Questions like these address a core aspect of digital gamingthe video game experience itselfand are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.
Questions like these address a core aspect of digital gamingthe video game experience itselfand are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.

Video Games and the Mind: Essays on Cognition, Affect and Emotion
224
Video Games and the Mind: Essays on Cognition, Affect and Emotion
224Product Details
ISBN-13: | 9780786499090 |
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Publisher: | McFarland & Company, Inc., Publishers |
Publication date: | 07/14/2016 |
Pages: | 224 |
Product dimensions: | 6.90(w) x 9.90(h) x 0.40(d) |
Age Range: | 18 Years |