When (and When Not) to Use Flash.
Working with Flash.
A Tour of the Program.
Changing the View.
2. Creating Graphics.
Setting Movie Properties.
Overview of the Tools Panel.
Drawing New Objects.
Selecting and Transforming Artwork.
Working with Multiple Objects.
Organizing Artwork with Layers.
Importing Bitmap Images.
Working with Other Vector Programs.
Adding and Formatting Text.
3. Flash Animation.
Creating Frame-by-Frame Animation.
Animating with a Motion Tween.
Constructing Animated Symbols.
Motion Tween Is Not Just for Motion.
Animating with a Shape Tween.
Viewing Multiple Frames with Onion Skin.
Applying Guide Layers.
Masking with Layers.
Managing Assets in the Library.
Adding Scenes to the Movie.
4. Basic Actions.
Getting Familiar with the Actions Panel.
Applying Frame Actions.
Checking Your Actions.
Assigning Actions to Buttons.
Applying Basic Actions that Play a Movie.
Controlling Movie Clips with Tell Target.
Defining a Path.
Building a Pull Down Menu.
5. Enriching Movies with Sound.
Importing Sounds Into Flash.
Placing a Sound in a Flash Movie.
An Overview of Sound Settings.
Maximizing Sound Compression.
Adding Sound to a Button.
Controlling Sounds with Actions.