The Dawn Country: A People of the Longhouse Novel

( 8 )

Overview

The epic tale that began in People of the Longhouse continues in this second book of the thrilling new Iroquois quartet by New York Times and USA Today bestselling authors and archaeologists Kathleen O’Neal Gear and W. Michael Gear.

War Chief Koracoo and Deputy Gonda of the Standing Stone People have successfully rescued their children, Odion and Tutelo, from Gannajero the Trader. Known as the Crow, Gannajero is a figure out of nightmare—a witch who steals children. Odion’s...

See more details below
This Hardcover is Not Available through BN.com
The Dawn Country: A People of the Longhouse Novel

Available on NOOK devices and apps  
  • NOOK Devices
  • Samsung Galaxy Tab 4 NOOK 7.0
  • Samsung Galaxy Tab 4 NOOK 10.1
  • NOOK HD Tablet
  • NOOK HD+ Tablet
  • NOOK eReaders
  • NOOK Color
  • NOOK Tablet
  • Tablet/Phone
  • NOOK for Windows 8 Tablet
  • NOOK for iOS
  • NOOK for Android
  • NOOK Kids for iPad
  • PC/Mac
  • NOOK for Windows 8
  • NOOK for PC
  • NOOK for Mac
  • NOOK for Web

Want a NOOK? Explore Now

NOOK Book (eBook)
$7.99
BN.com price
This digital version does not exactly match the physical book displayed here.
Note: This is a bargain book and quantities are limited. Bargain books are new but may have slight markings from the publisher and/or stickers showing their discounted price. More about bargain books

Overview

The epic tale that began in People of the Longhouse continues in this second book of the thrilling new Iroquois quartet by New York Times and USA Today bestselling authors and archaeologists Kathleen O’Neal Gear and W. Michael Gear.

War Chief Koracoo and Deputy Gonda of the Standing Stone People have successfully rescued their children, Odion and Tutelo, from Gannajero the Trader. Known as the Crow, Gannajero is a figure out of nightmare—a witch who steals children. Odion’s friend Wrass is still held captive, along with several other children, in Gannajero’s camp, and Koracoo and Gonda are determined to save them all.

This time, Koracoo and Gonda have allies: a battle-weary Mohawk war chief and a Healer from the People of the Dawnland, who have also lost children to Gannajero. These bitter enemies must learn to trust each other and find common ground. Will they be able to put their differences aside and rescue the children before they are sold and carried off to distant villages—and lost to their families and homes forever?

With their trademark mastery of American prehistory, Kathleen and Michael Gear tell a very human story of love and courage set against the backdrop of violent and endemic warfare of the Iroquois nations prior to the founding of the League of the Iroquois.

Read More Show Less

Editorial Reviews

Publishers Weekly
In the second volume of their People of the Longhouse series, the Gears continue to focus on Northern Iroquois living in the early 15th century. Years of cold, dry weather has decimated food supplies and led to widespread theft among villages, resulting in bitter warfare and rampant kidnapping of children, who are kept as slaves or held for ransom. The evil witch-woman Gannajero, believed by many to be "a beast in the form of an old woman," has captured and abused children from many villages, resulting in an improbable alliance of former foes united to rescue their young kin, several of whom are injured. In alternating chapters, the Gears track both generations on their respective journeys, while also spending time in Gannajero's shifting camps. The Gears, both archaeologists, sustain unrelieved deprivation, treachery, gore, and brutality throughout, authentically revealing the culture of the time, and certainly overwhelming squeamish readers. An inconclusive ending points to book three, and familiarity with the first book in the series will make this journey more enjoyable. (Mar.)
From the Publisher
“The second installment of the Gears’ People of the Longhouse series is sure to keep readers turning the pages….As usual, the Gears, husband-and-wife archaeologists, have enriched and enhanced the gripping plot with plenty of anthropological, archaeological, and historical detail.”—Booklist on The Dawn Country

“The Gears, husband-and-wife archaeologists turned bestselling authors, continue their superbly researched and rendered North America’s Forgotten Past series. This novel is as good a place as any of its predecessors to jump in and begin enjoying the authors’ talents.”—Booklist on People of the Thunder

