Ultimate Guide to Video Game Writing & Design

( 7 )

Overview

• Authors are top game designers

• Aspiring game writers and designers must have this complete bible

There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the...

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Overview

• Authors are top game designers

• Aspiring game writers and designers must have this complete bible

There are other books about creating video games out there.
Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

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Product Details

  • ISBN-13: 9781580650663
  • Publisher: Ten Speed Press
  • Publication date: 1/8/2008
  • Pages: 272
  • Sales rank: 225,706
  • Product dimensions: 5.99 (w) x 9.02 (h) x 0.61 (d)

Meet the Author



Flint Dille and John Zuur Platten’s company, The Bureau of Film and Games, develops original games for next-generation platforms. They co-wrote Chronicles of Riddick: Escape from Butcher Bay, which GameSpot called "superb…one of the year’s best action games." Flint Dille’s credits include Dead to Rights and Batman: Rise of Sin Tzu. John Zuur Platten’s credits include Red Ninja and Scooby-Doo 2005. The authors live in Los Angeles.
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Table of Contents


Acknowledgments     v
Introduction     vii
The Influences of Storytelling in a Digital Universe     1
Video Game Story Structure and Work Approach     14
Game Story Theory and Dialogue     35
Video Game Construction Techniques and Strategies     49
Building Characters     65
Steps to the Game Concept and Script     89
The High-Level Design Document     101
Game Properties as Franchises     111
Inside the Creative Process     119
The Team and the Dynamics of Development     137
Changes, Revisions, and Creative Criticism     150
Getting Down to Business     171
Career Considerations     178
End Game: Wrapping It Up     196
Game Glossary     201
Backwater Game Design Document     219
Sample Sequences     246
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Customer Reviews

Average Rating 3.5
( 7 )
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Sort by: Showing all of 7 Customer Reviews
  • Posted February 9, 2009

    more from this reviewer

    I Also Recommend:

    Writing and Design

    This book is geared toward anyone who wants to manage the game designing process. It is about writing the game's story, not about writing the game's code.

    8 out of 8 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted December 28, 2012

    Changed my mind.

    It is a GOOD book but it needs to talk more about how you can make money off of the game rather than just keeping it to yourself and your friends.

    1 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted December 25, 2010

    absolutely a NO

    i am ssd to write this reveiw for you, but i dont want anyone wasting their money on this book. it lacks the catchy opening, or a grabber, to lure the reader in. also, it was clearly a mistake to use odd pictures meshed together and call it a title page.

    0 out of 10 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 18, 2009

    No text was provided for this review.

  • Anonymous

    Posted March 28, 2011

    No text was provided for this review.

  • Anonymous

    Posted March 18, 2011

    No text was provided for this review.

  • Anonymous

    Posted August 23, 2011

    No text was provided for this review.

Sort by: Showing all of 7 Customer Reviews

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