Matt Stribling is used to his divorced parents shuttling him back and forth on school vacations. But he'd rather be surfing the Internet at home than spending a dull holiday with his absent-minded archaeologist father, who didn't even remember to pick him up at the train station. Things don't stay dull for long, however, when he receives a coded message and realizes that he's being watched. Part of the message translates into "LTF"-a clue from his dad that means "Let's Find Treasure!" The pace picks up speed as the puzzle unravels, with clues that take Matt and his new friend Robin globe-hopping from England to Denmark to the rain forest of Brazil. But they're not the only ones looking for the treasure; this isn't a game, and the treasure isn't mere gold or jewels. Mixing the supernatural with an action-adventure theme, this is a race that will capture the reader's attention and keep them turning pages long after lights out. (Fiction. 12-15)
Matt Stribling is stuck spending another holiday with his brilliant yet scatterbrained archaeologist father. When Matt arrives to find the place turned upside down and his father missing, he's not immediately worried. But a cryptic message and strange sandy footprints soon convince Matt that all is not right. With the help of some unusual family friends, Matt discovers that his father had been searching for an ancient code, one rumoured to have brought down the Mayans and maybe even the fabled civilization of Atlantis.
Now in the hands of a madman using high-tech computers to decipher it, the code is being readied for new and sinister uses. Matt and his friend Robin will traverse the globe, battling terrifying sand creatures and mercenaries alike, in their efforts to stop the chaos code from being fully reactivated-and dooming the modern world to a catastrophe not seen since the days of Atlantis.
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Now in the hands of a madman using high-tech computers to decipher it, the code is being readied for new and sinister uses. Matt and his friend Robin will traverse the globe, battling terrifying sand creatures and mercenaries alike, in their efforts to stop the chaos code from being fully reactivated-and dooming the modern world to a catastrophe not seen since the days of Atlantis.
The Chaos Code
Matt Stribling is stuck spending another holiday with his brilliant yet scatterbrained archaeologist father. When Matt arrives to find the place turned upside down and his father missing, he's not immediately worried. But a cryptic message and strange sandy footprints soon convince Matt that all is not right. With the help of some unusual family friends, Matt discovers that his father had been searching for an ancient code, one rumoured to have brought down the Mayans and maybe even the fabled civilization of Atlantis.
Now in the hands of a madman using high-tech computers to decipher it, the code is being readied for new and sinister uses. Matt and his friend Robin will traverse the globe, battling terrifying sand creatures and mercenaries alike, in their efforts to stop the chaos code from being fully reactivated-and dooming the modern world to a catastrophe not seen since the days of Atlantis.
Now in the hands of a madman using high-tech computers to decipher it, the code is being readied for new and sinister uses. Matt and his friend Robin will traverse the globe, battling terrifying sand creatures and mercenaries alike, in their efforts to stop the chaos code from being fully reactivated-and dooming the modern world to a catastrophe not seen since the days of Atlantis.
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Editorial Reviews
Product Details
| BN ID: | 2940169295689 |
|---|---|
| Publisher: | Penguin Random House |
| Publication date: | 10/09/2007 |
| Edition description: | Unabridged |
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