Read More Show Less

Product Details

  • ISBN-13: 9780594492443
  • Publisher: Tom Doherty Associates
  • Publication date: 3/15/2011
  • Series: North America's Forgotten Past Series
  • Pages: 304
  • Product dimensions: 6.44 (w) x 9.34 (h) x 1.03 (d)

Meet the Author

Kathleen O'Neal Gear is a former state historian and archaeologist for Wyoming, Kansas, and Nebraska for the U.S. Department of the Interior. She has twice received the federal government's Special Achievement Award for ""outstanding management"" of our nation's cultural heritage.

W. Michael Gear holds a master's degree in archaeology and has worked as a professional archaeologist since 1978. He is principal investigator for Wind River Archaeological Consultants.

Together they have written the North America’s Forgotten Past series (People of the Morning Star, People of the Songtrail, People of the Mist, People of the Wolf, among others); and the Anasazi Mysteries series. The Gears live in Thermopolis, WY.

Read More Show Less

Read an Excerpt

The Dawn Country

A People of the Longhouse Novel
By Kathleen O'Neal Gear

Forge Books

Copyright © 2011 Kathleen O'Neal Gear
All right reserved.

ISBN: 9780765320179

The Dawn Country
OneNightfall had silenced the mountains. No owls hooted; no trees snapped in the cold wind that swayed the branches. There was only the faint roar of the fire in the distance.Sonon pulled his black cape more tightly around him and studied the frozen ground. The warriors' feet had hewn a dark swath through the frost that glittered in the gaudy orange halo. His gaze followed their trail to the burning village. The Dawnland People had called it Bog Willow Village. Yesterday it had contained over one hundred houses.He hadn't expected the village to be this bad.As he walked toward it, ash fell around him like fine flakes of obsidian, coating his cape and long hair, turning them gray. The forty-hand-tall palisade that surrounded the village had burned through in too many places. That had been their doom. They must have watched in horror as the enemy streamed through those gaps and raced across the village, killing everything in their path.He turned back around to stare at the victory camp. Hundreds of celebrating warriors danced to the sound of drums and flutes. Most were from the Flint or Mountain Peoples, but the war party had contained a few Hills People warriors, too. He knew them from their distinctive tattoos, and the designs painted on their bows and capes.On the far side of the camp, near the river, captive women and children huddled together, shivering, watching their captors with wide stunned eyes. Before dawn came all would be sold and marched away to enemy villages. The lucky ones would be adopted into families and spend the rest of their lives trying to forget this night. The others wouldn't have to worry about it.Sonon took a breath and let it out slowly.There were still times when he woke to the sound of screams that existed only inside him. For many summers he'd thought they were the cries of his twin sister, and he'd been ravaged by guilt. When he'd finally realized the voice was his own, the pain had eased a little. The day they were sold into slavery, he'd seen only eight summers. He wasn't a warrior. There was nothing he could have done to save her--or himself.He clenched his fists so hard his nails bit into his palms. He had to go down there, into the village. No man wished to admit he was afraid, but ...He forced his legs to walk. At first, only a few bodies lay alongside the trail, but as he neared the palisade the number increased. Desperate villagers must have fought to get outside and run headlong into a line of waiting archers. Bodies, bristling with arrows, had piled up around each gap in the defensive wall. The last few to make it outside probably had to shove their way through a mound of dead.Sonon carefully stepped around the carnage and ducked through the charred hole in the palisade. The heat struck him first. He threw up an arm and squinted against the glare to see what remained of Bog Willow Village. In less than twenty heartbeats he was sweating, struggling for air. The smoke was so thick it was almost impossible to breathe.Five paces away an old woman sat on the ground with her face in her hands, rocking back and forth in dazed silence. A few other survivors stumbled past. They moved methodically, searching for loved ones or bending to collect precious belongings: a dropped pot or basket, children's toys.I'm over here. See me?Sonon stopped, and tiny tornadoes of ash spun away from his sandals. They whirled through the firelit shadows. Was it just his fatigue? It sounded like a boy's voice.Cautiously, he veered around a collapsed wall and began searching the debris. Twenty paces later, he almost stumbled over the child.Two small arms extended from beneath a buckled wall.Sonon knelt and pulled the boy from the heap of smoldering bark. Most of his hair had been singed