The Ten Faces of Innovation: Ideo's Strategies for Beating the Devil's Advocate & Driving Creativity Throughout Your Organization

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Overview

The author of the bestselling The Art of Innovation reveals the strategies IDEO, the world-famous design firm, uses to foster innovative thinking throughout an organization and overcome the naysayers who stifle creativity.

The role of the devil's advocate is nearly universal in business today. It allows individuals to step outside themselves and raise questions and concerns that effectively kill new projects and ideas, while claiming no personal responsibility. Nothing is more potent in stifling innovation.

Drawing on nearly 20 years of experience managing IDEO, Kelley identifies ten roles people can play in an organization to foster innovation and new ideas while offering an effective counter to naysayers. Among these approaches are the Anthropologist—the person who goes into the field to see how customers use and respond to products, to come up with new innovations; the Cross-pollinator who mixes and matches ideas, people, and technology to create new ideas that can drive growth; and the Hurdler, who instantly looks for ways to overcome the limits and challenges to any situation.

Filled with engaging stories of how companies like Kraft, Procter and Gamble, Cargill and Samsung have incorporated IDEO's thinking to transform the customer experience, THE TEN FACES OF INNOVATION is an extraordinary guide to nurturing and sustaining a culture of continuous innovation and renewal.

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Editorial Reviews

From the Publisher
Advance Praise for The Ten Faces of Innovation

"Essential reading for every single person in your organization—even the CEO should read it! Each page contains a nugget that's worth the price of the entire book. Wow."
—Seth Godin, author of Purple Cow
 
“A concensus is emerging that Innovation must become most every firm's ‘Job One.’ ‘Hurdle One,’ however, is a doozer: establishing a Culture of Innovation. IDEO thought leader Tom Kelley offers a thoroughly original and thoroughly tested approach to creating that ‘culture of innovation.’ Rigorously applying his ‘Ten Faces’ will get the innovation ball rolling ... fast. Bravo!”
— Tom Peters

Critical Acclaim for Tom Kelley’s Previous National Bestseller The Art of Innovation

“Tom Kelley has unlocked the magic box of innovation for corporate America.”
—Bruce Nussbaum, BusinessWeek

“In light of all the books on the market about creativity, it takes a certain amount of chutzpah to call your book The Art of Innovation. Yet Kelley makes a good case.... Practical, clearly written, and highly detailed.”
USA Today

“On nearly every page, the story of some upstart invention is recounted in patter that's as good as a skilled magician's…. Almost like visiting an IDEO workshop in person.”
Wired

Publishers Weekly
Kelley's latest builds on The Art of Innovation, which celebrated the work culture that distinguishes his high-profile, award-winning industrial design firm, IDEO. This book covers much of the same territory, but focuses on the type of worker and team-building rather than the work environment. The authors define 10 personas, including Anthropologists, who contribute insights by observing human behavior; Experimenters, who try new things; Hurdlers, who surmount obstacles; Collaborators, who bring people together and get things done; and Caregivers, who anticipate and meet customer needs. Like its predecessor, the book is breezy and well written, with plenty of self-promotion. Kelley and Littman weave classic and recent stories of business innovation, such as 3M's Scotch tape, Volvo's three-point seatbelts and Netflix's mail-in DVDs, with IDEO's own success stories with clients ranging from the Boston Beer Company, for whom IDEO designed a new Sam Adams tap handle, to Organ Recovery Systems, for whom IDEO helped develop ways to expedite kidney transport. Aspiring business innovators and fans of The Art of Innovation may find further inspiration in this handbook. (Oct. 18) Copyright 2005 Reed Business Information.
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Product Details

  • ISBN-13: 9780385512077
  • Publisher: Crown Publishing Group
  • Publication date: 10/18/2005
  • Pages: 273
  • Sales rank: 115,595
  • Product dimensions: 6.55 (w) x 9.53 (h) x 0.85 (d)

Meet the Author

TOM KELLEY is the general manager of IDEO and the author of the bestselling business classic, The Art of Innovation. As a leading speaker, he addresses scores of business audiences on how to use innovation to transform a business’s culture and strategic thinking. He lives in Silicon Valley.

JONATHAN LITTMAN is a contributing editor at Playboy and author of several books on business, crime, and sport.

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Read an Excerpt

We’ve all been there. The pivotal meeting where you push forward a new idea or proposal you’re passionate about. A fast-paced discussion leads to an upwelling of support that seems about to reach critical mass. And then, in one disastrous moment, your hopes are dashed when someone weighs in with those fateful words: “Let me just play Devil’s Advocate for a minute . . .”

Having invoked the awesome protective power of that seemingly innocuous phrase, the speaker now feels entirely free to take potshots at your idea, and does so with complete impunity. Because they’re not really your harshest critic. They are essentially saying, “The Devil made me do it.” They’re removing themselves from the equation and side­stepping individual responsibility for the verbal attack. But before they’re done, they’ve torched your fledgling concept.

