Tips for Virtual Reality Developers

Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR. If you're new to VR, watch the introductory chapter to get an overview of the terminology, technical considerations for designers (like refresh rate), and the most popular VR hardware, including the Oculus Rift. Instructor then dives into modeling, texturing, and rendering, and offers some tips for making more sophisticated content with ambient lighting and effects. 

Topics include:
1-Virtual reality vs. augmented and mixed reality
2-Display Technology 
3-Pixels and displays
4-Exporting the right file formats for VR
5-Rendering for virtual reality 
6-Retinal projection
7-Understanding the future of VR

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Tips for Virtual Reality Developers

Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR. If you're new to VR, watch the introductory chapter to get an overview of the terminology, technical considerations for designers (like refresh rate), and the most popular VR hardware, including the Oculus Rift. Instructor then dives into modeling, texturing, and rendering, and offers some tips for making more sophisticated content with ambient lighting and effects. 

Topics include:
1-Virtual reality vs. augmented and mixed reality
2-Display Technology 
3-Pixels and displays
4-Exporting the right file formats for VR
5-Rendering for virtual reality 
6-Retinal projection
7-Understanding the future of VR

3.99 In Stock
Tips for Virtual Reality Developers

Tips for Virtual Reality Developers

by Sarah Taylor
Tips for Virtual Reality Developers

Tips for Virtual Reality Developers

by Sarah Taylor

eBook

$3.99 

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Overview

Virtual reality is a booming industry. The technology for consumers and designers just keeps getting better. Learn how to take advantage of the newest advances in VR. If you're new to VR, watch the introductory chapter to get an overview of the terminology, technical considerations for designers (like refresh rate), and the most popular VR hardware, including the Oculus Rift. Instructor then dives into modeling, texturing, and rendering, and offers some tips for making more sophisticated content with ambient lighting and effects. 

Topics include:
1-Virtual reality vs. augmented and mixed reality
2-Display Technology 
3-Pixels and displays
4-Exporting the right file formats for VR
5-Rendering for virtual reality 
6-Retinal projection
7-Understanding the future of VR


Product Details

BN ID: 2940154241523
Publisher: Sarah Taylor
Publication date: 12/20/2016
Sold by: Draft2Digital
Format: eBook
File size: 50 KB
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