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Wayfinder

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Overview

THE TRUTH WILL SET YOU FREE—IF IT DOESN’T KILL YOU FIRST
 
Lara Jansen is a truthseeker, gifted—or cursed—with the magical ability to tell honesty from lies. Once she was a tailor in Boston, but now she has crossed from Earth to the Barrow-lands, a Faerie world embroiled in a bloody civil war between Seelie and Unseelie. Armed with an enchanted and malevolent staff which seeks to bend her to its dark will, and thrust into a deadly realm ...
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Wayfinder

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Overview

THE TRUTH WILL SET YOU FREE—IF IT DOESN’T KILL YOU FIRST
 
Lara Jansen is a truthseeker, gifted—or cursed—with the magical ability to tell honesty from lies. Once she was a tailor in Boston, but now she has crossed from Earth to the Barrow-lands, a Faerie world embroiled in a bloody civil war between Seelie and Unseelie. Armed with an enchanted and malevolent staff which seeks to bend her to its dark will, and thrust into a deadly realm where it’s hard to distinguish friend from foe, Lara is sure of one thing: her love for Dafydd ap Caerwyn, the Faerie prince who sought her help in solving a royal murder and dousing the flames of war before they consumed the Barrow-lands.

But now Dafydd is missing, perhaps dead, and the Barrow-lands are closer than ever to a final conflagration. Lara has no other choice: she must harness the potent but perilous magic of the staff and her own truthseeking talents, blazing a path to a long-forgotten truth—a truth with the power to save the Barrow-lands or destroy them.

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Editorial Reviews

From the Publisher
Praise for C. E. Murphy’s Truthseeker
 
“Pure C. E. Murphy at her best.”—Kim Harrison

“A charming and fast-paced novel . . . featuring a contemporary setting with a fantastical twist . . . a compelling story that will leave you wanting more.”—Romantic Times (four stars)
 
“Thoroughly enchanting. . . This master of urban fantasy has done it again!”—Jeri Smith-Ready, author of Shade and Bring on the Night

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Product Details

  • ISBN-13: 9780345516077
  • Publisher: Random House Publishing Group
  • Publication date: 9/6/2011
  • Pages: 352
  • Sales rank: 972,434
  • Product dimensions: 5.50 (w) x 8.21 (h) x 0.72 (d)

