The Complete Idiot's Guide to Creating a Graphic Novel

Overview

Tools for creating the next great graphic novel!

What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.

Read More Show Less
...
See more details below
Available through our Marketplace sellers.
Other sellers (Paperback)
  • All (11) from $1.99   
  • New (1) from $50.00   
  • Used (10) from $0.00   
Close
Sort by
Page 1 of 1
Showing All
Note: Marketplace items are not eligible for any BN.com coupons and promotions
$50.00
Seller since 2014

Feedback rating:

(136)

Condition:

New — never opened or used in original packaging.

Like New — packaging may have been opened. A "Like New" item is suitable to give as a gift.

Very Good — may have minor signs of wear on packaging but item works perfectly and has no damage.

Good — item is in good condition but packaging may have signs of shelf wear/aging or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Acceptable — item is in working order but may show signs of wear such as scratches or torn packaging. All specific defects should be noted in the Comments section associated with each item.

Used — An item that has been opened and may show signs of wear. All specific defects should be noted in the Comments section associated with each item.

Refurbished — A used item that has been renewed or updated and verified to be in proper working condition. Not necessarily completed by the original manufacturer.

New
Brand new.

Ships from: acton, MA

Usually ships in 1-2 business days

  • Standard, 48 States
  • Standard (AK, HI)
Page 1 of 1
Showing All
Close
Sort by
Sending request ...

Overview

Tools for creating the next great graphic novel!

What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.

Read More Show Less

Product Details

  • ISBN-13: 9781592572335
  • Publisher: Alpha Books
  • Publication date: 7/6/2004
  • Series: Complete Idiot's Guide Series
  • Pages: 352
  • Product dimensions: 7.98 (w) x 9.94 (h) x 0.79 (d)

Meet the Author

Nat Gertler is an acclaimed comic book editor, educator, and graphic novel industry expert. His serialized graphic novel, The Factor, was nominated for an Eisner Award, and his publishing imprint, About Comics, has released works by several New York Times bestselling authors. He is the author of seven Complete Idiot's Guides books.

Steve Lieber is an award-wining graphic artist who has professionally drawn Conan, Buffy, Superman, Star Trek, and Batman comics. Lieber recently completed work on a sequel to the graphic novel, Road To Perdition, which was the source for the 2003 Academy Award-winning film by the same name.

