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The Night Wanderer: A Graphic Novel

The Night Wanderer: A Graphic Novel

4.0 2
by Drew Hayden Hayden Taylor, Lil Crump (Illustrator), Alison Kooistra (Adapted by)

A mesmerizing blend of vampire thriller and coming-of-age story—now available as a graphic novel. Newcomers to the Otter Lake native reserve don’t go unnoticed for long. So it’s no surprise that 16-year-old Tiffany’s curiosity is piqued when her father rents out her room to a complete stranger. But little do Tiffany, her father, or even her


A mesmerizing blend of vampire thriller and coming-of-age story—now available as a graphic novel. Newcomers to the Otter Lake native reserve don’t go unnoticed for long. So it’s no surprise that 16-year-old Tiffany’s curiosity is piqued when her father rents out her room to a complete stranger. But little do Tiffany, her father, or even her insightful Granny Ruth suspect the truth about their guest. The mysterious Pierre L’Errant has a dreadful secret. After centuries roaming Europe as a brooding vampire, he has returned home to reclaim his Native roots before facing the rising sun and certain death. Meanwhile, Tiffany is deeply troubled—she doubts her boyfriend is being faithful, has escalating disputes with her father, and her estranged mother is starting a new life with somebody else. Fed up and heartsick, Tiffany threatens drastic measures and flees into the bush. There, in the midnight woods, a chilling encounter with L’Errant changes everything as Pierre introduces Tiffany to her proud Native heritage. For Pierre, though, destiny is fixed at sunrise. In this stunning graphic version of the award-winning novel first developed as a play in 1992, artist Mike Wyatt brings a brilliant story to visual life.

Editorial Reviews

Kirkus Reviews
A troubled young girl and an old vampire cross paths in a graphic-format adaption of a 2007 novel by the same name. Sixteen-year-old Tiffany lives in Otter Lake, Toronto, an Anishinaabe reserve, with her father and paternal grandmother. With times being tough, her father decides to take in a boarder. Brimming with teenage angst, Tiffany isn't thrilled with the situation. In fact, she's not thrilled with her life in general: Her mother abandoned her to start a new life, and she's pretty sure her boyfriend, Tony, is cheating on her. Enter the shadowy and mysterious boarder, Pierre L'Errant, who's returning to Otter Lake to settle unfinished business and unexpectedly helps Tiffany toward an important realization. L'Errant and Tiffany's relationship is refreshing: They are not romantically involved, and he, thankfully, doesn't sparkle. Taylor's story is engaging in its mixing of diverse elements, especially his synthesis of the tales of the Anishinaabe with vampire legend. However, the lackluster black-and-white art (with bursts of emphatic red spattered about) doesn't add anything to a narrative that already feels rushed. Readers may feel as though they've just seen a filmed adaptation of a book that had to scramble to cram in the best parts. An intriguing mix of vampires and Native lore with a whisper of Gothic charm, ultimately bogged down by a cramped abridgement and then squeezed into an ill-chosen format. (Graphic paranormal suspense. 13 & up)
Booktoss - Laura Jimenez
This book provides both creepy entertainment, beauty, and an authentic representation of a non-White culture that is alive and well in 2013.
Canadian Children's Book News - Jeffrey Canton
This is a very different kind of vampire novel--satisfyingly layered, subtle and rich with the evocations of First Nations life and well worth experiencing in this new graphic format.
CM Magazine - Daphne Hamilton-Nagorsen
Drew Hayden Taylor created a unique and fascinating story which Michael Wyatt and Alison Kooistra have adapted into an excellent graphic novel that will appeal to a wide group of readers.
Voice of Youth Advocates
This is a short read that reluctant teen readers will likely enjoy. The graphical representation of the characters' relationships illustrates their feelings well. Most teens will relate to rocky family relationships and will enjoy the elements of fantasy and spirituality as a welcomed higher power that can help shift things into balance. This book allows for discussion around issues of family relationships, responsibility, and the role and value of tradition.
Resource Links - Patricia Jermey
This graphic novel is an excellent adaptation of Drew Hayden Taylor's novel.
Best Books for Kids & Teens - The Canadian Children's Book Centre
[Review of paperback novel edition:] A vampire story like no other.
Quill and Quire - Patty Lawlor
[Review of paperback novel edition:] One of Quill and Quire's Books of the Year 2007: "Shivers and chills in an Anishinabe setting... refreshingly smart humour."

Product Details

Annick Press, Limited
Publication date:
Product dimensions:
6.00(w) x 9.10(h) x 0.50(d)
Age Range:
12 - 14 Years

Meet the Author

by Drew Hayden Taylor ; Art by Michael Wyatt ; Graphic adapatation by Alison Kooistra

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The Night Wanderer: A Graphic Novel 4 out of 5 based on 0 ratings. 2 reviews.
Urthwild More than 1 year ago
I received this arc from the publisher for an honest review. Pierre L'Errant is a vampire and was an Anishinabe man, he has come home, back to the Otter Lake Reserve after an absence of some 300 years. Tiffany Hunter is an Ojibway teen, and has spent her entire sixteen years of life living in the Otter Lake Reserve. It is inevitable that their paths will cross, not least because Pierre has chosen to lodge with the Hunter family for the duration of his stay. The native American Hunter family has experienced a relatively recent upheaval with Tiffany's mother having abandoned the family the year before, leaving her living with her father and grandmother. Tiffany's mother left the reservation with a white boyfriend and Tiffany's new boyfriend Tony is white and whilst he does not come out and say it plainly, we are led to assume that this is behind her father's antipathy towards Tony, result more grief for Tiffany. Tiffany is a native American and lives on a reservation, but aside from that I did not see what made her so particularly extra-special. She appears to be a typical teenager, going through a typical teenage phase. Pierre does a of of moping and lurking about, visits a few old haunts, terrifies the locals and tells a tale or two. Pierre was a bored teenager and longed to go and explore the wider world, and off he went, Tiffany is a bored, angry teenager and naturally assumes the grass is greener elsewhere. This is a novel in which the graphics are either black, white or red, chosen to enhance rather than detract from the story, however, whilst I have no complaints about the technique used internally, I found the cover art a little basic. It did not immediately appeal to me as a book I would want to read. I felt that the use of flashback was extremely effective to tell Pierre's story of how he came to leave the village, this aspect of the story was engaging but much too short. The original novel is apparently 215 pages long, so it is plainly obvious that a great deal of information was not transferred over to this graphic novel. I do not know how the original play or the novel addresses the character of an adult Pierre, but aside from an incident on a baseball field, I thought much more could have been added. Apart from being moody, old and liking blood who was Pierre? Apart from being moody, angry and ditching her friends for her boyfriend who was Tiffany? Engaging, but empty and over too soon. Urthwild
MonicaFMF More than 1 year ago
Pierre travels back to his homeland to find peace. During his stay, he stays with a family who needs his help. Detailed illustrations in primarily black, white, and red add an interesting flair and touch to the plot and characters. Characters develop over the course of the story, are authentic, and compassionate. Without giving too much plot away, I will just say this: Overall, a heartfelt read.