The Devil’s Advocate gambit is extraordinary but certainly not uncommon, since it strikes so regularly in the project rooms and board­rooms of corporate America. What’s truly astonishing is how much punch is packed into that simple phrase. In fact, the Devil’s Advocate may be the biggest innovation killer in America today. What makes this negative persona so dangerous is that it is such a subtle threat. Every day, thousands of great new ideas, concepts, and plans are nipped in the bud by Devil’s Advocates.

Why is this persona so damning? Because the Devil’s Advocate encourages idea-wreckers to assume the most negative possible per­spective, one that sees only the downside, the problems, the disasters-­in-waiting. Once those floodgates open, they can drown a new initia­tive in negativity.

Why should you care? And why do I believe this problem is so important? Because innovation is the lifeblood of all organizations, and the Devil’s Advocate is toxic to your cause. This is no trivial matter. There is no longer any serious debate about the primacy of innovation to the health and future strength of a corporation. Even the staid British publication The Economist recently claimed, “Innovation is now recognized as the single most important ingredient in any modern economy.”

And what The Economist said about nations is equally true about organizations. In the four years since The Art of Innovation, my first book about our practices at IDEO, I have worked with clients from Singapore to San Francisco to São Paulo. At the same time, the scope of our work has expanded to include industries as far-flung as health care services, retailing, transportation, financial services, con­sumer packaged goods, and food and beverage. I have witnessed first­hand how innovation has become recognized as a pivotal management tool across virtually all industries and market segments. And while we at IDEO used to spend the majority of our time in the world of product-based innovation, we have more recently come around to seeing innovation as a tool for transforming the entire culture of organizations. Sure, a great product can be one important element in the formula for business success, but companies that want to succeed in today’s competitive environment need ­much more. They need innovation at every point of the compass, in all aspects of the business and among every team member. Building an environment fully engaged in positive change, and a culture rich in creativity and renewal, means creating a company with 360 degrees of innovation. And companies that want to succeed at innovation will need new insights. New viewpoints. And new roles.

There is growing recognition that fostering a culture of innovation is critical to success, as important as mapping out competitive strate­gies or maintaining good margins. A recent Boston Consulting Group survey covering nearly fifty countries and all sorts of businesses reported that nine out of ten senior executives believe generating growth through innovation is essential for success in their industry. Where business magazines once ranked companies primarily by sales, growth, and profit, publications are now ranking corporations on their innovation track record. And while acquisitions can yield synergy, and reengineering can streamline operations, a culture of innovation may be the ultimate fuel for long-term growth and brand development. Having optimized operations and finances, many companies are now recognizing that growth through innovation is their best strategy to compete in a world marketplace in which some of the players may have lower-cost resources. As my friend Tom Peters would say, you can’t shrink your way to greatness. One way to look at the current pressure-cooker of international business is as a fierce competition, where you win through innovation or lose the game. Today, com­panies are valued less for their current offerings than for their ability to change and adapt and dream up something new. Whether you sell consumer electronics or financial services, the frequency with which you must innovate and replenish your offerings is rapidly increasing.

Serial Innovation Success
As I was completing this book, Google, already the world’s leading search engine, was innovating at a breakneck pace, rolling out a new service capability or acquisition practically every month–everything from searching rare books in the world’s greatest libraries to viewing aerial photographs of any location or skimming through transcripts of last night’s TV shows. Until Google introduced Desktop Search, I had thought of it only as a firm to help me search the Web. Now they’ve convinced me I’ll soon be using a search engine to wade through all my own data as well.

Google, of course, is not alone in such rapid-fire innovation. Plenty of companies in widely divergent industries have distinguished them­
selves as serial innovators. Here are a few favorites that come to mind:

·W. L. Gore & Associates, most famous for its breathable Gore-Tex fabrics, not only manufactures a tremendous breadth of prod-ucts–everything from guitar strings to artificial blood vessels– it also distinguishes itself through its egalitarian, team-based organization. Eschewing bosses and job descriptions, Gore cre­ates idea-friendly environments that work to generate a contin­ual stream of clever innovations. Gore was recently cited as “the most innovative company in America,” and is ranked among the best places to work in Germany, Italy, the United States, and the United Kingdom.

·The Gillette Company grabbed enormous market share over the years with a series of newer-and-better shaving systems like the Sensor and Mach III razors. Far from resting on its laurels, the firm recently poured its considerable resources into an even more ambitious project, the motorized M3Power razor. Along the way, Gillette has developed a culture of continuous innova­tion to stay a step ahead of its competitors.

·The unique German retailer Tchibo started in the 1950s as a sim­ple coffee shop, but has transcended its roots to become an inter­national merchandizing sensation. Tchibo is like Starbucks meets Brookstone, combining a stand-up café with an eclectic collec­tion of ever-changing products. Part of its success formula is “A new experience every week,” with a completely new line of inventory (everything from bicycles to lingerie) arriving and selling in huge quantities for just seven days. Tchibo reports, for example, that the week their stores featured telescopes they sold more telescopes in seven days than had been sold the pre­vious year in all of Germany. The company continues to intro­duce a completely new merchandizing theme fifty-two times a year and generates impressive sales throughout Europe.

