War Games

War Games

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by Christopher Anvil
     
 

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War is a serious business - or is it? Christopher Anvil turns his sardonic outlook loose on the subject and considers what might happen if: Someone devised a computer game so realistic and addictive that the people in charge of battle on both sides didn't have the time or inclination to start a real war; another device gave every homeowner the power to block off… See more details below

Overview

War is a serious business - or is it? Christopher Anvil turns his sardonic outlook loose on the subject and considers what might happen if: Someone devised a computer game so realistic and addictive that the people in charge of battle on both sides didn't have the time or inclination to start a real war; another device gave every homeowner the power to block off his property from any incursion, even by nuclear weapons; a secret organization pulls the plug on an impending war by causing the commanders on both sides to be unable even to think of any of the words they need to order their forces into action; and, in a full-length novel, The Steel, the Mist and the Blazing Sun, the devastation after World War III has not put an end to war - not as long as men survive who still want to conquer and dominate; nor as long as others will fight, not just to survive, but to defend freedom.

Product Details

ISBN-13:
9781416556022
Publisher:
Baen
Publication date:
12/02/2008
Series:
Complete Christopher Anvil Series, #6
Pages:
480
Product dimensions:
6.40(w) x 9.40(h) x 1.70(d)

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