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Visualization provides teams with a common language and serves as a powerful tool for improving processes and communicating big picture contexts. Building on the bestseller Visual Meetings, Visual Teams offers graphic tools and strategies for creating teams and sustaining results, whether you are co-located or spread around the world. This book highlights the Drexler/Sibbet Team Performance Model, a tool used throughout such ...
Visualization provides teams with a common language and serves as a powerful tool for improving processes and communicating big picture contexts. Building on the bestseller Visual Meetings, Visual Teams offers graphic tools and strategies for creating teams and sustaining results, whether you are co-located or spread around the world. This book highlights the Drexler/Sibbet Team Performance Model, a tool used throughout such companies as Nike, Genentech, and Becton, Dickinson and Company. The model is a "map" to creating and sustaining high performance in all kinds of teams.
Some of the most creative teams in business are found in the software, architecture, and information-design professions—and the "design approach" of these teams is the key to their creativity and productivity. Visual Teams presents a "design approach" for building and leading an innovative, high-performance team.
"All of us who help teams do systemic, creative work on complex challenges know that it is essential for these teams to make their thinking visible. In this excellent book, visual-thinking pioneer David Sibbet shows us how."
—Adam Kahane, Reos Partners author of Power and Love: A Theory and Practice of Social Change
"Like David's own graphics, this book layersconcrete practices and abstract theories, historical insights, and visions of future possibilities. The book is a master's course in a kind of teamwork that's uniquely suited to our times."
—Kathi Vian The Institute for the Future
"David Sibbet is the world's master teacher in graphic facilitation. In this landmark work he is insightful, entertaining and practical as he helps teams, team leaders, and consultants improve team performance by making it visual."
—Allan Drexler Quality Team Performance
"David is a pioneer in the field of visual thinking and team effectiveness. In Visual Teams, he shares both a hard-won wisdom and the nitty-gritty about what it really takes to ensure that your great ideas prevail."
—Hilary Austen professor, consultant, and author of Artistry Unleashed: A Guide to Pursuing Great Performance in Work and Life
"Visuals nurture the heart as well as the mind. In Visual Teams David brilliantly demonstrates the power of graphics to foster inspiration, alignment, and results—a unique and exciting journey into the joys and challenges of teamwork."
—Meryem Le Saget Meryem Le Saget Consulting, Paris
I. What Is a Visual Team?
Using Graphics Across the Whole Workflow 1
1. Working Like Designers / Why Visual Teams Get Results 3
2. Why Be a Visual Team? / The Case for Collaboration 15
3. A Graphic User Interface for Teams / The Drexler/ Sibbet Team Performance Model 29
II. Leading Visual Teams
Seeing the BIG Picture 55
4. So You've Just Been Promoted / Understanding Team Leadership 57
5. Managing Four Flows of Activity / Attention, Energy, Information, & Operations 73
6. Supporting Innovation / Providing Visual Tools 83
III. Visual Team Startup
Creating Trust, Focus, & Commitment 93
7. Visualizing Purpose / Orienting to Your Mission 95
8. Seeing Yourself As a Team / Developing Trust 107
9. Clarifying Goals / Using the Graphic Gameplan 117
10. Consensus or Command? / Deciding Commitments 131
IV. Sustaining Results
Innovating for High Performance 149
11. Graphics & Project Management / Implementation You Can Literally See 151
12. Visualizing & Innovating / Understanding High Performance 159
13. Assessments, Dialogues, & Sharing Rallies / The Importance of Learning & Renewal 171
V. Growing a Visual Team Culture
Thinking BIG About Opportunities 183
14. Introducing Visual Teams / Communicating Benefits 185
15. Developing Visual Team Skills / Learning Tips & Tools 193
16. Shared Visual Language / Toward an Operating System for Visual Teams 201
VI. New Technology Tools
A Revolution in Visual Collaboration 219
17. Visual Tools Come of Age / Experiencing High Performance at the Institute for the Future 221
18. Graphics for Distributed Teams / Web & Teleconferences 231
19. Team Rooms & the Net / Physical Places or Virtual Spaces? 241
20. Mobile Technology / Reshaping Tomorrow's Teams 249
VII. Links, Tools, & Other Resources 263
21. Websites & Bibliography 265
Jack R. Gibb's Original Research 273
Summary of Arthur M. Young's Theory of Process 274