off. He'd seen perhaps six or seven summers. For a time, he just held the boy in his lap and listened to the crackling roar of the fire. Somewhere in the conflagration, muted voices shouted names ... and went unanswered. Occasionally, orphaned children darted by.When he could, he staggered to his feet and carried the boy between the burning husks of two houses, then stepped through a gap in the palisade wall and trudged down to the river's edge, where he gently rested the boy on the shore. In the wavering glare, the boy's half-open eyes seemed to be alive and watching him.Why do I only hear them when the struggle is over? Are the voices of the dead only audible to those trapped in eternal night?Sonon tenderly adjusted the boy's cape, pulling it up around his throat to keep him warm. "It's all right," he said. "I'll make sure they find you. Your clan will take care of you, and you'll have no trouble crossing the bridge to the afterlife. Your ancestors will be waiting for you."Though he was a man of the Hills nation, he knew the ways of the Dawnland People. They believed that the unburied dead became Ghost Fires, angry fire-beings that could not cross the bridge to the afterlife and were forever doomed to remain around the deteriorating bones. The Bog Willow Village survivors would not leave their beloved relatives to that terrible fate, not if they could help it. That meant someone would come looking for this child. His body would be ritually cleaned and prepared for the long journey; then his family would sing him to the afterlife. Having the boy out here in the open would make it easier for his relatives to find him.Sonon wiped his soot-coated face with the back of his hand and looked out across the river to the opposite, willow-choked bank. Beyond it, towering black spruces caught the reflections in the water and seemed made of translucent amber wings. The river itself, coated with ash, had an opaque leaden sheen.He stood up and turned back to the village. For ten heartbeats, he just breathed and studied the palisade. People from distant places did not understand that each log was a Standing Warrior. Among their peoples, the angry souls of dead warriors were excluded from the Land of the Dead, so they moved into trees. They remained in the wood for centuries, until the tree disintegrated and their souls were forced toseek new homes. It was these trees that the People cut down to make their palisades. That meant that every log was a warrior still keeping guard, still protecting his or her people.He wondered what the Standing Warriors must be feeling. Not so long ago, they'd watched this little boy racing happily across the plaza, seen him playing ball and dish games with his friends, heard his laughter ringing through the village on quiet summer afternoons. Their grief must be unbearable.Sonon whispered, "No one could have held off such an assault. It wasn't your fault. You did the best you--"Voices drifted from the river. He turned.A birch-bark canoe quietly slipped through the smoke, parting the river like an arrow, heading south. An old woman rode in the bow. She was dressed like a man and wore a long black wig, but a few greasy twists of gray hair stuck out around the edges, framing her deeply wrinkled face. Even if she hadn't been in disguise, he would have known her. A thousand summers from now, as he walked the earth alone, he would hear her footsteps in his nightmares.Four children lay together in her canoe, crying. Three warriors with paddles swiftly drove them forward. Close on the heels of the first, another canoe pierced the darkness--with three more captive children.As the canoes passed, waves rippled outward and washed up on the shore near the dead boy, leaving delicate ribbons of firelit foam at his feet.Everything about tonight felt strange and surreal. As though Sonon was locked in a trance and could not wake, his heart thumped a dull staccato against his chest.At least a few of the children had escaped. Earlier in the evening, he'd helped them ... as much as he could.When the canoes vanished into the darkness, he looked at the western mountains. He couldn't see the pass through the smoke and falling ash. The trail the escaped children had taken was the fastest way back to the lands of the People of the Standing Stone. But there would be many others on that trail: survivors of the village slaughter, orphaned children, and a few wary men who'd left the victory camp early, trying to beat the onslaught of warriors who would crowd the trail just after dawn.Very softly he called, "Stay strong, Odion, and you'll be all right. You'll--"I'm here. Right here. Please find me?Sonon squeezed his eyes closed for several long moments. It was a girl's voice.He clenched his fists again; then he tramped back up the hill, ducked through the gap in the palisade, and trotted into the roaring inferno to search for her.Copyright © 2011 by Kathleen O'Neal Gear and W. Michael Gear

Continues...

