Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.

This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.

Topics and features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in image processing and medical applications, to high-quality visualizations for cultural heritage and the automotive industry.

Researchers, lecturers, students and practitioners will all find this book an invaluable reference on the rapidly developing new field of texture modeling.

1113733065
Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.

This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.

Topics and features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in image processing and medical applications, to high-quality visualizations for cultural heritage and the automotive industry.

Researchers, lecturers, students and practitioners will all find this book an invaluable reference on the rapidly developing new field of texture modeling.

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Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

by Michal Haindl, Jiri Filip
Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling

by Michal Haindl, Jiri Filip

eBook2013 (2013)

$99.00 

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Overview

Although the field of texture processing is now well-established, research in this area remains predominantly restricted to texture analysis and simple and approximate static textures.

This comprehensive text/reference presents a survey of the state of the art in multidimensional, physically-correct visual texture modeling. Starting from basic principles and building upon the fundamentals to the latest advanced methods, the book brings together research from computer vision, pattern recognition, computer graphics, virtual and augmented reality. The text assumes a graduate-level understanding of statistics and probability theory, and a knowledge of basic computer graphics principles, but is accessible to newcomers to the field.

Topics and features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in image processing and medical applications, to high-quality visualizations for cultural heritage and the automotive industry.

Researchers, lecturers, students and practitioners will all find this book an invaluable reference on the rapidly developing new field of texture modeling.


Product Details

ISBN-13: 9781447149026
Publisher: Springer London
Publication date: 01/18/2013
Series: Advances in Computer Vision and Pattern Recognition
Sold by: Barnes & Noble
Format: eBook
Pages: 284
File size: 7 MB

About the Author

Dr. Michal Haindl is a Professor and Head of the Department of Pattern Recognition at the Institute of Information Theory and Automation within the Academy of Sciences of the Czech Republic. Dr. Jiří Filip is a Research Associate at the same institution.

Table of Contents

Motivation

Representation

Texture Acquisition

Static Multispectral Textures

Dynamic Textures

Spatially-Varying Bidirectional Reflectance Distribution Functions

Bidirectional Texture Functions

Visualization

Perceptual Validation and Analysis

Applications

Conclusions and Open Problems

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