Attempting to mix genetic modification and global warming with intense action sequences, Brindley (Amy Peppercorn: Beyond the Stars) bites off more than he can chew, sandwiching his novel around a heavy proscience, antireligion message. Ash has grown up among the ASPs (named for the "Admittance Strictly Prohibited" sign posted outside their camp), teens abandoned as small children who formed a primitive society based on surfing and vegetarianism. But when she is kidnapped and delivered into the wild, she must deal with warlike Raptors (mutants possessed of sharp claws) and peace-loving Rodents (also mutated from humans). The nearly nonstop action doesn't hide awkward writing: "You are mine to destroy and devour"-that's Ash somehow understanding a look from a Raptor who doesn't share her facial features. A subplot emerging in the final sections that features antievolution religious zealots further destabilizes the story. Ages 12-18. (Mar.)Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
The Rule of Clawby John Brindley, Ian P. Benfold Haywood (Illustrator)
Ash and her friends are the only human teenagers left on earth. They've grown up alone, without adults, in the safety of their camp. Beyond the fence, there's only death and danger. When Ash is kidnapped by the savage, hideously clawed Raptors, she becomes a pawn in their battle for supremacy. Will she survive? And what will she do when she learns the frightening
Ash and her friends are the only human teenagers left on earth. They've grown up alone, without adults, in the safety of their camp. Beyond the fence, there's only death and danger. When Ash is kidnapped by the savage, hideously clawed Raptors, she becomes a pawn in their battle for supremacy. Will she survive? And what will she do when she learns the frightening truth of their origins? A thrilling adventure of accelerated evolution, genetic engineering, and global warmingwith the fate of the whole human race at stake.
Gr 8 Up
In this dark, futuristic novel, 15-year-old Ash lives with more than two dozen teens in a fortified beach compound, where they had been left by their parents years earlier. Ash, a champion surfer and the de facto camp leader, is abducted by predatory Raptors, a mutant species that lives in the remains of a human city. While struggling to escape, she encounters friendly, peace-loving rodents, a cross between humans and rats. Their leader informs Ash that her father, Professor Helix, was inadvertently responsible for the genetic mutations that largely destroyed the human race. Following a war between the human/rat allies and the Raptors, the novel concludes with the fragile promise of peace and cooperation among all three species. Brindley's fast-paced novel is initially difficult to follow as it's unclear what has happened to human adults and why some of Ash's friends are showing signs of mutation. The teens' slowly devolving society is reminiscent of William Golding's classic Lord of the Flies with Ash unable to stop her friends from violating their own long-standing rules. In The Rule of Claw , the teens are rescued not by adults, but by the redemption offered by the rats and their own dawning recognition that they can choose to live in cooperation. Science fiction fans will enjoy the constant action, richly drawn characters, and fully realized setting.-Leah J. Sparks, formerly at Bowie Public Library, MD
- Lerner Publishing Group
- Publication date:
- Exceptional Reading and Language Arts Titles for Upper Grades Ser.
- Product dimensions:
- 5.90(w) x 8.30(h) x 1.70(d)
- HL740L (what's this?)
- Age Range:
- 12 - 17 Years
Meet the Author
John Brindley worked as a bricklayer, an electrician, and a copy machine salesman before his first book was published in Great Britain 1998. The Rule of Claw is his first book to be published in the U.S.
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