Excerpted from The Dawn Country by Kathleen O'Neal Gear Copyright © 2011 by Kathleen O'Neal Gear. Excerpted by permission.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Read More Show Less

Customer Reviews

Average Rating 4.5
( 8 )
Rating Distribution

5 Star

(6)

4 Star

(1)

3 Star

(1)

2 Star

(0)

1 Star

(0)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously
Sort by: Showing all of 8 Customer Reviews
  • Anonymous

    Posted April 27, 2014

    Great series

    In my opinion oneil gear's best trilogy is the anasazi mystery. But I am pleased as punch to find this people of the long house series. Excellent story.

    Was this review helpful? Yes  No   Report this review
  • Posted November 16, 2013

    Highly Recommended Read

    The action never stops in this four-part book series. Excellent read. You will enjoy the book and whole series.

    Was this review helpful? Yes  No   Report this review
  • Posted January 20, 2012

    So so

    A bit disappointed. Not the depth as others in the series.

    Was this review helpful? Yes  No   Report this review
  • Posted April 5, 2011

    The building of the Irquois confederacy.

    another dynamic story from the Gear Duo... I have waited impatiently to see how the children survive the trials, and terrible violence in their world. The writien draws you into the world of the long house people. because of the movement of story you are able to meet and understand the differences of the five tribes and see the similarity and ideology of the tribes. this story is the true begining of the unity of the Iriquouis tribes, because of the attachments made between not only the children but by the war cheifs. Koracco seems to be the key aspect of the the unity of the group. because of her practice of spliting friends and making enemys work together toward a goal, she has formed relationships between the adults, where the terrior and the pain of the inslavement of the children have made them not only close friends and willing to live and die of each other but changes their interpretation of who is their friend and who is their ally...

    Was this review helpful? Yes  No   Report this review
  • Posted January 14, 2011

    more from this reviewer

    The second People of the Dawnland quartet of historical novels is a terrific reading experience

    In 1400, the Iroquois tribes are at war with one another due to overpopulation and a lack of fertile soil to grow crops. Clans fight for the same scarce game to feed their people. The Dawnland People destroys Bog Willow Village killing men, stealing their goods and abducting women and children into slavery.

    After the carnage ends, the amoral witch Gannajero wants to buy children to make them her slaves including renting them out to sexual deviants. Wrass understands no immediate rescue will occur. He and the other children must save themselves. He creates a diversion that enables some of the kids to escape from the evil crone and her malevolent warriors. Siblings Odion and Tutelo are some of the few who got away. They make it and find their parents of the Yellowtail village of Chief Koracoo and her deputy their father Gonda. The tribal chief and her deputy search for more of the lost children especially heroic Wrass and Zateri. They know even with allies like Cord the Mohawk War Chief and Wakdanek the Dawnland healer they face difficult odds in finding the sold children and when they confront the odious witch, but Koracoo vows to kill the vile one.

    The second People of the Dawnland quartet of historical novels is a terrific reading experience that transport fans to a pre-Columbus North America's Forgotten Past. Team Gear provides their fans with a fascinating look at the Iroquois culture inside of a powerful story line in which children play a strong role. The heroic adults' knowledge that not all the children will be rescued as some will be sadly sold into sexual slavery enhances the realism as does a coda with Zateri's tribe. This is a super entry as the wicked witch and her perverted customers leave emotional and physical scars on the children and adults.

    Harriet Klausner

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted April 21, 2012

    No text was provided for this review.

  • Anonymous

    Posted July 8, 2012

    No text was provided for this review.

  • Anonymous

    Posted May 14, 2012

    No text was provided for this review.

Sort by: Showing all of 8 Customer Reviews

If you find inappropriate content, please report it to Barnes & Noble
Why is this product inappropriate?
Comments (optional)