The Swift Codebook: A Beginner's Guide from Basics to Best Practices

Are you interested in building iOS and macOS apps, but find yourself stumbling over the basics of the Swift programming language? If so, this book is for you.


In "The Swift Codebook", author Grace Huang addresses the common questions and challenges faced by students learning Swift. Drawing from years of teaching experience in building macOS and iOS apps, Grace provides clear explanations and practical examples of fundamental Swift concepts such as variables, functions, control flow, error handling, and Object-Oriented Programming (OOP).


Designed to be accessible and user-friendly, this book is perfect for learners from diverse backgrounds, whether you're a sales professional, nurse, college student, designer, finance professional, or lawyer. No prior programming experience is required, making it an ideal resource for beginners.


"The Swift Codebook" is more than just a tutorial-it's a comprehensive reference that you can turn to whenever you need guidance or clarification on Swift syntax and best practices. With a focus on practicality, the book includes plenty of tips and notes to help you apply what you've learned in real-world scenarios.


1145720611
The Swift Codebook: A Beginner's Guide from Basics to Best Practices

Are you interested in building iOS and macOS apps, but find yourself stumbling over the basics of the Swift programming language? If so, this book is for you.


In "The Swift Codebook", author Grace Huang addresses the common questions and challenges faced by students learning Swift. Drawing from years of teaching experience in building macOS and iOS apps, Grace provides clear explanations and practical examples of fundamental Swift concepts such as variables, functions, control flow, error handling, and Object-Oriented Programming (OOP).


Designed to be accessible and user-friendly, this book is perfect for learners from diverse backgrounds, whether you're a sales professional, nurse, college student, designer, finance professional, or lawyer. No prior programming experience is required, making it an ideal resource for beginners.


"The Swift Codebook" is more than just a tutorial-it's a comprehensive reference that you can turn to whenever you need guidance or clarification on Swift syntax and best practices. With a focus on practicality, the book includes plenty of tips and notes to help you apply what you've learned in real-world scenarios.


9.99 In Stock
The Swift Codebook: A Beginner's Guide from Basics to Best Practices

The Swift Codebook: A Beginner's Guide from Basics to Best Practices

by Grace Huang
The Swift Codebook: A Beginner's Guide from Basics to Best Practices

The Swift Codebook: A Beginner's Guide from Basics to Best Practices

by Grace Huang

eBook

$9.99 

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Overview

Are you interested in building iOS and macOS apps, but find yourself stumbling over the basics of the Swift programming language? If so, this book is for you.


In "The Swift Codebook", author Grace Huang addresses the common questions and challenges faced by students learning Swift. Drawing from years of teaching experience in building macOS and iOS apps, Grace provides clear explanations and practical examples of fundamental Swift concepts such as variables, functions, control flow, error handling, and Object-Oriented Programming (OOP).


Designed to be accessible and user-friendly, this book is perfect for learners from diverse backgrounds, whether you're a sales professional, nurse, college student, designer, finance professional, or lawyer. No prior programming experience is required, making it an ideal resource for beginners.


"The Swift Codebook" is more than just a tutorial-it's a comprehensive reference that you can turn to whenever you need guidance or clarification on Swift syntax and best practices. With a focus on practicality, the book includes plenty of tips and notes to help you apply what you've learned in real-world scenarios.



Product Details

ISBN-13: 9798330219117
Publisher: Grace Huang
Publication date: 05/15/2024
Sold by: Barnes & Noble
Format: eBook
Pages: 253
File size: 13 MB
Note: This product may take a few minutes to download.

Table of Contents

# Table of Contents


1. Introduction

- Why this book?

- Prerequisites

- End Goal

- Structure

- Assumptions

- Get Book Updates

- Feedback

- A word before reading


2. Swift Introduction

- What was before Swift?

- Swift is ...

- History of Swift

- Drawbacks of Swift


3. Getting Started

- Xcode

- Swift Playgrounds

- Recommendation


4. Part 1: Basics

1. Basic Data Types

- Integer: Int

- Float: Float

- Double: Double

- Boolean: Bool

- Character: Character

- String: String

2. Statements

- Syntax

- How long should a line of code be?

3. Comments

- Single-line Comments: //

- Multi-line Comments: /* */

- When to Use Comments

- Xcode Mark Lines: // MARK:

4. Variables

- Declare a Variable: var

- Assignment: =

- How to Name Variables

5. Constants

- Declare a Constant: let

- Conditional Assignment

6. Collections

- Array: []

- Set: []

- Dictionary: [:]

- Tuple: ()

- Range: ..., ..<

7. Enumerations

- Define an Enum: enum

- Declare an Enum Instance

- Add Extra Logic to an Enum

8. Optionals

- Declare an Optional Variable: ?

- The Value nil

- Initialization

- Unwrap Optionals

- Optional Chaining

- With Optionals vs. Without Optionals

9. Operators

- Arithmetic Operators: +, -, *, /, %

- Assignment Operators: =, +=, -=, *=, /=

- Comparison Operators: ==, !=, >, <, >=, <=

- Logical Operators: &&, ||, !

- Bitwise Operators: &, |, &hat;, ~, <<, >>

- Range Operators: ..., ..<

- Nil-Coalescing Operator: ??

- Ternary Conditional Operator: ? :

10. Control Flow

- Conditional Statements: if-else, guard-else

- Switch Statements: switch, case, default

- Loop Statements: for-in, while, repeat-while

- Control Transfer Statements: continue, break, fallthrough

- Labeled Statements: label:

11. Functions

- Define Functions: func

- Call Functions

- Functions Without Parameter Names

- External Parameter Name

- Function Arguments With Default Values

- Function Returning Multiple Values

- Variadic Parameters: ...

- The Function print()

12. Error Handling

- Types of Errors

- How to Handle Errors

- Handle Errors Using Optionals


5. Part 2: Advanced

1. String Operations

- String Interpolation

- String Manipulation

2. Object-Oriented Programming

- Introduction to Object-Oriented Programming

- Classes: class, init, convenience

- Structures: struct

- Objects

- Properties

- Methods: func

- Protocols: protocol

- Extensions: extension

- Inheritance: :

- Access Control: open, public, internal, fileprivate, private

3. Asynchronous Programming

- Completion Handlers

- Asynchronous Functions: async, await

- When to Use Asynchronous Programming


6. Afterword

- Further Reading Materials

- Glossary

- About the Author

- About the Technical Reviewer


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