Read an Excerpt

CHAPTER ONE
 
   Music tore the world apart.
   There was no rhythm to it, no melody to find, no predictable rise or fall to thundering notes. Instead it was the sound of instruments at war with one another, screeching and bellowing as they strove to be heard. Lara Jansen stumbled under the cacophony, battered by it from all sides, and wondered what had gone wrong. She had traveled between worlds twice before--once under her own power, which should have been impossible. Even then, though, the pathway between her home and the elfin world called the Barrow-lands hadn't been fraught with agonizing, aggressive music.
   But the worldwalking spell distorted the very weft of the universe. It was a magic not meant to be: her world and the Barrow-lands were barely meant to touch, much less to be traversed regularly. That was a truth she knew in her bones, in the same way she'd always known whether she was being lied to. Falsehood had rung sour notes in her mind as far back as she could remember, and that gift now said the magic that thrust her between worlds was dangerously wrong.
   Worse, the staff she carried reverberated in her hands, its ivory carvings bright with power that could break worlds. Its presence clearly distorted the spell further, as if the Barrow-lands, a world of magic, struggled to keep the weapon's destructive ability away.
   The music surrounding her surged, stringed instruments breaking with groaning snaps, keyboards playing flat and sharp with desperation. A vocalist joined the music in Lara's mind, searching for a harmony until her voice turned to an unholy shriek. It finally shattered, and Lara fell between worlds to land hard in the Barrow-lands.
   Music turned to the sounds of battle: to cries of pain and anger, to the metallic bash of blades, and to the incessant rumble of  hooves against packed earth. A singular, voluble curse shot out above the rest of the uproar. Lara cowered as hooves flashed over her head, a horse's belly looking broad and endless above her. There was no time for panic, just for a single terrified lurch of her heart that twisted into unexpected awe. She'd seen animals leap cameras in film, but the effect paled beside actually having a thousand pounds of horseflesh sail overhead.
   No one, she thought, no one in her right mind would take time out from being nearly trampled to think how poorly cinema compared to reality in such situations. And because truth was her gift, and lies came hard to her, it seemed likely that in that moment, she was very probably not in her right mind.
   Nothing else would explain why she scrambled to her feet, using the staff as leverage, and whipped to face an oncoming army. A rear vanguard, perhaps, given the sounds of fighting that came from behind her, but still enough to be called an army. What had once been meadow was flattened into green-streaked dirt beneath the horses' hooves, fresh earth ripped free and offering a loamy scent to counteract the tang of blood in the air.
   The riders wore armor of moonlight silver, sculpted and patterned so delicately it looked like it couldn't possibly withstand a single blow, much less the height of war. Lara knew better: she had worn a suit of the armor once, and for all its lightweight beauty, it was improbably strong as well. There was magic in its forging, as there seemed to be magic in every aspect of the Barrow-lands.
   Cries of surprise rose up as the battle host swept to either side of her, leaving her a fixed point in a thundering wave of riders. Pale hues shot by: white, golden, strawberry blonde hair streaming from beneath silver helmets; blue and green and yellow gazes glancing her way as the riders rushed past. Seelie warriors, so close that she felt horseflesh and body heat against her skin. Her heartbeat soared, fear so acute it became a kind of excitement.
   The staff reacted to the emotion with an upsurge of its own, as if it had life and personality. She grasped it more firmly, half-formed thoughts rushing through her mind. It had sent tremors through her own world. She was certain that in this one, where it had come from, it was a force to be reckoned with.
   Without fully considering her actions, Lara lifted the staff in both hands and slammed it end-down into the torn ground.
   It groaned, waves rippling away from the epicenter she'd made. Discordant music erupted around her again, though this time she heard a thin true note buried in the sour tune. There was no time to follow it: keeping her feet took all her concentration, and the riders surging around her had no less trouble with their mounts. The sky boiled over with a spiral of clouds, the staff's magic reaching as high as it did low. It urged destruction, eager to lash out with pain and--it seemed to Lara--vengeance. She tightened her hands, feeling the carvings press into her palms, and whispered to the cool ivory. "A truthseeker of legend could make things come true by force of will alone. You will not destroy the Barrow-lands while I wield you. I will temper your magic and guide it, and you will bend to my will. This is true!"
   The words built to a crescendo in her mind, then released with a flood of pure song that roared across the staff's more static will. Strength surged from Lara so quickly that only her grip on the rod kept her upright, but the earth's rumbling ceased, and the skies stopped boiling. She put her forehead against the stave, feeling its objection to the limits she'd enforced, but certain her desire to do no harm had mitigated the staff's passion for destruction.
   A fleeting thought crossed her mind: that the weapon was humoring her, and would only behave so long as doing so suited it. For anyone else, it would be a fanciful idea, but there was no inherent dissonance, suggesting there was truth to it.
   That was a problem to be considered later. A voice broke through the other sounds of battle, and Lara lifted her gaze to find the man who bellowed, "Truthseeker!" with such fury.
   Emyr, king of the Seelie court, bore down on Lara with his sword bared and hatred raging in his cold blue gaze.
 
