The Ultimate History of Video Games: From Pong to Pokemon and Beyond...The Story Behind the Craze that Touched Our Lives and Changed the World

( 104 )

Overview

Inside the Games You Grew Up with but Never Forgot
With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian...
See more details below
Paperback
$16.65
BN.com price
(Save 16%)$19.99 List Price

Pick Up In Store

Reserve and pick up in 60 minutes at your local store

Other sellers (Paperback)
  • All (33) from $7.99   
  • New (14) from $10.94   
  • Used (19) from $7.99   
The Ultimate History of Video Games: from Pong to Pokemon and beyond...the story behind the craze that touched our li ves and changed the world

Available on NOOK devices and apps  
  • NOOK Devices
  • Samsung Galaxy Tab 4 NOOK
  • NOOK HD/HD+ Tablet
  • NOOK
  • NOOK Color
  • NOOK Tablet
  • Tablet/Phone
  • NOOK for Windows 8 Tablet
  • NOOK for iOS
  • NOOK for Android
  • NOOK Kids for iPad
  • PC/Mac
  • NOOK for Windows 8
  • NOOK for PC
  • NOOK for Mac
  • NOOK for Web

Want a NOOK? Explore Now

NOOK Book (eBook)
$14.99
BN.com price

Overview

Inside the Games You Grew Up with but Never Forgot
With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.
This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:
·The video game that saved Nintendo from bankruptcy
·The serendipitous story of Pac-Man's design
·The misstep that helped topple Atari's $2 billion-a-year empire
·The coin shortage caused by Space Invaders
·The fascinating reasons behind the rise, fall, and rebirth of Sega
·And much more!
Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.
Read More Show Less

Editorial Reviews

From the Publisher
"A major triumph."
Next Generation Magazine

"If anyone knows game history, it's Steve Kent."
—Dave Theurer, creator of Tempest, I*Robot, and Missile Command

"This is the best video game history book I've ever come across."
—John Romero, founder of Ion Storm

"For industry insiders and game players alike, this book is a must-have."
—Mark Turnell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and Wrestlemania

"A compelling journey through the evolution of the video games industry."
—Minoru Arakawa, president of Nintendo

"This book is from the horse's mouth. Finally, the game designers speak out in all their wisdom and stupidity."
—Eugene Jarvis, creator of Defender and Robotron 2084

Publishers Weekly
In this rollicking, mammoth history of video games from pinball to Pong to Playstation II Kent, a technology journalist and self-professed video game addict, covers almost every conceivable aspect of the industry, from the technological leaps that made the games possible to the corporate power struggles that won (and lost) billions of dollars. Anecdotes are legion. Readers learn that early Atari, for example, had the corporate climate of a dot-com startup, with rampant drug use and meetings staged in outdoor hot tubs. The original name for Pac-Man turns out to be Puck-Man; its creators changed the name after worrying that vandals in arcades would replace the P with an F. In 1978, there were so many people playing Space Invaders in Japan that the game caused a national coin shortage. Kent meticulously documents the rise of home video games and the console wars of the past decade, when Sega, Nintendo, Sony and others raced to produce the fastest, most powerful game system. Also addressed is the public backlash of the '80s, when video games were thought to distract students from homework, and the '90s, when Doom and other violent games were linked to the massacre at Columbine High School. Along the way, Kent interviews virtually every key player in the industry. At times, Kent's comprehensiveness is exhausting 500-plus pages on video games may be a bit much, even for their most ardent admirers. But most often Kent's infectious enthusiasm is enough to carry the reader along. Equal parts oral history, engineering study, business memoir, game catalogue and Gen-X nostalgia trip, Kent's book is a loving tribute to one of the most dynamic (and profitable) industries in the world today. (Oct.)Copyright 2001 Cahners Business Information.
Library Journal
Burnham's Supercade is bursting with illustrations of video game graphics, logos, artwork, and promotional images. With as much emphasis on illustrations as on text, this book might be as close visually to an electronic-game experience as one can get in print. Burnham, a contributing editor to Wired magazine, writes in a more casual voice and has incorporated short chapters by some guest authors, including Kent; the index and bibliography are welcome additions. These books nicely complement each other, though Kent's may appeal more to historians with its comprehensive coverage and Burnham's to nostalgic gamers with its eye-popping graphics. As works that cover an important facet of our popular culture, both titles are strong candidates for both public and academic libraries. Joe J. Accardi, William Rainey Harper Coll. Lib., Palatine, IL Copyright 2001 Cahners Business Information.
Read More Show Less

