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Gindis introduces AutoCAD with step by step instructions, stripping away complexities tobegin working in AutoCAD immediately. All concepts are explained first in theory, and then shown in practice, helping the reader understand what it is they are doing and why, before they do it.
Divided into three parts, the book covers beginning through advanced AutoCAD, including 3D features.
Also included is an extensive Appendix
for each part, detailing additional useful CAD-related information not often found
in other text books
The book contains supporting graphics (screen shots) and a summary with a self-test section at the end of each chapter. Also included are drawing examples and exercises, and tworunning “projects” that the student works on as he/she progresses through the chapters .
1) Strips away complexities, both real and perceived and reduces AutoCAD to easy-to-understand basic concepts.
2) Teaches only what is essential to operating AutoCAD first, thereby immediately building student confidence.
3) All basic commands are documented step-by-step, meaning that what the student needs to type in and how AutoCAD responds is all spelled out in discrete and clear steps with screen shots added as needed.
4) Using the author’s extensive multi-industry knowledge of what is important and widely used in practice versus what is not, the material is presented by immediately immersing the student in practical, critically essential knowledge, with no padding of text or filler material.
5) All concepts are explained first in theory, and only then is AutoCAD introduced and the actual “button pushing” discussed. This is one of the key concepts in having students understand exactly what it is they are doing and why, before they do it.
CHAPTER 1 AutoCAD Fundamentals Part I
CHAPTER 2 AutoCAD Fundamentals Part II
CHAPTER 3 Layers, Colors, Linetypes, and Properties
CHAPTER 4 Text, Mtext, Editing, and Style
CHAPTER 5 Hatch Patterns
CHAPTER 6 Dimensions
CHAPTER 7 Blocks, Wblocks, Dynamic Blocks, Groups, and Purge
CHAPTER 8 Polar, Rectangular and Path Arrays
CHAPTER 9 Basic Printing and Output
CHAPTER 10 Advanced Output—Paper Space
CHAPTER 11 Advanced Linework
CHAPTER 12 Advanced Layers
CHAPTER 13 Advanced Dimensions
CHAPTER 14 Options, Shortcuts, CUI, Design Center, and Express Tools
CHAPTER 15 Advanced Design and File Management Tools
CHAPTER 16 Importing and Exporting Data
CHAPTER 17 External References (Xrefs)
CHAPTER 18 Attributes
CHAPTER 20 Isometric Drawing
CHAPTER 21 3D Basics
CHAPTER 22 Primitives
CHAPTER 23 Object Manipulation
CHAPTER 24 Boolean Operations.
CHAPTER 25 Solid Modeling
CHAPTER 26 Advanced Solids, Faces, and Edges
CHAPTER 27 Surfaces and Meshes
CHAPTER 28 UCS, Vports, Text, and Dimensions in 3D
CHAPTER 29 Dview, Walk and Fly, Animation, and Action Recording
CHAPTER 30 Lighting and Rendering