the field of instructional technology since 1979. She was one of the original technology users in the district where she taught and has continued to explore ways in which technology can be used to facilitate student learning. She has worked as computer mentor, technology trainer, and technology curriculum specialist. Prior to establishing her own consulting firm, Susan was a teacher, site administrator, and technology specialist in a county office of education in a career that spanned more than 23 years. Since 1986, she has published articles and software reviews in a variety of education journals. She is also author of a number of books which focus on effective use of technology in schools. Susan works with educators internationally, focusing on practical technology-based strategies for personal productivity and effective technology implementation in classrooms. Two current areas of particular interest for Susan are mobile technology and BYOT programs.

    Table of Contents

    Acknowledgments ix

    About the Author xi

    Introduction 1

    1 21st-Century Skills 5

    What Are 21st-Century Skills? 6

    Common Objections to Teaching 21st-Century Skills 7

    Changing Viewpoints 8

    Strategies for Classroom Use 9

    Practical Suggestions 10

    Discussion Points 11

    References 11

    Part I Mobile Technologies 13

    2 Cell Phones 15

    The Scoop on Cell Phones 15

    Common Objections to Cell Phone Use on Campus 16

    Changing Viewpoints 17

    Strategies for Classroom Use 18

    Practical Suggestions 19

    Discussion Points 21

    References 22

    3 MP3 Players 25

    MP3 Player Basics 26

    Common Objections to MP3 Player Use on Campus 27

    Changing Viewpoints 27

    Strategies for Classroom Use 28

    Practical Suggestions-Using Existing Files 29

    Practical Suggestions-Podcasting Basics 30

    Discussion Points 31

    References 32

    4 Netbooks 35

    Netbooks 101 36

    Common Objections to Netbooks Use on Campus 39

    Changing Viewpoints 40

    Strategies for Classroom Use 41

    Practical Suggestions 41

    Discussion Points 43

    References 43

    Part II Web 2.0 Tools 45

    5 Social Networks 47

    Introduction to Social Networks 48

    Common Objections to Social Network Services Use on Campus 50

    Changing Viewpoints 52

    Strategies for Classroom Use 53

    Practical Suggestions 54

    Discussion Points 55

    References 55

    6 Virtual Worlds 57

    Virtual Worlds Basics 58

    Common Objections to Virtual Worlds Use on Campus 61

    Changing Viewpoints 62

    Strategies for Classroom Use 62

    Practical Suggestions 63

    Discussion Points 65

    References 65

    7 Creating Content-Writing 67

    Writing Online 68

    Common Objections to Classroom Use of Online Writing Tools 70

    Changing Viewpoints 72

    Strategies for Classroom Use 72

    Practical Suggestions 73

    Discussion Points 75

    References 75

    8 Creating Content-Images 77

    Online Photos and Video 78

    Common Objections to Classroom Use of Online Photo and Video Sites 79

    Changing Viewpoints 83

    Strategies for Classroom Use 83

    Practical Suggestions 84

    Discussion Points 86

    References 86

    9 Gaming 89

    The Basics About Games and Gaming 90

    Common Objections to Classroom Use of Online and Video Games 92

    Changing Viewpoints 94

    Strategies for Classroom Use 94

    Practical Suggestions 95

    Discussion Points 96

    References 97

    Part III Digital Citizenship and Decision-Making Model 99

    10 Digital Citizenship 101

    Ethical Use of Technology 102

    Discussion Points 109

    References 110

    11 Decision-Making and Implementation Model 111

    Who's Calling the Shots? 111

    Thinking Ahead 113

    Decision-Making Model 114

    Glossary 123

    Web Sites by Topic 127

    Index 133

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