Tom Clancy's Net Force Explorers #2: The Deadliest Game

Tom Clancy's Net Force Explorers #2: The Deadliest Game

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by Tom Clancy, Steve Pieczenik, Bill McCay
     
 

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Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!

Overview

Here comes a Clancy first: a new series of novels for young adults starring a team of troubleshooting teens--the Net Force Explorers--who know more about cutting edge technology than their teachers!

Editorial Reviews

VOYA - Donna Scanlon
Based on the Net Force mini-series and set sometime in the next century, these books are about the Net Force Explorers, a group of computer-savvy teenagers specially trained to help investigate on-line crime. The idea is that teenagers often know more about technology and can sometimes access places on the Internet where adults might look suspicious; virtual reality is now commonplace, and monitors and keyboards a thing of the past. In Virtual Vandals, Matt Hunter is sent to investigate a group of teen vandals suspected of disrupting virtual reality sites, while in The Deadliest Game, Megan O'Malley and Leif Anderson look for a player bent on sabotage in a complex virtual reality game. The reader is treated to a number of descriptions of virtual reality experiences and flashing around the Internet, but for all of the high tech trappings, this is very much formula fiction, and not a particularly original formula: teenagers recruited and trained for a government agency eventually stumble across something too dangerous for them to handle alone, and when they are told to back off, they persist anyway. Naturally, they do not say anything to anyone who could be at all useful and end up in the middle of a dangerous confrontation. At the end, after being plucked from the jaws of death, they get a stern (but slightly approving) lecture from their supervisor. It is hard to imagine teens beyond junior high taking an interest in this series. True, the series is mind candy, but the writing is a bit stilted and while obviously targeted at teens, the content underestimates them. Characterization is weak; one gets little information about the characters apart from their appearance and a few character quirks. The dialogue seems clichéd as well, and the plots are predictable. Although Clancy's name appears on the cover of the book, nothing says for certain that he is the actual co-author; whether he is or not, Clancy fans who reach for this series will probably be disappointed. You may wish instead to put your time and money toward scouting out good thrillers for your collection rather than these tepid wannabes. Note: This review was written and published to address The Deadliest Game and Virtual Vandals. VOYA Codes: 2Q 2P J (Better editing or work by the author might have warranted a 3Q; For the YA with a special interest in the subject; Junior High, defined as grades 7 to 9).

Product Details

ISBN-13:
9781101010372
Publisher:
Penguin Publishing Group
Publication date:
02/01/1999
Series:
Tom Clancy's Net Force Explorers Series , #2
Sold by:
Penguin Group
Format:
NOOK Book
Pages:
192
Sales rank:
301,702
File size:
324 KB
Age Range:
18 Years

Meet the Author

At one time, Tom Clancy was an obscure Maryland insurance broker with a passion for naval history and only a letter to the editor and a brief article on the MX missile to his credit. Years before he had been an English major at Baltimore’s Loyola College and had always dreamed of writing a novel. His first effort, The Hunt for Red Octoberthe story of a Russian submarine captain who defects to the United Statessold briskly as a result of rave reviews, then catapulted onto the New York Times bestseller list after President Reagan pronounced it “the perfect yarn” and “non-put-downable.” Since then Clancy has established himself as an undisputed master at blending exceptional realism and authenticity, intricate plotting, and razor-sharp suspense.



Clancy’s next novel, Red Storm Rising, took on U.S./Soviet tension by providing a realistic modern war scenario arising from a conventional Soviet attack on NATO. Other bestsellers followed: Patriot Games dealt with terrorism; Cardinal of the Kremlin focused on spies, secrets and the strategic defense initiative; Clear and Present Danger asked what if there was a real war on drugs; The Sum of All Fears centered around post-Cold War attempts to rekindle U.S./Soviet animosity; Without Remorse took on the rising U.S. drug trade and Vietnam War era POW’s; and Debt of Honor explored the hazards of American/Japanese economic competition, the vulnerability of America’s financial system, and the dangers of military downsizing. In light of the events of September 11, 2001, Debt of Honor demonstrated once and for all Clancy’s cutting-edge prescience in predicting future events. The novel ends with a suicide attack against the U.S. Capitol Building by a terrorist flying a 747 out of Dulles airport.





Clancy’s uninterrupted string of best sellers continued with Executive Orders, which combined the threat of biological and conventional terrorism with the instability of the Persian Gulf region; Rainbow Six, which explored the dual threats posed by former Soviet intelligence operatives willing to sell themselves to the highest bidder, and genetically engineering bio weapons; and The Bear and The Dragon, which posited a limited war between China, the U.S. and Russia.





Clancy’s nonfiction works include Submarine, Armored Cav, Fighter Wing, Marine, and Airbornea series of guided tours of America’s warfighting assets. He has also written three books in an extraordinary nonfiction series that looks deep into the art of war through the eyes of America’s outstanding military commanders. Into The Storm: A Study in Command, written with armor and infantry General Fred Franks Jr., and Every Man a Tiger, written with Air Force General Chuck Horner, won unanimous praise for their detailed exploration of traditional war-fighting from the ground and from the air. The third book in the Commanders series, Shadow Warriors: Inside the Special Forces, written with General Carl Stiner, former commander of the U.S. Special Operations Command, tells the story of the soldiers whose training, resourcefulness, and creativity make them capable of jobs that few other soldiers can handle, in situations where traditional arms and movement don’t apply.  







Most recently, Dr. Pieczenik has been pursuing the world of television films. He was executive producer and creator with Tom Clancy of the highly acclaimed Op Center miniseries based on the best-selling book series, and his and Tom Clancy's miniseries entitled Netforce. The television rights to his current novel State Of Emergency have been sold to ABC Pictures.





Alex Simmons and Bill McCay, both native New Yorkers, share a lifelong
fascination with the world of Sherlock Holmes.

Brief Biography

Hometown:
Huntingtown, Maryland
Date of Birth:
April 12, 1947
Date of Death:
October 1, 2013
Place of Birth:
Baltimore, Maryland
Education:
Loyola High School in Towson, Maryland, 1965; B.A. in English, Loyola College, 1969

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Tom Clancy's Net Force Explorers #2: The Deadliest Game 4.1 out of 5 based on 0 ratings. 7 reviews.
Timtationn More than 1 year ago
It was pretty interesting, I liked a lot of the concepts in the book, it would be really exciting to be in a computer generated world like it described, but I kind of felt it was a little anti-climactic.
Anonymous More than 1 year ago
Gripping, keeps you interested to the end of the last page.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
Guest More than 1 year ago
Fast read, got me started on the Net Force Series
Guest More than 1 year ago
thought it was one of the best books I ever read
Guest More than 1 year ago
it was the best book i ever read