The Art of A Christmas Carolby Diana Landau
Who doesn't know the classic story of Ebenezer Scrooge and his spectral Christmas Eve dreams? Renowned director Robert Zemeckis (Who Framed Roger Rabbit?, Forrest Gump, Contact, Castaway, The Polar Express, Beowulf) has applied his signature stamp to this beloved tale, and will be sharing it with audiences on November 6, 2009--just in time for the holidays. This sumptuous hybrid Making of/Art of book will introduce readers to the world behind Zemeckis's camera, revealing the secrets of performance-capture technology, and displaying its singular style in a deluxe, artistic format. Fans of Jim Carrey will delight in reading about his performance, not only as Mr. Bah Humbug himself, but also as the ghosts of Christmas past, present, AND future! This gorgeous book--containing gatefolds and a ribbon--is sure to be at the top of everyone's Christmas list!
- Disney Editions
- Publication date:
- Product dimensions:
- 10.26(w) x 11.32(h) x 0.89(d)
- Age Range:
- 9 - 12 Years
Most Helpful Customer Reviews
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After seeing how great the movie was and when I saw the book, I had to get it! I love to read books on artwork of animated and live action movies. It's amazing how they create in detail the characters (Scrooge), costumes (The Ghost of Christmas Past) and scenery (Victorian London). Perfect book for anyone interested in furthering their careers as artists.
Better than the movie -- less hectic and not so jolting, you can linger over the well-executed and wonderfully detailed graphics, revel in the unique visual perspectives, and relish the development of the film's clever caricaturizations. It's a trove of visual teasurers to visit again-and-again any season of the year. You'll discover some new detail everytime you open its covers. Just enough text to be informative.
If you are a 3D artist, enthusiast, or just love 3d movies, then you will really enjoy this book! It goes through the creative process of how sets and characters were created, as well as arriving at camera angle and set solutions throught practical means, though not getting deep into the the 3d and CG lingo that any reader wouldn't understand.