The Night Owls
Echo Ridge, Arkansas, 1985. For fourteen-year-old Mack McKinley and his newfound friends – Sam the tech wiz, Jess the pragmatist, and Leo the dreamer – it's another endless summer of bikes, arcades, and whispered local legends. But when an old, smudged flyer leads them to a mysterious, unlisted computer Bulletin Board System called "The Night Owl," their world of innocent adventure takes a sharp, dark turn.
Late-night sessions on Sam's Commodore 64 unveil "Echomoor Depths," a text-based game far more immersive – and intelligent – than anything they've ever encountered. Soon, strange coincidences blur the lines between the digital realm and their quiet reality. A forgotten command stills more than just currents in a game. A quest for lost spectacles yields a chillingly real discovery.
But "The Night Owl" isn't just a game. It's a power. And they're not the only ones who know it exists. As the stakes escalate from harmless pranks to dangerous real-world consequences, and a shadowy organization begins to tighten its grip on their town, Mack and his friends realize they've stumbled into something far bigger and deadlier than they could have ever imagined.
In a world before the internet, some connections were best left unmade. How far will four friends go to silence the whispers from the machine before the darkness it has awakened consumes them all?
1147561243
The Night Owls
Echo Ridge, Arkansas, 1985. For fourteen-year-old Mack McKinley and his newfound friends – Sam the tech wiz, Jess the pragmatist, and Leo the dreamer – it's another endless summer of bikes, arcades, and whispered local legends. But when an old, smudged flyer leads them to a mysterious, unlisted computer Bulletin Board System called "The Night Owl," their world of innocent adventure takes a sharp, dark turn.
Late-night sessions on Sam's Commodore 64 unveil "Echomoor Depths," a text-based game far more immersive – and intelligent – than anything they've ever encountered. Soon, strange coincidences blur the lines between the digital realm and their quiet reality. A forgotten command stills more than just currents in a game. A quest for lost spectacles yields a chillingly real discovery.
But "The Night Owl" isn't just a game. It's a power. And they're not the only ones who know it exists. As the stakes escalate from harmless pranks to dangerous real-world consequences, and a shadowy organization begins to tighten its grip on their town, Mack and his friends realize they've stumbled into something far bigger and deadlier than they could have ever imagined.
In a world before the internet, some connections were best left unmade. How far will four friends go to silence the whispers from the machine before the darkness it has awakened consumes them all?
9.99 In Stock
The Night Owls

The Night Owls

by Jay Chipman
The Night Owls

The Night Owls

by Jay Chipman

eBook

$9.99 

Available on Compatible NOOK devices, the free NOOK App and in My Digital Library.
WANT A NOOK?  Explore Now

Related collections and offers

LEND ME® See Details

Overview

Echo Ridge, Arkansas, 1985. For fourteen-year-old Mack McKinley and his newfound friends – Sam the tech wiz, Jess the pragmatist, and Leo the dreamer – it's another endless summer of bikes, arcades, and whispered local legends. But when an old, smudged flyer leads them to a mysterious, unlisted computer Bulletin Board System called "The Night Owl," their world of innocent adventure takes a sharp, dark turn.
Late-night sessions on Sam's Commodore 64 unveil "Echomoor Depths," a text-based game far more immersive – and intelligent – than anything they've ever encountered. Soon, strange coincidences blur the lines between the digital realm and their quiet reality. A forgotten command stills more than just currents in a game. A quest for lost spectacles yields a chillingly real discovery.
But "The Night Owl" isn't just a game. It's a power. And they're not the only ones who know it exists. As the stakes escalate from harmless pranks to dangerous real-world consequences, and a shadowy organization begins to tighten its grip on their town, Mack and his friends realize they've stumbled into something far bigger and deadlier than they could have ever imagined.
In a world before the internet, some connections were best left unmade. How far will four friends go to silence the whispers from the machine before the darkness it has awakened consumes them all?

Product Details

BN ID: 2940184464367
Publisher: J-Bird Studios
Publication date: 06/09/2025
Sold by: Barnes & Noble
Format: eBook
File size: 1 MB

About the Author

For Jay Chipman, author of The Night Owl, the year 1985 wasn’t just a setting—it was an experience. He was the same age as his protagonists during that iconic decade, a time that shaped his love for adventure, mystery, and stories where ordinary kids face extraordinary circumstances.?Following his debut novel, The Influencer, Jay continues to explore compelling narratives from his home in Bryant, Arkansas, where he lives with his wife, Jessica; their son, Hayden; and twin daughters, Ava and Gracie.
From the B&N Reads Blog

Customer Reviews