#
 
   The part of her that had become bold in the past few weeks felt the impulse to stand her ground, to see if the Seelie king would swerve at the last moment. Pragmaticism prevailed, though, and she ducked to the side, trusting Emyr's guards not to trample her. They scattered, avoiding her andgiving him room to  wheel his horse. Dirt flew from beneath its hooves as it charged  her a second time. This time the guards scattered to avoid Emyr, and Lara found herself abruptly alone on broken earth, awaiting a fate she had no way to avoid.
   Then another rider was between her and the king, so sudden, so close, that a collision between them should be impossible to avoid. Lara caught a glimpse of fresh anger blackening Emyr's face before his horse gathered itself and leapt over the intrusive rider and Lara alike. Not effortlessly: it couldn't be effortlessly, not with the scant feet the beast had to prepare itself, not with the height it had to clear. But to Lara's eye it looked as though Emyr's mount had suddenly, carelessly, decided to ignore gravity, and by so choosing had ceased being in its thrall.
   The crash with which it came down on her far side belied their weightlessness. Soft earth gave way, the horse sinking to its ankles. Lara gasped in concern for the animal's well-being, but it barely stumbled as it continued forward, then came around again under Emyr's guidance.
   "He'll ride you down." A gauntleted hand thrust itself into Lara's vision, fingers grasping in invitation. Lara heard the truth in the words and seized the offered hand, then shouted with surprise as the rider hauled her bodily upward. She caught a glimpse of white hair, of green eyes, and then she was seated behind the rider and gasping with astonishment. Her savior, Aerin, owed her nothing, much less a life-saving gesture--especially since the last time they'd seen one another, Lara had broken the Seelie woman's elegant nose.
   "What audacity is this!" Emyr did ride them down, broadsiding Aerin's horse with his own. Lara shrieked and slammed one arm around Aerin's waist, holding on desperately while trying not to drop the staff. She had been horseback a countable number of times in her life. A second impact would dislodge her.
   And Emyr knew it. He pulled his horse around, blade leveled  at Lara, though his words were for Aerin. "The mortal is mine!"
   "The mortal," Aerin replied with remarkable calm for a woman bellowing to be heard over the battle, "is our only chance at learning what's happened to your son and heir, my lord."
   Dismay turned to a cold weight in Lara's stomach, beating back the heat of the day. Her whole purpose in returning to the Barrow-lands was to make certain of Dafydd's safety. She hadn't  even considered the possibility that something had gone wrong with the magic meant to bring him home, though the worldwalking spell had certainly fought against her return. "Dafydd didn't make it back?"
   Aerin half-turned in the saddle, giving Lara a cool look for all that she was little more than a helmeted profile. "Dafydd ap Caerwyn disappeared on the battlefield this half-year ago, moments before you joined forces with the Unseelie heir."
   "Joi--" Lara thunked her head forward, not caring that it met Aerin's cold silver armor. "You mean before he seized me. Or kidnapped me, more accurately. Not that it was actually Ioan..." She trailed off as the difficulty of explaining her adventures washed over her.
   "Half a year," she said much more quietly. She had been torn from her own timeline when she'd traveled from the Barrow-lands back to Earth, but had hoped this journey might not have thrown time so badly askew. "Aerin, I have a lot--"
   She broke off again, realizing it wasn't the Seelie warrior with whom she needed to speak. She straightened her spine and called for an unfamiliar form of address, putting as much deference into it as she could: "Your majesty, the last I knew, Dafydd was alive."
   Not well: she couldn't go so far as to intimate that, not with her talent for truth-telling. But alive, and she hoped that would offer some reassurance. It had been enough for her, until Aerin's grim announcement that they hadn't seen him in months. Still, it was all she had, and she thrust burgeoning worry out of mind.
   "I understand I have a lot of explaining to do. This obviously isn't the place to do it." She gestured at the battlefield, feeling a thrum of eagerness from the ivory staff she carried. It saw the potential for destruction in the on-going war, and was willing to help express that potential to its fullest. Fingers tightening, she quelled it and turned her attention back to Emyr. "If I might beg clemency until the day's fighting is through, your majesty, so I can tell you what's happened under quieter circumstances..."
   It wasn't cold. Six months may have passed, but the weather was as it had been when Lara left: clear, hot, beautiful. She'd passed from winter to late summer when she'd traveled to Earth under her own power, but what little she knew of the Barrow-lands made it seem possible that there was no winter season, only endless summer.
   Summer or not, though, a cold front rolled over her as Emyr grew ever-more frigid. The king's element was ice. It imbued him even when he was at rest, his skin so pale its shadows were cool blue, and his hair silvered with its seeming. She'd seen ice grow around his throne and up the walls of his chambers when he was angry. It now crept across muddy grass, turning stalks to crystalline streaks in the muck. Aerin's horse lifted an impatient foot and smacked it down amidst crackling earth, and blew a frosty breath into the summer afternoon.
   "Call my guard back," Emyr said after long moments. "Sound the retreat. Hafgan's army will not press the advantage. They are as weary as we, and it will cause worry that we fall back. I will hear what the truthseeker has to say."
   Lara lowered her gaze and murmured "Thank you," an instant too early. Emyr spat his final words as though they were knives: "And if her answers are unsatisfactory, I will see her executed before dawn."
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Customer Reviews

