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Children's LiteratureWhen Luke and Sophie fly to the site of the Inventor's Challenge camp, little do they know what is in store for them. Groups of two are taken to different secret locations to meet great inventors. Then the teenagers have to design something inspired by what they have seen. A helicopter drops Luke and Sophie into a deserted camp in the forest. Immediately, however, a man rushes toward them, waving his arms. Professor Beezley is not a great inventor, but he knows the greatest inventor ever—Nature. The scientist shows the young inventors many examples of human inventions inspired by nature, such as the helicopter's design inspired by the dragonfly. After a day of scouting, Professor Beezley gives each of his students a backpack filled with binoculars, a notebook and pen, magnifying glasses, specimen jars, and a camera. So the twosome spend the next week observing and collecting, and writing notes. Finally, each has his own invention to create, and each learns that Nature does have many ideas to offer the inventor. In the back of the book, biomimicry is defined, and examples of inventions inspired by nature are given. It also gives the young scientist tips for starting on his own discovery into the natural world of inventions. This is Book 3 in the "Wonder Wits" series. 2006 (orig. 2004), Picture Window Books, Ages 8 to 12.