The League of Illusion: Prophecy [NOOK Book]

Overview


Book two of the League of Illusion

London, 1851

With his brother Sebastian missing, illusionist Rhys Davenport is running out of time and leads. He knows only that Sebastian disappeared into Stonehenge and that an incomplete map is the key to finding him. And that the missing piece is in the possession of the unnervingly attractive psychic Corina Stratton.

Corina has no intention of giving her part of the map...

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The League of Illusion: Prophecy

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Overview


Book two of the League of Illusion

London, 1851

With his brother Sebastian missing, illusionist Rhys Davenport is running out of time and leads. He knows only that Sebastian disappeared into Stonehenge and that an incomplete map is the key to finding him. And that the missing piece is in the possession of the unnervingly attractive psychic Corina Stratton.

Corina has no intention of giving her part of the map to the haughty Rhys Davenport. In fact, she needs to steal his half so she can heal her mother's malevolent spirit. She heads to London, only to be chased by a revengeful sorcerer right into Rhys's arms. Although touched by Rhys's plight, she agrees to go on his crazy quest only to get an opportunity to take what she came for.

With an airship full of fanatic elves after them, Rhys and Corina are forced into close quarters as they search for a portal. But to open it in time to find Sebastian, they must reconcile their differences and their growing feelings, or he'll be lost to them forever…

38,000 words

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Editorial Reviews

Library Journal
Illusionist Rhys Davenport knows that time is running out to find his brother Sebastian. With the League of Illusion leadership up for grabs when their father dies, Rhys’s only lead is part of a map and knowing that the trail to his brother exists somewhere in the magic of Stonehenge. However, the other half of the map lies with psychic Corina Stratton, and she is not planning to hand it over. In fact, she heads to London to steal Rhys’s fragment so that she can heal her mother’s spirit before it turns dark. When their separate goals lead to a united path littered with elves, airships, and otherworldly portals, Rhys and Corina must face facts: they will have to work together to save both her mother and Sebastian, and their attraction will not be forsworn.

Verdict Anna’s second title in the series (after League of Illusion: Legacy) brings the next Davenport brother face to face with both hatred and love. The fast-paced plot builds successfully on the first book, leaving readers eagerly awaiting the next title. This exciting romp through a magical London will please both fantasy and romance lovers.—Kristi Chadwick, Emily Williston Memorial Lib., Easthampton, MA

(c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

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Product Details

  • ISBN-13: 9781426895159
  • Publisher: Carina Press
  • Publication date: 3/4/2013
  • Series: League of Illusion
  • Sold by: Barnes & Noble
  • Format: eBook
  • Edition description: Original
  • Pages: 384
  • Sales rank: 292,594
  • File size: 452 KB

Meet the Author


Vivi Anna is an award-winning, multi-published Canadian author. She's written paranormal romance, urban fantasy, scifi, and young adult under the name Tawny Stokes. Since 2003, she’s published close to 23 books for New York publishers such as Harlequin. She’s also independently published several projects on her own.

Vivi is also a screenwriter and TV writer and is one of the co-founders of #TVwriterchat.

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Read an Excerpt


Rhys Davenport looked down at the turbulent water of the Thames River and shivered. He knew how cold the water was, as he'd been catapulted into it not that long ago. He should've known better than to wear his best outer coat for this little venture. "Have I told you how much I despise you right now?"

His companion Percy—Lord Effington to some—was balancing on the bridge edge beside him. "Yes, three times already, but it's really not my fault."

"Whose fault is it then?"

"Theirs." Percy gestured to the two unsavory men standing behind them with pistols aimed at their backs.

"Hmm, I suppose, but I'm sure it was your inability to stay quiet that led these men to us."

"How was I supposed to know there was going to be an alarm around the case?"

"Common sense, Percy. It is a priceless artifact."

Percy just sniffed. "Well, I'm sorry. I'm not your brother, the thief."

Nor am I. But Rhys didn't say it out loud. It was good of Percy to come along on his little foray into the criminal arts. He supposed he should have waited until Jovan was back in London but they didn't have that kind of time. The solstice was only a month away and they weren't any closer to finding Sebastian. Jovan would've been proud of their burglary skills—until the alarm had gone off and they'd been chased on foot by the two armed men now holding them hostage.

"'Nuf squawking," one of the men said. "Hand it over."

"Hand what over?" Rhys asked, trying not to let the wind push him off the ledge. He really didn't want to go for another swim in the river.

"The map. We know you stole it from the judge."

The men were well-informed. They were most likely working for the sorcerer Darin Hawthorne, who preferred his dirty work to be done by dirty people. And these two reeked. Rhys could still smell them even up on the bridge's ledge.

"Whatever Hawthorne is paying you, I'll double it," Rhys offered.

One of the men's hands shook so much his pistol trembled a little as he obviously thought about the offer.

But the other man, the uglier and meaner-looking one, wasn't having it. "No deal. Hawthorne's helping me mum out of the noose. You can't buy that."

Rhys had to agree, that wasn't something he could pay for. Hawthorne did have a lot of powerful men, law men, in his pocket.

Percy looked at him. "Now what?"

"Now hold still."

Percy stood ramrod straight, his eyes wide, probably imagining all sorts of bad things happening. It wasn't often Rhys used magic, but when he did, it sometimes ended up with something big and bad occurring.

Concentrating hard, Rhys twirled his wrists, his fingers moving as if he were forming something with clay. Which he supposed wasn't too far off the mark. He was creating, just not with something as ordinary as clay. Magic was much more malleable.

"Quit yer stalling and give us the map. I don't want to shoot you, but I will."