Product Details

  • ISBN-13: 9780761536437
  • Publisher: Crown Publishing Group
  • Publication date: 10/2/2001
  • Pages: 624
  • Sales rank: 164,634
  • Product dimensions: 7.43 (w) x 9.10 (h) x 1.24 (d)

Meet the Author

Steven L. Kent, a lifelong a gamer since the debut of Pong, writes weekly columns about electronic entertainment for the Los Angeles Times syndicate, MSNBC, and the Japan Times. His articles have appeared in USA Today, Rolling Stone, Replay, Wired, Next Generation, and numerous other publications. Mr. Kent has also appeared on CNN, the CBS Morning Show, and the NBC Nightly News. He lives with his wife and two children in Bothell, Washington.
Read More Show Less

Customer Reviews

Average Rating 4.5
( 104 )
Rating Distribution

5 Star

(78)

4 Star

(9)

3 Star

(2)

2 Star

(3)

1 Star

(12)

Your Rating:

Your Name: Create a Pen Name or

Barnes & Noble.com Review Rules

Our reader reviews allow you to share your comments on titles you liked, or didn't, with others. By submitting an online review, you are representing to Barnes & Noble.com that all information contained in your review is original and accurate in all respects, and that the submission of such content by you and the posting of such content by Barnes & Noble.com does not and will not violate the rights of any third party. Please follow the rules below to help ensure that your review can be posted.

Reviews by Our Customers Under the Age of 13

We highly value and respect everyone's opinion concerning the titles we offer. However, we cannot allow persons under the age of 13 to have accounts at BN.com or to post customer reviews. Please see our Terms of Use for more details.

What to exclude from your review:

Please do not write about reviews, commentary, or information posted on the product page. If you see any errors in the information on the product page, please send us an email.

Reviews should not contain any of the following:

  • - HTML tags, profanity, obscenities, vulgarities, or comments that defame anyone
  • - Time-sensitive information such as tour dates, signings, lectures, etc.
  • - Single-word reviews. Other people will read your review to discover why you liked or didn't like the title. Be descriptive.
  • - Comments focusing on the author or that may ruin the ending for others
  • - Phone numbers, addresses, URLs
  • - Pricing and availability information or alternative ordering information
  • - Advertisements or commercial solicitation

Reminder:

  • - By submitting a review, you grant to Barnes & Noble.com and its sublicensees the royalty-free, perpetual, irrevocable right and license to use the review in accordance with the Barnes & Noble.com Terms of Use.
  • - Barnes & Noble.com reserves the right not to post any review -- particularly those that do not follow the terms and conditions of these Rules. Barnes & Noble.com also reserves the right to remove any review at any time without notice.
  • - See Terms of Use for other conditions and disclaimers.
Search for Products You'd Like to Recommend

Recommend other products that relate to your review. Just search for them below and share!

Create a Pen Name

Your Pen Name is your unique identity on BN.com. It will appear on the reviews you write and other website activities. Your Pen Name cannot be edited, changed or deleted once submitted.

 
Your Pen Name can be any combination of alphanumeric characters (plus - and _), and must be at least two characters long.

Continue Anonymously
See All Sort by: Showing 1 – 20 of 106 Customer Reviews
  • Anonymous

    Posted October 11, 2001

    Excellent book for gamers and non gamers alike!

    The only reason I haven't given this book five stars is because I haven't finished it! However, this is definitely hard to put down once you start reading. Starting with the birth of pinball, the book gets into the early ages of video games starting with Baer and his 'program'. Then it moves on to Atari and gets in depth with its history. From the unorthodox king Nolan Bushnell, aka the father of video games and his many princes (Steve Jobs of Apple, Al, Gene, and the many others), Atari built a multi million dollar empire from a garage out in Santa Clara. Read the exploits of a team that held business meetings in hot tubes, hired bikers to make their products, and started a revolution. Read then when Bushnell left to start Chuck E. Cheeses. However, if Atari isn't your bag, read about Nintendo and its never ending battle of controversy, how Sega, headquartered in Japan, has American roots, and the new systems of today and the Pokemon craze. Over 500 interviews of the top personalities in video games are packed in. Also, discussion of the top video games are here too. Though maybe it sounds like a history book, the stories are interesting and the book keeps you turning the pages and reading. The pictures aren't a bad addition to the book either! A good book for anyone interested in one of the biggest media revolutions. I highly recommend it.

