The Maker Cookbook: Recipes for Children's and 'Tween Library Programs
The Maker Movement is hot, and librarians are eager to participate. Even if you feel restricted by budget, staff, or space, this step-by-step guide will help you turn your library into a creativity center.

The Maker Movement is sweeping the nation because it is creative and educational—and a lot of fun. Nonetheless, some librarians have hesitated to incorporate the movement into their programming because their libraries do not have dedicated makerspaces. If that describes you, then take heart. Written by librarians for librarians, this "cookbook" proves that every library is already a MakerPlace and provides you with recipes to make your library come alive with creativity.

Easy-to-use, step-by-step guidance helps you create engaging K–8 programs in science and technology, arts and crafts, and home skills that are perfect for the library setting. The menu of ideas is broken into four types of programming. "Appetizers" add a taste of the Maker movement to existing library programs. "Entrees" present full programs for a lengthy one-day event or a short series. "Side Dishes" are programs you can use if you have limited staff, budget, space, or any combination of those. "Desserts" are low-tech programs, suitable for young children. Each "recipe" includes extensions, variations, and curriculum tie-ins that give you even more ways to present the program ideas, whether to a different audience or as part of other related activities. Programs that involve creating a "Balloon Zip Line," a "Zen Garden," or a "Maker Marketplace" will delight library users and generate activity and excitement in your library.

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The Maker Cookbook: Recipes for Children's and 'Tween Library Programs
The Maker Movement is hot, and librarians are eager to participate. Even if you feel restricted by budget, staff, or space, this step-by-step guide will help you turn your library into a creativity center.

The Maker Movement is sweeping the nation because it is creative and educational—and a lot of fun. Nonetheless, some librarians have hesitated to incorporate the movement into their programming because their libraries do not have dedicated makerspaces. If that describes you, then take heart. Written by librarians for librarians, this "cookbook" proves that every library is already a MakerPlace and provides you with recipes to make your library come alive with creativity.

Easy-to-use, step-by-step guidance helps you create engaging K–8 programs in science and technology, arts and crafts, and home skills that are perfect for the library setting. The menu of ideas is broken into four types of programming. "Appetizers" add a taste of the Maker movement to existing library programs. "Entrees" present full programs for a lengthy one-day event or a short series. "Side Dishes" are programs you can use if you have limited staff, budget, space, or any combination of those. "Desserts" are low-tech programs, suitable for young children. Each "recipe" includes extensions, variations, and curriculum tie-ins that give you even more ways to present the program ideas, whether to a different audience or as part of other related activities. Programs that involve creating a "Balloon Zip Line," a "Zen Garden," or a "Maker Marketplace" will delight library users and generate activity and excitement in your library.

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The Maker Cookbook: Recipes for Children's and 'Tween Library Programs

The Maker Cookbook: Recipes for Children's and 'Tween Library Programs

The Maker Cookbook: Recipes for Children's and 'Tween Library Programs

The Maker Cookbook: Recipes for Children's and 'Tween Library Programs

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Overview

The Maker Movement is hot, and librarians are eager to participate. Even if you feel restricted by budget, staff, or space, this step-by-step guide will help you turn your library into a creativity center.

The Maker Movement is sweeping the nation because it is creative and educational—and a lot of fun. Nonetheless, some librarians have hesitated to incorporate the movement into their programming because their libraries do not have dedicated makerspaces. If that describes you, then take heart. Written by librarians for librarians, this "cookbook" proves that every library is already a MakerPlace and provides you with recipes to make your library come alive with creativity.

Easy-to-use, step-by-step guidance helps you create engaging K–8 programs in science and technology, arts and crafts, and home skills that are perfect for the library setting. The menu of ideas is broken into four types of programming. "Appetizers" add a taste of the Maker movement to existing library programs. "Entrees" present full programs for a lengthy one-day event or a short series. "Side Dishes" are programs you can use if you have limited staff, budget, space, or any combination of those. "Desserts" are low-tech programs, suitable for young children. Each "recipe" includes extensions, variations, and curriculum tie-ins that give you even more ways to present the program ideas, whether to a different audience or as part of other related activities. Programs that involve creating a "Balloon Zip Line," a "Zen Garden," or a "Maker Marketplace" will delight library users and generate activity and excitement in your library.


Product Details

ISBN-13: 9781610696616
Publisher: Bloomsbury Academic
Publication date: 08/28/2014
Pages: 250
Product dimensions: 8.80(w) x 11.00(h) x 1.20(d)

About the Author

Cindy R. Wall, MLS, has been head of Children's Services at the Southington Library and Museum in Connecticut for 10 years.

Lynn M. Pawloski, MLS, is a children's librarian at the Southington Library and Museum.

Table of Contents

CONTENTS

Foreword by Bill Derry



Introduction



Section 1: Appetizers



Chapter 1: Alternate Reality

Chapter 2: Balloon Zip Line

Chapter 3: Off to the Races!

Chapter 4: Cardboard aMAZEment

Chapter 5: The Fake Spill

Chapter 6: Meteorite Strike!



Section 2: Side Dishes



Chapter 7: Scratch That Technology Itch

Chapter 8: All the World's a Puppet Stage

Chapter 9: Look Ma, No Needles!

Chapter 10: Zen Garden



Section 3: Main Entrees



Chapter 11: Maker Open House

Chapter 12: Animation Exploration

Chapter 13: Necessity is the Mother Nature of Invention Convention

Chapter 14: Plastic vs. Plastic

Chapter 15: Silent Film

Chapter 16: Stop Motion Films

Chapter 17: Chalktography

Chapter 18: Fairy Tale Theater

Chapter 19: It's All about Me

Chapter 20: Maker Marketplace

Chapter 21: My, What Big Claws You Have

Chapter 22: T-Shirt Transfer-mations

Chapter 23: Do Play with Your Food

Chapter 24: Fondant Game

Chapter 25: Food Detectives

Chapter 26: Pet Spa

Chapter 27: Unheavy Metal



Section 4: Desserts



Chapter 28: Our Maker Neighborhood

Chapter 29: Preschool Drum Corps

Chapter 30: Project Planet

Chapter 31: Transportation Station

Chapter 32: Happy Campers

Chapter 33: The Very Healthy Butterfly



Section 5: Appendices



Appendix A: Book Discussion Questions

Appendix B: Letters and Documentation for Parents and Caregivers

Appendix C: Handouts for Program Participants

Appendix D: Auxiliary Program Materials



Index

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