Vortex (Insignia Series #2)by S. J. Kincaid
The impossible was just the beginning. Now in their second year as superhuman government weapons-in-training at the Pentagonal Spire, Tom and his friends are midlevel cadets in the elite combat corps known as the Intrasolar Forces. But as training intensifies and a moment arrives that could make or break his entire career, Tom's loyalties are again put to the test.… See more details below
The impossible was just the beginning. Now in their second year as superhuman government weapons-in-training at the Pentagonal Spire, Tom and his friends are midlevel cadets in the elite combat corps known as the Intrasolar Forces. But as training intensifies and a moment arrives that could make or break his entire career, Tom's loyalties are again put to the test.
Encouraged to betray his ideals and friendships for the sake of his country, Tom is convinced there must be another way. And the more aware he becomes of the corruption surrounding him, the more determined he becomes to fight it, even if he sabotages his own future in the process.
Drawn into a power struggle more dramatic than he has ever faced before, Tom stays a hyperintelligent step ahead of everyone, like the exceptional gamer he is—or so he believes. But when he learns that he and his friends have unwittingly made the most grievous error imaginable, Tom must find a way to outwit an enemy so nefarious that victory seems hopeless. Will his idealism and bravado cost him everything—and everyone—that matters to him?
Filled with action and intelligence, camaraderie and humor, the second book in S. J. Kincaid's futuristic World War III Insignia trilogy continues to explore fascinating and timely questions about power, politics, technology, loyalty, and friendship.
Gr 8 Up—In this sequel to Insignia (HarperCollins, 2012), Tom Raines still has many lessons to learn about politics in the Intrasolar Forces. Back at the Pentagonal Spire, he and his friends continue their training as superhuman government-weapons-in-training. Even though he has been promoted from Plebe to Middle, Tom knows he will need one of the multinational corporations to sponsor him if he ever wants to advance to Combatant. Unfortunately, after a series of disastrous meet and greets with the corporate VIPs, Tom alienates them all, severely damaging his prospects. The teen persists in furthering his friendship with the lead enemy fighter, Medusa. He's offered a chance to redeem himself and gain sponsorship through Obsidian Corp., but at Medusa's expense. And he's starting to suspect that when he and his friends unscrambled a fellow classmate's neural processor, they made a very bad choice. This action-packed novel delivers intrigue right out of the gate. Tom and his friends' interactions and dialogue are more natural and believable than in the first book, making these characters more memorable. There are still moments of forced dialogue, and some characters are over-the-top. However, readers who endured the length of the first entry will enjoy the action of this installment and will eagerly anticipate the next.—Kelly Jo Lasher, Middle Township High School, Cape May Court House, NJ
What People are saying about this
PRAISE FOR INSIGNIA: “Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won’t be able to put this book down.”
“Hip, high-tech, and hilarious, INSIGNIA made my heart soar and left me with impossible-to-shake questions about technology, reality, and war.”
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