Technology-Enhanced Learning: Principles and Products

Overview

Technology-enhanced learning is a timely topic, the importance of which is recognized by educational researchers, practitioners, software designers, and policy makers. This volume presents and discusses current trends and issues in technology-enhanced learning from a European research and development perspective. This multifaceted and multidisciplinary topic is considered from four different viewpoints, each of which constitutes a separate section in the book. The sections include general as well as ...

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Overview

Technology-enhanced learning is a timely topic, the importance of which is recognized by educational researchers, practitioners, software designers, and policy makers. This volume presents and discusses current trends and issues in technology-enhanced learning from a European research and development perspective. This multifaceted and multidisciplinary topic is considered from four different viewpoints, each of which constitutes a separate section in the book. The sections include general as well as domain-specific principles of learning that have been found to play a significant role in technology-enhanced environments, ways to shape the environment to optimize learners’ interactions and learning, and specific technologies used by the environment to empower learners. An additional section discusses the work presented in the preceding sections from a computer science perspective and an implementation perspective.

This book comes out of the work in Kaleidoscope: a European Network of Excellence in which over 1,000 people from more than 90 institutes across Europe participate. Kaleidoscope brings together researchers from diverse disciplines and cultures, through their collaboration and sharing of scientific outcomes, they are helping move the field of technology-enhanced learning forward.

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Product Details

  • ISBN-13: 9789048182084
  • Publisher: Springer Netherlands
  • Publication date: 12/8/2010
  • Edition description: Softcover reprint of hardcover 1st ed. 2009
  • Edition number: 1
  • Pages: 326
  • Product dimensions: 6.14 (w) x 9.21 (h) x 0.73 (d)

Table of Contents

Preface SECTION 1: Learning principles Chapter 1
The evolution of research on computer-supported collaborative learning: From design to orchestration
Pierre Dillenbourg, Sanna Järvelä, and Frank Fischer Chapter 2
Developments in inquiry learning
Wouter R. van Joolingen and Zacharias C. Zacharia Chapter 3
Sociocultural perspectives on technology-enhanced learning and knowing
Rosamund Sutherland, Berner Lindström, and Life Lahn Chapter 4
Narrative learning in technology-enhanced environments: An introduction to Narrative Learning Environments
Giuliana Dettori and Ana Paiva SECTION 2: Learning in specific domains Chapter 5
Building European collaboration in technology-enhanced learning in mathematics
Rosa Maria Bottino, Michele Artigue, and Richard Noss Chapter 6
Integrated digital language learning
Georges Antoniadis, Sylviane Granger, Olivier Kraif, Claude Ponton, Julia Medori, and Virginie Zampa Chapter 7
Novel technology for learning in medicine
Vanda Luengo, Annette Aboulafia, Adélaïde Blavier , George Shorten, Lucile Vadcard, and Jan Zottmann Chapter 8
Technology-enhanced learning in science
Eleni A. Kyza, Sibel Erduran, and Andrée Tiberghien SECTION 3: Shaping the learning environment Chapter 9
External representations for learning: Headed towards a digital culture
Erica de Vries, Stavros Demetriadis, and Shaaron Ainsworth Chapter 10
Computer-supported collaboration scripts: Perspectives from educational psychology and computer science
Armin Weinberger, Ingo Kollar, Yannis Dimitriadis, Kati Mäkitalo-Siegl, and Frank Fischer Chapter 11
Users’ data: Collaborative and social analysis
Andreas Harrer, Alejandra Martínez-Monés, and Angelique Dimitracopoulou Chapter 12
Users’ data: Trailsanalysis
Christophe Choquet, Sébastien Iksal, Mark Levene, and Judith Schoonenboom SECTION 4: Special technologies Chapter 13
A patterns approach to connecting the design and deployment of mathematical games and simulations
Dave D. Pratt, Niall Winters, Michele Cerulli, and Henny Leemkuil Chapter 14
Mobile learning: Small devices, big issues
Mike Sharples, Inmaculada Arnedillo-Sánchez, Marcelo Milrad, and Giasemi Vavoula Chapter 15
Learning from multimedia and hypermedia
Peter Gerjets and Paul Kirschner Section 5: Postface Chapter 16
A computer science perspective on technology-enhanced learning research
Pierre Tchounikine, Anders I. Mørch, and Liam J. Bannon Chapter 17
Implementing technology-enhanced learning
Diana Laurillard, Martin Oliver, Barbara Wasson, and Ulrich Hoppe Subject index Contributors

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