Tome of Battle: The Book of Nine Swordsby Frank Brunner, Richard Baker, Joseph Carriker
Tome of Battle introduces a new combat subsystem for the D&D game. Tome of Battle introduces new rules for players who want new and interesting combat options for their characters. The nine martial disciplines presented within allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Three new martial adept base classes are presented that allow a character to develop their discipline even further. Also included are new feats and prestige classes that build on the disciplines, new magic items and spells, and new monster and organizations.
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This book details various expanded martial classes for Dungeons & Dragons. If you enjoy playing a fighter, barbarian, or any other melee-oriented class, you will enjoy the options. It gives nine different styles of very different and very powerful (some on the point of being unbalanced) options. It also includes prestige classes, feats, and all of the other goodness that a source book should have.
Now, this book varies slightly from typical D&D source books. The text is more casually written, and the classes don't seem to have been test-played as much as those detailed in, say, Tome of Magic (another great supplement, that one for spellcasters).
Also, the artwork isn't as good as those in other v3 or v3.5 books.
The prestige classes are also lacking, and can't be used very well in tandem with classes taken from other books.
In summary, this book is very informative and easy to use, like most source books. However, it is for melee users only.
Overall, a very good v3.5 D&D sourcebook, and well worth the investment if you like melee.