The Human Touch
The Ten Faces of Innovation is a book about innovation with a human face. It’s about the individuals and teams that fuel innovation inside great organizations. Because all great movements are ultimately human-powered. Archimedes said, “Give me a place to stand and a lever long enough and I can move the world.” The innovation personas described in the next ten chapters are not necessarily the most powerful people you will ever meet. They don’t have to be. Because each persona brings its own lever, its own tools, its own skills, its own point of view. And when someone combines energy and intelligence with the right lever, they can generate a remarkably powerful force. Make sure they have a place on your team. Together you can do extraordinary things.

At IDEO, we believe that innovators focus on the verbs. They’re proactive. They’re energetic. Innovators set out to create, to experi­ment, to inspire, to build on new ideas. Our techniques may at times seem unusual, but the results can be truly extraordinary.

All good working definitions of innovation pair ideas with action, the spark with the fire. Innovators don’t just have their heads in the clouds. They also have their feet on the ground. 3M, one of the first companies to fully embrace innovation as the essence of its corporate brand, defines it as “New ideas–plus action or implementation– which result in an improvement, a gain, or a profit.” It is not enough to just have a good idea. Only when you act, when you implement, do you truly innovate. Ideas. Action. Implementation. Gain. Profit. All good words, of course, but there’s still one piece left out. People. That’s why I prefer the Innovation Network’s definition: “People creating value through the implementation of new ideas.” The classic 3M def­inition might leave you with the impression that, as a bumper sticker might put it, “Innovation Happens.” But unfortunately, there’s no spon­taneous combustion in the business world. Innovation is definitely not self-starting or self-perpetuating. People make it happen through their imagination, willpower, and perseverance. And whether you are a team member, a group leader, or an executive, your only real path to inno­vation is through people. You can’t really do it alone.

This is a book about people. More specifically, it is about the roles people can play, the hats they can put on, the personas they can adopt. It is not about the luminaries of innovation like Thomas Edison, or even celebrity CEOs like Steve Jobs and Jeffrey Immelt. It is about the unsung heroes who work on the front lines of entrepreneurship in action, the countless people and teams who make innovation happen day in and day out.

The ten core chapters of this book highlight ten people-centric tools developed at IDEO that you might call talents or roles or personas for innovation. Although the list does not presume to be comprehensive, it does aspire to expand your repertory. We’ve found that adopting one or more of these roles can help teams express a different point of view and create a broader range of innovative solutions.

By developing some of these innovation personas, you’ll have a chance to put the Devil’s Advocate in his place. So when someone says, “Let me play Devil’s Advocate for a minute” and starts to smother a fragile new idea with negativity, someone else in the room may be emboldened to speak up and say, “Let me be an Anthropologist for a moment, because I personally have watched our customers suffering silently with this issue for months, and this new idea just might help them.” And if that one voice gives courage to others, maybe someone else will add, “Let’s think like an Experimenter for a moment. We could prototype this idea in a week and get a sense of whether we’re onto something good.” Or someone else could volunteer to be a Hurdler, and pledge to get the team some seed funding for an exploration of the concept. The Devil’s Advocate may never go away, but on a good day, the ten personas can keep him in his place. Or tell him to go to hell.

One important caveat. My feelings about Devil’s Advocates should not be interpreted as some sort of The Devil’s Advocate endorsement for a “yes-man culture.” IDEO has always believed in constructive criticism and free debate. Actually, strong innovation roles can lead to more critical thinking, as team members develop a broader perspective from which to view projects. But the Devil’s Advocate seldom takes a real stand, preferring to tear down an idea with clever criticism, and often exhibiting the mean-spirited negativity associated with that role. Meanwhile, the innovation roles are intended to encourage people to stand up for what they believe in.

So who are these personas? Many already exist inside of large com­panies, though they’re often underdeveloped or unrecognized. They represent latent organizational ability, a reservoir of energy waiting to be tapped. We all know plenty of bright, capable people who would like to make a bigger contribution, team members whose contributions don’t quite fit into traditional categories like “engineer” or “marketer” or “project manager.”

In a postdisciplinary world where the old descriptors can be con­straining, these new roles can empower a new generation of innova­tors. They give individuals permission to make their own unique contribution to the social ecology and performance of the team

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  • Anonymous

    Posted May 4, 2007

    Easy suggestions for increasing innovation

    Welcome to an enjoyable, easy read ¿ which is not to dismiss Tom Kelley's fine ideas. With the aid of Jonathan Littman, Kelley works throughout this book to show how innovation can be much more painless than most people think, and more fun. Kelley makes thinking collaboratively sound like a blast. In the process, he convinces you that your organization should nurture and cherish playing with ideas. Although he admits that his consulting company, IDEO, found itself grinding along on tedious projects at times, and that he has watched people shoot down perfectly good suggestions, his underlying message is one of open possibility. He presents 10 roles you can play during meetings, any one of which would be enough to add considerable value. By showing that these roles are temporary, he sends the message that if you want to stay competitive, you can change, and even must. As he examines everything from product names to rules governing how workers decorate their cubicles, Kelley demonstrates the many opportunities you have to create something new. The cost is often little or nothing sometimes innovation simply means getting out of your employees' way. We recommend this book to managers who wish to break old patterns and encourage creative thought companywide.

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