Read More Show Less

Table of Contents

Part 1 Planning Your Novel 1
1 The Novel World of Graphic Novels 3
What's a Graphic Novel? (The Short Answer) 4
Why a Graphic Novel 4
Growing the Graphic Novel 8
How Big Is Big? 12
What's a Graphic Novel? (The Long Answer) 13
2 What's Your Goal? 15
For Money or for the Monet 15
For Yourself or an Audience? 19
Lone Hero or Superteam? 19
One Big Book or a Plethora of Pamphlets? 22
Don't Be a Goalie 23
3 Creating a Creative Team Creatively 25
Typical Titanic Team Members 25
Collaborate Uniquely, Like Others 29
Rating Goodness? Gracious! 30
Creative Crew, Where Are You? 34
The Benefits of Paying People 35
Doing Right with Rights 36
Doling Out Dollars 37
4 What's It All About? 39
Genres Are Generally Germaine 39
Make a Theme-Filled Cupcake 44
The Concept of Concept 46
Part 2 The Writer's Art 49
5 Who, Why, and Huh? Interesting People and Events 51
Who Are These Characters? 51
Revealing Characters You Never Vealed 54
Why Should Anyone Care? 56
Example Characters: The Big Con 58
6 What, Where, When, and Whatchamacallit? 61
You're Nowhere Without a Place 61
Time for Time 63
Paperize It 64
Plot-Checkin' Fricassee 65
Pile On the Problems 66
Combinations and Permutations 67
Take Out the Garbage! 68
7 Planning the Panels 69
Pacing to the Pages 69
Script Style: Every Which Way but Wrong 70
Breaking the Page Window Is a Pane 73
Set Your Scene 76
Be a Remote-Control Cameraman 78
Angles That Work Angelically 79
How Loose Is Too Loose, Lautrec? 80
8 Delicious Dialog 83
Dallying with Dialog 83
Captions Courageous 88
Sounds Effective 88
Mark Your Words 89
9 A Bit of The Big Con: Script 93
Part 3 Putting It in Pencil 103
10 Designing Your Characters 105
Reading Is Fundamental 105
Start at the Head 106
Body Building 109
Dressing for Success 110
Your Work, It's Fantastic! 111
Put It All Together 113
11 Places, Things, and Other Dead Nouns 115
Read That Script Again 115
If You're Sticking Around 117
Getting Real 118
Making Stuff Up 119
Getting Your Props 121
No Sheet, Sherlock 122
12 Decrypt the Script 123
Different Sorts of Scripts 123
Read Like a Writer 124
Pick a Theme 125
Using the Theme 126
Motifs 130
Harm Reduction 132
13 Lovely Layouts 135
Thumbs Up 135
Left to Right, Top to Bottom 137
Calling the Shots 139
The Shape of Things to Come 140
Timing 142
Composition 143
What If They Don't Fit Together? 143
The Little Version of The Big Con 144
14 Render for Real 147
Some Art Supplies You Need 147
Assembling Reference Materials 152
Blowing Up Your Thumbs 157
Letting Your Live Art Bleed 158
15 Drawing for Graphic Novels 161
What the Job Requires 161
How to Learn to Draw 162
Depth 165
Acting Out: Finding the Right Gesture 167
Let There Be Light 171
Handing Off the Penciled Pages 172
16 Stylize Yourself-Finding Your Voice 175
Looking Back at Style 175
Factors That Influence Style 180
Taking Control of the Process 181
Experiments Are Free 184
17 A Bit of The Big Con: The Penciled Pages 189
Part 4 Polishing the Pages 199
18 Old-Fangled Letterin' 201
Tool Time 202
Drawing the Alphabet 204
Placing Them on the Board 207
Balloons and Boxes 208
Sound Effects and Clever Lettering Tricks 209
Read What You Can About It 211
19 Inking the Art 213
Which Way to Work? 213
Your Job, Should You Choose to Accept It 214
Ways to Get Better 215
Tool Time 216
Changing the Pencils 219
Ways to Ink 220
Transitions and Textures 222
Inking for Color or Black and White 223
Books on Drawing with Ink 223
20 A Bit of The Big Con: The Inked Pages 225
21 New-Fangled Letterin' 235
Lettere Requirements 236
Founts of Fonts 236
Pushing the Page In 237
Putting the Text in Context 238
Blowing Up Balloons 240
22 Colors Besides Black and White 245
Four Colors? Not Millions? 246
Don't Paint Yourself into a Corner 246
Showing Light and Shade 248
Pick Your Crayons Carefully 249
Colorful Computer 250
Putting the Page in Place 250
Flatting: Bad for Tires, Good for Colors 252
Surrendering to Rendering 253
Part 5 Bring Out Your Book 257
23 Pretty Please Publish Me! 259
Pitching in the Strike Zone 259
Picking Publishers to Pitch 261
Convention Contention 263
Honor an Offer? 263
Right and Wrong Rights Deals 266
24 Releasing on the Cheap 269
Limiting Losses Rather Than Gathering Gains 269
Photocopicomics 270
Online Outlets 273
Print-on-Polite-Request 275
25 Put It Out Yourself: Printing 279
A Single Spurt or Slowly Serialized? 279
Pick a Perfect Printer 281
Pre-Press with Success 284
The Proof Is in the Proof 286
26 Put It Out Yourself: Distribution 289
Diamond: A Gem of an Operation 290
Direct Distributors on Parade 292
Dealing with Dealers 294
Get Yourshelf in Bookstores 295
27 Promoting and Publicizing 299
Press. Release. Repeat 299
Adding Ads 304
The Conventions of Conventions 304
Autographing Like a Superstar 306
Appendixes
A Graphic Novel Publishers 309
B Graphic Novel Conventions 313
C Other Resources for Graphic Novelists 315
Index 319
Read More Show Less

Customer Reviews

Be the first to write a review
( 0 )
Rating Distribution

5 Star

(0)

4 Star

(0)

3 Star

(0)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously

    If you find inappropriate content, please report it to Barnes & Noble
    Why is this product inappropriate?
    Comments (optional)