Coyote is awfully hungry! Can he trick Bear into giving him his lunch? Or fool the prairie dogs into inviting him to their feast? But if Coyote's not careful, HE could end up on the menu! In these Native American Coyote tales, YOU decide what happens next! Six journeys to follow! Which will YOU take?
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#01 Tricky Coyote Tales

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Coyote is awfully hungry! Can he trick Bear into giving him his lunch? Or fool the prairie dogs into inviting him to their feast? But if Coyote's not careful, HE could end up on the menu! In these Native American Coyote tales, YOU decide what happens next! Six journeys to follow! Which will YOU take?
Read More Show Less

Editorial Reviews

Publishers Weekly
Young readers can choose the path Coyote follows as he escapes from angry Bear, whose meal he has just stolen, in this illustrated adventure book, inspired by Native American folktales and written by the author of the Eisner-nominated Crogan Adventures series. Coyote encounters fellow animals, as well as mythic hill creatures, all given ample personality and expression in a lively art style. When he comes to a key point, readers can decide what his next move will be by turning to different pages. The narrative is written in prose, while the key points before the reader must make a choice are depicted in comics. The choices yield 18 potential outcomes, ranging from Coyote being eaten by hill creatures to gorging himself on nuts and making new and unexpected friends. Readers will discover the endings depend on how true they stay to Coyote’s trickster personality; if they rely on sneaking or running away instead of Coyote’s quick wits and tongue, Coyote will meet an unhappy end. The story immersion, great art, and blend of prose and comics will attract even reluctant readers to lose themselves in a book. Ages 7–10. (Oct.)
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Product Details

  • ISBN-13: 9781467730112
  • Publisher: Lerner Publishing Group
  • Publication date: 11/1/2013
  • Series: Tricky Journeys
  • Sold by: Barnes & Noble
  • Format: eBook
  • File size: 19 MB
  • Note: This product may take a few minutes to download.

Meet the Author

Chris Schweizer was born in 1980 and grew up in Louisiana and Kentucky. He received a BFA in Graphic Design from Murray State University, where he also studied English, and his MFA from the Savannah College of Art and Design in Atlanta. He is the cartoonist of the Crogan Adventure Series, an award-winning historical fiction graphic novel series that has made the American Library Association's Great Graphic Novels for Teens list, the Maverick list, and Book Reporter's Core Ten Teen Collection Graphic Novels list, as well as earning Eisner and CYBILS award nominations. Tricky Journeys is his first series for young readers. He teaches comics at SCAD-Atlanta, and lives in Marietta, Georgia, with his wife and daughter. Chad Thomas is a freelance comic artist working from home and living with his wife, Jil, in Texas. Chad started drawing at a very early age and decided to be a comic artist around second grade after reading some Archie Teenage Mutant Ninja Turtle comics. He attended the Savannah College of Art and Design from 1999-2003 and interned at Funny Pages Productions in Nashville. After learning from the incredible artists there, Chad struck out freelance on his own and has been lucky enough to work with a number of clients, including Archie Comics, Oni Press, and Lerner Publishing Group.

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Sort by: Showing 1 Customer Reviews
  • Posted June 23, 2011

    more from this reviewer

    Coyote Needs Your Help For Fun and Food.

    Coyote starts his day between a high ledge facing a rough river and an upset bear. He tried to eat the hibernating bear's food and awoke the bear. The bear is getting closer and closer, angrier and angrier. Two choices lie at Coyote's feet. He can duck the bear and try to outrun him down the road, or he can take a long jump into the water below.

    Guess what? You must decide for Coyote, because he will not make a choice. So, which way do you send Coyote? One way may turn out great for Coyote, giving him food or fun, which is what he is looking to find. The other way may send Coyote into a dangerous spot from which he cannot get out. Sometimes there is even a third choice, which can be either good or bad, maybe both? That is the concept of Tricky Coyote Tales. He gets into messes and you try to get him out.

    There are 6 short tales, and 18 possible endings, all based on your choices. Coyote runs into all sorts of creatures, big and small, short and tall. Coyote, and you, will run up against wildcats, eagles, giant wasps, hill monsters, buzzards, stick bugs, beavers, moles, salmon, squirrels, bears, and prairie dogs. The story could be very short or several pages long - it is all up to you!

    In the back, the author explains that the Tricky Coyote Tales originated with Native American folklores. They believed the coyote was a trickster, rather than a jokester looking for fun and the coyotes are responsible for the way many animals look today. Native Americans also believed the coyote helps humanity by stealing things such as fire, and leaving it behind for human's use. Examples given are from three tribes: The Lakota Tribe, The Karuk Tribe of California, and The Apache. Do not forget to read about each tribe's folklore.

    I really enjoyed this book - several times - and think most middle graders will enjoy reading, and then sharing, the stories they "create." This is a great interactive story that can keep a kid laughing and reading. Heck, I'm still reading.

    "Coyote do not move . . . no, no, not that page! Where did he go? Aw, Coyote!" Sorry. Now that I'm done . . . go get the book and help a coyote friend.

    Note: received from netgalley, courtesy of the publisher

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