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From Barnes & NobleThe Barnes & Noble Review
3D has a well-earned reputation for extreme complexity and extreme cost. Blender 2.0 fixes one of these: This remarkably sophisticated 3D suite from Europe is also remarkably free. The complexity, however, remains. Blender is an idiosyncratic beast that doesn't look or act much like any software you've ever used. But once you've learned how to think as Blender thinks, you can do awesome work with surprising efficiency. That's where The Official Blender 2.0 Guide comes in.
This oversize, full-color book brings together tutorials and "microguides" to all aspects of Blender-based 3D modeling, animation, and rendering. You'll learn the fundamentals of mesh modeling, curves, and surfaces; as well as modeling techniques such as dupliverts and lattices. You'll find extensive coverage of materials and textures, including effects such as rippled water, lens flares, and hollowed glass, and how to use Blender's UV-Editor, which lets you map textures directly onto the faces of meshes.
There are chapters on lighting, animation, and particle effects, even a quick overview of Blender's preliminary Python scripting support. Plus, you get Blender 2.03 for Windows 9x/2000, Linux, FreeBSD, Solaris, even BeOS 4.5 (Finally! Something cool to do with that BeOS box!) (Bill Camarda)
Bill Camarda is a consultant and writer with nearly 20 years' experience in helping technology companies deploy and market advanced software, computing, and networking products and services. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.