Rhys ignored the threat and continued to twist his hands, gathering more and more magic to him, his work near complete.

Percy shuffled closer to him, careful not to misstep and plummet off the bridge. "I don't think these men have much patience left."

"Hey!" one of the men hollered. "Stop your conspiring and give us the map. This is your last chance."

Rhys squeezed his eyes shut and pushed the last of his energy into his creation. He was about to flick his fingers to release his illusion when Percy bumped into him. His eyes snapped open as he felt his magic go.

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Customer Reviews

Average Rating 4
( 6 )
Rating Distribution

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Sort by: Showing all of 6 Customer Reviews
  • Anonymous

    Posted June 15, 2013

    Grifter to Bruce

    I'm on and checkin' but I'm lookin' for WW. You know where we can find her?

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted June 8, 2013

    Diana

    Nothing at all. Lets move! She ran out of the alley.(gtg bbl. Movie. Iron man 3. Bye. Wha)

    Was this review helpful? Yes  No   Report this review
  • Posted April 9, 2013

    more from this reviewer

    I Also Recommend:

    Mature Magical Adventure. ¿Magic, mystery, maps, spirits, dimens

    Mature Magical Adventure.
    ¿Magic, mystery, maps, spirits, dimensions, elves, sorcerers and more. This is a story that, even if you aren't into this type of book, keeps your interest. The magic that is played out is more evolved than you read in many stories. There is a maturity that surrounds it and you will be delighted. Even with all these things put into one book, it is more of an adventure romance than fantasy.



    What I liked was that even with all the different characteristics going through the story, there wasn't too much of any of it. The reader was given a consistent dose of the unusual, but not to the point that it was drowning. I normally don't read this type of book, but I found that it kept my interest throughout and I kept rooting for Corina and Rhys to get together. Now, I haven't read the first book in the series and honestly it didn't feel like I was missing out. The story touched on what happened in the first just enough to keep me from being lost.



    You see the story come to life, the characters changing from their own personal goals to ones that encompass others. You learn what makes each of them tick and there is an understanding of why each person is the way they are. Unfortunately, you don't really come to an end result and I found that frustrating.



    Now, the story has been tagged as steampunk. The majority of the book barely touches on what you would consider a steampunk book, but the final 1/4 of the book gives you more to go off of. I would have liked to see more throughout the book itself.



    Do I recommend this book? Yes. To whom? Anyone who likes adventure, mixed with romance topped off with a touch of cat and mouse.

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  • Posted March 17, 2013

    more from this reviewer

    Steampunk Adventure!

    Quiet, controlled and serious illusionist Rhys Davenport only has part of the map he needs to find his missing brother, Sebastian, future leader of the League. Rhys and his other brother, Jovan are in a race against time and a rival faction wanting to end the Davenport control of the League. Unfortunately, as luck would have it, the missing half of the map is in the hands of the beautiful, yet prickly Corina Stratton, who also needs the map to put her mother’s spirit to rest.
    If Rhys and Corina join forces to achieve their goals, can they tolerate each other’s company? Is it possible that two people who claim to have such loathsome opinions of one another, actually have a mutual attraction?? Are they both too insecure to feel worthy of the other’s affection? Will they survive Darin’s airship attacks?
    Set in nineteenth century, Steampunk London, this novella is packed full of action, great dialogue and a POTENTIAL for good romance! I personally, would have liked to have seen more development between Rhys and Corina’s romantic tension.
    This copy of The League of Illusion:Prophecy by Vivi Anna was provided by NetGalley and Carina Press in exchange for my honest review.

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  • Posted March 17, 2013

    more from this reviewer

    I really enjoyed this story of love and magic set in a steam pun

    I really enjoyed this story of love and magic set in a steam punk London. The characters were well developed and the conflict engrossing. Though it stood alone very well, I found myself wishing I had read the first book, LEGACY. It's fun to watch Rhys shed his stuffy exterior with Corina and to watch her priorities change as her feelings for him deepen. It was easy to hate the evil, Darin. And of course, I finished the book anxious to read the next installment to see how the story proceeds. My only complaint is one I often feel with books of this shorter length that I wanted more.

    Received from the publisher for an honest review by My Book Addiction and More.

    Heat Rating: Mild: Mild detailed scenes of intimacy, mild violence or profanity.

    Rating: 4.0

    Reviewed By: ReadWarrior,My Book Addiction Reviews

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  • Posted March 6, 2013

    more from this reviewer

    Rhys Davenport is searching for a map to lead to a portal so he

    Rhys Davenport is searching for a map to lead to a portal so he can retrieve his brother Sebastian from another dimension. He has already stolen one part of the map but has no idea where to find the rest.

    Corina Stratton needs the other half of a map that will save her mother. Her mother’s spirit is trapped on this realm and turning meaner every day. Due to her abilities, Corina knows she must go to the arrogant Rhys Davenport. Her goal is to steal the map and save her mother, regardless of his need to find his brother. Once they are together, they both quickly discover there is more to their connection than just a map. Questing together is their only hope.

    Chased by the evil Darin and an airship of elves ... with dear friends lost and great sacrifices made... will it be enough to find Sebastian and save Corina's mother's spirit?

    The League of Illusion: Prophecy is a fun, easy, steampunk adventure. Set in the 1800’s, in a world where mechanicals are the norm, Viva Anna has created a very intriguing and entertaining world. 

    My Complaints - I did find the emotional relationships were rushed keeping us from forming emotional attachments to the characters. That being said, I still did enjoy the story and will be continue on with this series.

    This copy of The League of Illusion was given to me by Carina Press in exchange for a honest review. This book was published on March 4, 2013.

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