The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

This tongue-in-cheek introduction by Episcopal priest and certified geek J. M. H. Ware uses an “it’s geek to me” approach to translate Episcopal theological concepts and rich church traditions into geek language, accompanied by comics that help the reader maneuver through the oft-dense liturgical and theological workings of the Christian tradition. A tool to evangelize and attract young people to church, it is useful for both those who have recently discovered The Episcopal Church and cradle Episcopalians who have always know there was magic here, helping them to deepen understanding of their faith and relate it to elements of their everyday life. It will also assist them in explaining their faith to friends, who may be even less familiar with Episcopal traditions than they are. This book endeavors to, as Rachel Held Evans has said, “creatively re-articulate the significance of the traditional teachings and sacraments of the church in a modern context” – specifically, in the geek context that is similar to, but more widely known, than church culture. All nerds are welcome on this wild adventure through the Episcopal jungle: Begin the quest by diving into the Player’s Handbook – otherwise known as the Book of Common Prayer. Discover the symbolism of every piece of equipment and vestment used during the service. Embrace the wonders of the Episcopal Disneyland we call General Convention. And embark on the adventure path that we call the Holy Eucharist. Ware’s light and funny style make the impenetrable mysteries of theology, liturgy, and church history accessible for all, from fans of Star Wars to fans of Star Trek. Her church geekery is matched only by the depth of her knowledge of nerd culture. We solemnly swear that you will make your next Knowledge (religion) check!

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The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

This tongue-in-cheek introduction by Episcopal priest and certified geek J. M. H. Ware uses an “it’s geek to me” approach to translate Episcopal theological concepts and rich church traditions into geek language, accompanied by comics that help the reader maneuver through the oft-dense liturgical and theological workings of the Christian tradition. A tool to evangelize and attract young people to church, it is useful for both those who have recently discovered The Episcopal Church and cradle Episcopalians who have always know there was magic here, helping them to deepen understanding of their faith and relate it to elements of their everyday life. It will also assist them in explaining their faith to friends, who may be even less familiar with Episcopal traditions than they are. This book endeavors to, as Rachel Held Evans has said, “creatively re-articulate the significance of the traditional teachings and sacraments of the church in a modern context” – specifically, in the geek context that is similar to, but more widely known, than church culture. All nerds are welcome on this wild adventure through the Episcopal jungle: Begin the quest by diving into the Player’s Handbook – otherwise known as the Book of Common Prayer. Discover the symbolism of every piece of equipment and vestment used during the service. Embrace the wonders of the Episcopal Disneyland we call General Convention. And embark on the adventure path that we call the Holy Eucharist. Ware’s light and funny style make the impenetrable mysteries of theology, liturgy, and church history accessible for all, from fans of Star Wars to fans of Star Trek. Her church geekery is matched only by the depth of her knowledge of nerd culture. We solemnly swear that you will make your next Knowledge (religion) check!

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The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

by Jordan Haynie Ware
The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

The Ultimate Quest: A Geek's Guide to (The Episcopal) Church

by Jordan Haynie Ware

eBook

$11.99 

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Overview

This tongue-in-cheek introduction by Episcopal priest and certified geek J. M. H. Ware uses an “it’s geek to me” approach to translate Episcopal theological concepts and rich church traditions into geek language, accompanied by comics that help the reader maneuver through the oft-dense liturgical and theological workings of the Christian tradition. A tool to evangelize and attract young people to church, it is useful for both those who have recently discovered The Episcopal Church and cradle Episcopalians who have always know there was magic here, helping them to deepen understanding of their faith and relate it to elements of their everyday life. It will also assist them in explaining their faith to friends, who may be even less familiar with Episcopal traditions than they are. This book endeavors to, as Rachel Held Evans has said, “creatively re-articulate the significance of the traditional teachings and sacraments of the church in a modern context” – specifically, in the geek context that is similar to, but more widely known, than church culture. All nerds are welcome on this wild adventure through the Episcopal jungle: Begin the quest by diving into the Player’s Handbook – otherwise known as the Book of Common Prayer. Discover the symbolism of every piece of equipment and vestment used during the service. Embrace the wonders of the Episcopal Disneyland we call General Convention. And embark on the adventure path that we call the Holy Eucharist. Ware’s light and funny style make the impenetrable mysteries of theology, liturgy, and church history accessible for all, from fans of Star Wars to fans of Star Trek. Her church geekery is matched only by the depth of her knowledge of nerd culture. We solemnly swear that you will make your next Knowledge (religion) check!


Product Details

ISBN-13: 9780819233264
Publisher: Church Publishing
Publication date: 02/01/2017
Sold by: Barnes & Noble
Format: eBook
Pages: 176
File size: 1 MB

About the Author

Jordan Haynie Ware is a newly ordained Episcopal priest who has spent the last six years studying and interacting with youth and young adults who are either in church or seeking church. She is the founding moderator and contributor to All Faithful Can, Sermons that Work, and The Real World (a production of The Young Clergywoman Project). She is the Director of Youth & Young Adult Ministry at All Saints in Fort Worth, Texas, and is a 2013 graduate of Yale Divinity School.

Table of Contents

Table of Contents

In which we explore that which is contained therein


Introduction

In which an adventure begins


Introduction 2.0

In which the adventure is further explored


The Hero

In which Jesus Christ is Lord


The Ultimate Quest

In which the reader accepts the quest to follow the Baptismal Covenant, guided by the wisdom of the Book


The Player's Handbook: A Rudimentary Guide to the Book of Common Prayer

In which we study the adventure path


Classes: The Orders of Ministry

In which laypeople, bishops, priests, and deacons play a role


Vestments: The Cosplay Section of Church

In which quite a number of pretty vestments are worn


Equipment: Fire and Big Sticks

In which the reader is equipped with the tools for ministry


The Adventure Path: Let's Go to Church

In which the reader attends Sunday worship


ComiCon Lite: The General Convention

Which takes place in the room where it happens


Magic: The God Part

In which we peer behind the veil to see what's really going on


Conclusion: Leveling Up

In which the end is discovered to be a beginning


Worlds Unknown: Addendum

In which n00bs can decipher the geek lingo

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