Understanding Manga and Anime

Understanding Manga and Anime

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by Robin E. Brenner
     
 

Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to

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Overview

Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections.

Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections.

In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.

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Product Details

ISBN-13:
9781591583325
Publisher:
Libraries Unlimited
Publication date:
06/28/2007
Edition description:
New Edition
Pages:
356
Sales rank:
1,509,697
Product dimensions:
6.10(w) x 9.10(h) x 1.00(d)
Age Range:
18 Years

Meet the Author

ROBIN E. BRENNER is the Teen Librarian at the Brookline Public Library in Massachusetts. She has created and leads a successful Japanese manga and anime club for teens. She is a member of the ALA/YALSA Great Graphic Novels for Teens Selection List Committee, a list she was chosen to help establish; and she co-authored the RUSA graphic novel reviewing guidelines and the "Getting Graphic at Your Library" workshop guidelines. In addition, she reviews manga for Booklist, reviews Japanese anime for Video Librarian; and she regularly speaks and conducts workshops on graphic novels, manga, and anime. She also hosts a Web site on graphic novels, noflyingnotights.com, and two sister sites (Sidekicks, for children thru age 12; and the Lair, for adults).

Table of Contents

Ch. 1 Short History of Manga and Anime 1

Ch. 2 Manga and Anime Vocabulary 27

Ch. 3 Culture Clash: East Meets West 77

Ch. 4 Adventures with Ninjas and Schoolgirls: Humor and Realism 107

Ch. 5 Samurai and Shogun: Action, War, and Historical Fiction 141

Ch. 6 Giant Robots and Nature Spirits: Science Fiction, Fantasy, and Legends 159

Ch. 7 Understanding Fans and Fan Culture 193

Ch. 8 Draw in a Crowd: Promotion and Programs 217

Ch. 9 Collection Development 251

Appendix A Vocabulary 293

Appendix B Frequently Asked Questions 307

Bibliography: Recommended Further Reading 311

Creator and Title Index 323

Subject Index 331

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