The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.
The papers presented in these three volumes are organized in the following topical sections::
Part I: Designing and Developing Virtual Environments; UX in Virtual Environments
Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments
Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments
The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions.
The papers presented in these three volumes are organized in the following topical sections::
Part I: Designing and Developing Virtual Environments; UX in Virtual Environments
Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments
Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments

Virtual, Augmented and Mixed Reality: 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II
301
Virtual, Augmented and Mixed Reality: 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II
301Product Details
ISBN-13: | 9783031937118 |
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Publisher: | Springer Nature Switzerland |
Publication date: | 05/31/2025 |
Series: | Lecture Notes in Computer Science , #15789 |
Pages: | 301 |
Product dimensions: | 6.10(w) x 9.25(h) x (d) |