Terminal Identity: The Virtual Subject in Postmodern Science Fiction

Overview

Scott Bukatman's Terminal Identity—referring to both the site of the termination of the conventional "subject" and the birth of a new subjectivity constructed at the computer terminal or television screen--puts to rest any lingering doubts of the significance of science fiction in contemporary cultural studies. Demonstrating a comprehensive knowledge, both of the history of science fiction narrative from its earliest origins, and of cultural theory and philosophy, Bukatman ...

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Overview

Scott Bukatman's Terminal Identity—referring to both the site of the termination of the conventional "subject" and the birth of a new subjectivity constructed at the computer terminal or television screen--puts to rest any lingering doubts of the significance of science fiction in contemporary cultural studies. Demonstrating a comprehensive knowledge, both of the history of science fiction narrative from its earliest origins, and of cultural theory and philosophy, Bukatman redefines the nature of human identity in the Information Age.
Drawing on a wide range of contemporary theories of the postmodern—including Fredric Jameson, Donna Haraway, and Jean Baudrillard—Bukatman begins with the proposition that Western culture is suffering a crisis brought on by advanced electronic technologies. Then in a series of chapters richly supported by analyses of literary texts, visual arts, film, video, television, comics, computer games, and graphics, Bukatman takes the reader on an odyssey that traces the postmodern subject from its current crisis, through its close encounters with technology, and finally to new self-recognition. This new "virtual subject," as Bukatman defines it, situates the human and the technological as coexistent, codependent, and mutally defining.
Synthesizing the most provocative theories of postmodern culture with a truly encyclopedic treatment of the relevant media, this volume sets a new standard in the study of science fiction—a category that itself may be redefined in light of this work. Bukatman not only offers the most detailed map to date of the intellectual terrain of postmodern technology studies—he arrives at new frontiers, providing a propitious launching point for further inquiries into the relationship of electronic technology and culture.

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Editorial Reviews

Booknews
The author teaches film at New York University. His discussion ranges far and wide in analysis of the ideas about people and machines conveyed by and reflected in science fiction books and movies. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Product Details

  • ISBN-13: 9780822313403
  • Publisher: Duke University Press
  • Publication date: 5/28/1993
  • Pages: 420
  • Product dimensions: 6.34 (w) x 9.08 (h) x 1.08 (d)

Meet the Author

Scott Bukatman is Associate Professor of Art and Art History at Stanford University. He is the author of Terminal Identity: The Virtual Subject in Postmodern Science Fiction, published by Duke University Press.

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Table of Contents

Acknowledgments
Introduction 1
1 Terminal Image 23
Introduction 25
The Image Addict 32
The Society of the Spectacle 35
Cut-ups and White Noise 38
J. G. Ballard and the Mediascape 41
The Man Who Fell to Earth - Loving the Alien 46
The Schizoculture of Philip K. Dick 48
Superheroes for a New Era 55
1 American Flagg! and Nam June Paik 55
2 Max Headroom - 20 Minutes into the Future 63
The Image Virus 69
The Electronic Nervous System 70
The Electronic Virus 72
William Burroughs, the Nova Mob, and the Silence Virus 74
Burroughs and Cronenberg - Word and Body 78
Videodrome 85
Ubik and the Reality Fix 93
Videodrome - The Death of Representation 97
2 Terminal Space 101
Introduction - Electronic Space 103
Cyberspace 119
The Cybernetic (City) State 121
Blade Runner and Fractal Geography 130
Cyberpunk 137
Neuromancer 146
The Production of Cyberspace 154
Paraspace 157
The Paraspaces of Science Fiction 157
Worlds in Collision 161
Urban Zones and Cyber Zones 165
Return to Paraspace (Into the Quanta) 172
The SF Text as Paraspace 174
Coda - Baudrillard in the Zone 180
3 Terminal Penetration 183
Narrative and Virtual Realities 185
Fun in Cyberspace 196
Jacking in 201
"True Names" 201
Cyberspace Cowboys - Kinetic Urban Subjects 204
1 Cyberspace and the Omnipotence of Thoughts 208
2 A Tactics of Kinesis 210
TRON - Cinema in Cyberspace 215
There's Always . . . Tomorrowland 227
4 Terminal Flesh 241
Introduction 243
Lifestyles of the Electronically Enhanced 247
The Persistence of Memory 248
Cyberpunks with a Plan 250
Terminal Cyborgs 251
Into the Plasma Pool 259
The Extrusion of the Flesh 259
Alien 262
The Fly 267
Blood Music 268
Schismatrix - Living in the Posthuman Solar System 272
Bataille and the New Flesh 278
Cosmic Continuity 279
Panic Subjects in the Machine Civilization 284
1 Buttonheads, Wireheads, and Charge Addicts 284
2 Antibodies 286
Boys' Toys from Hell 288
Crash 291
Limbo 293
Techno-Surrealism 295
5 Terminal Resistance/Cyborg Acceptance 299
Terminal Resistance 301
The Armored Body (and the Armored Arnold) 301
Feminist Resistance and a Romance Novel for Cyborgs 311
Cyborg Acceptance 321
The End of Eden 321
The Body without Organs 325
Conclusion 328
Notes 331
Filmography 373
Bibliography 375
Index 397
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