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( 21 )
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See All Sort by: Showing 1 – 20 of 21 Customer Reviews
  • Posted September 9, 2011

    Highly Recommended - another winner from C.E. Murphy

    The last book in Ms. Murphy's "duology" about Lara Jansen's continuing transformation from an expert tailor to Truthseeker, from Boston to the Barrow-lands (Faerie). In Wayfinder, Lara is seeking her lover, Daffyd ap Caerwyn, a Fae prince. Her search leads her through the Barrow-lands to the lands under the sea, fearing her lover is dead, but knowing through her special Truthseeker talent that he is neither dead nor alive. Walk with Lara as she uncovers a plot to take over all of Faerie through assassination and manipulation. Armed with her talent and her magical and often malevolently sentient staff, Lara must locate Daffyd and try to save Faerie from ultimate destruction. For the full journey, read "Truthseeker" first, then "Wayfinder". Prepare yourself for non-stop action fraught with magic and mystery.

    2 out of 2 people found this review helpful.

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  • Posted October 23, 2011

    Enjoyable, worth reading.

    I enjoy C. E. Murphy, and had great anticipation/expectations for this second book in the series. It was well written, pulled on many fairytale references. I felt the first in the series was a much stronger presentation, I lost some sympathy for the heroine in this book. Possibly, because she went from a human with a quirky ability to someone not as clearly defined by her human qualities.

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  • Posted July 21, 2011

    more from this reviewer

    The direct sequel to Truthseeker is an outstanding urban fantasy

    Dafydd ap Caerwyn the elf from the Faerie Barrow-lands sought in the mortal realm a Truthseeker, a person who could tell veracity from lies. He finds her in Boston; Lara Jansen agrees to help him determine who killed his brother Merrick. A witness says he committed fratricide, but he knows he is innocent. It turns out that Merrick was responsible and the witness saw an illusion. A severely injured Dafydd is sent back to his world in the hopes that the healers there who use magic can cure his injuries.

    Lara follows him from earth and discovers he was near death and the healers couldn't help him so he was placed in the Drowned Lands in the vague hope he might heal. Lara and Aerin the elf woman go there to ascertain whether Dafydd was healed. Before they reach him the sea god Lyr informs her she might find her beloved if she passes the trials and when they do they find Daffyd alive he learns Merrick will go to any lengths to get what he wants. The trio must get back to Dafydd's father before Merrick reaches him, but instead they find themselves back on earth.

    The direct sequel to Truthseeker is an outstanding urban fantasy that effortlessly moves back and forth between the two planes. In the Barrow-lands, the Seelie and Unseelie are on the brink of a civil war due to the latter believing that the former drowned their lands. The stay in Boston is disastrous but they can't fix what was destroyed as time is running out with Barrow-land royal rules dictating the politics. C.E. Murphy provides a strong voice as the truth may set Daffyd free but at what cost?

    Harriet Klausner

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