    8 out of 11 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted November 3, 2002

    A good book!!! One of the top videogame books EVER made

    This book can never be read only once I personally think that this book sghould never go out of print until every person on earth has a copy! YOU MUST READ THIS!!!

    4 out of 5 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted May 9, 2003

    Greatest Book EVER for video games

    I personally loved reading this book. It gave me a real insight on gaming technology. I would recommend this book if you love technology.

    3 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted April 27, 2002

    The Greatest book on video game period!!!!

    Believe me when I say, that this book is with out a doubt shere genius. This critique on a hobby, or lifestyle you could say that is coveted by children and adults alike , is exellent in presentation. The book itself is a in depth review, and facts based story, on the monsterous rise of the video game industry. I myself am not a great fan of reading. I spend most of my time doing what this very book talks about. Although I can honestly tell you that once I picked up this book, it didn't leave my hands. I nearly lost my job over this book it pulled me in so much. I say this from my heart that this is the best book I have ever read. Thank you!

    3 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted June 1, 2012

    David

    He runs in out of breath" nurse.. joy...not on. I brought first aid though. Let me see him" he kneels down

    2 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted April 3, 2012

    Go to my web site lightninjaforums.webs.com

    Idhfgtttft

    2 out of 4 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Posted February 21, 2011

    how is it bad i havent read it yet?

    realy how is it bad i didnt read it please write back

    2 out of 8 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Posted April 27, 2009

    more from this reviewer

    80z Goodness

    I just love the 80's, especially all the old arcade games. I had somebody ask me once, "what's an arcade?" If you have to ask, you will not enjoy this book. For those who used to hang out at Aladdin's Castle in the mall, chances are you might like this book. I certainly did.

    2 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted June 27, 2006

    A Must Have!!! Anyone Who's Heard of Video Games Should Read This

    I thought I knew everything about video games until I picked up this book. This has EVERYTHING on games, and is a must have for anyone who plays games! This is one of the best gaming books I have ever read! GET IT!

    2 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 4, 2014

    1 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted July 26, 2013

    Pokemon quiz

    What does giratina evolve into?


    Post ur answer.

    1 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Posted July 26, 2013

    This is probably one of the most in-depth and comprehensive book

    This is probably one of the most in-depth and comprehensive books on the history of the Video Game Industry ever written. It covers from its origins, through the debut of Pong, the Atari boom, the crash, Nintendo, Sega, Sony and more. It is complete with interviews with key developers, publishers and game company figureheads. It was published in 2003 so, sadly, it only goes up until the debuts of the GameCube and Xbox, with the death of the Sega Dreamcast being its last focal point. But it is a tremendous read even if by today its not exceptionally current, and even the most knowledgeable Video Game Historian could still learn a few things from it.

    1 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted July 21, 2012

    Hi

    Awsome

    1 out of 1 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted July 5, 2012

    Fuck it...........

    Who is horny?

    1 out of 2 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted March 17, 2012

    People recomend

    If you are a girly-girl do not read this or you will start turning into a tomboy and if you are a tomboy you will stop having crushes like me i used to have a crush on john but i quit because i turned to a tomboy

    1 out of 5 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 21, 2012

    Boo baw

    What he said!

    1 out of 4 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 10, 2012

    Awsome

    Goosd

    1 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 10, 2012

    This book suks do not get it

    Just do not get it its not wirth it

    1 out of 6 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted March 17, 2011

    should be -999999999999999999999999999999 stars

    sucked like a egg

    1 out of 10 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted January 30, 2011

    not cool

    it was a horibble book! WARNING DO NOT READ THIS BOOK!

    1 out of 8 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
See All Sort by: Showing 1 – 20 of 106 Customer Reviews

If you find inappropriate content, please report it to Barnes & Noble
Why is this product inappropriate?
Comments (optional)