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The Official GameSalad Guide to Game Development
     

The Official GameSalad Guide to Game Development

by GameSalad, Jeannie Novak
 

ISBN-10: 1133605648

ISBN-13: 9781133605645

Pub. Date: 04/12/2013

Publisher: Cengage Learning

THE OFFICIAL GAMESALAD GUIDE TO GAME DEVELOPMENT teaches readers how to make their own games with the simple, powerful, drag-and-drop GameSalad Creator software. Using techniques based on key game development concepts, current trends, and established best practices, readers will be able to use GameSalad Creator from concept to prototype—and beyond. The text's

Overview

THE OFFICIAL GAMESALAD GUIDE TO GAME DEVELOPMENT teaches readers how to make their own games with the simple, powerful, drag-and-drop GameSalad Creator software. Using techniques based on key game development concepts, current trends, and established best practices, readers will be able to use GameSalad Creator from concept to prototype—and beyond. The text's wide-ranging coverage encompasses desktop, mobile, online, social, and serious games—as well as key platforms such as iOS, Android, Mac, Windows, and HTML 5. This reader-friendly, highly visual guide is equally suited for formal game development courses and self-paced learning—with a balance of depth and detail that is ideal for both professionals and those working on their first game. Basic tutorials and terminology are available in the book's Appendix. GameSalad has also provided manuals, templates, and a Cookbook containing video tutorials at http://gamesalad.com/manuals and http://cookbook.gamesalad.com.

Product Details

ISBN-13:
9781133605645
Publisher:
Cengage Learning
Publication date:
04/12/2013
Series:
Explore Our New Media Arts & Design 1st Eds. Series
Pages:
256
Sales rank:
1,402,669
Product dimensions:
7.44(w) x 9.69(h) x 0.79(d)

Related Subjects

Table of Contents

PART I. 1. Gameplay. 2. Interface Design. 3. Prototyping. PART II. 4. Windows Game Development. 5. Mac Game Development. 6. Mobile Game Development (iOS/Android™). 7. Online Game Development (HTML 5). PART III. 8. Social Game Development. 9. Serious Game Development.

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