Windows Phone 7 Application Development For Dummies

Overview

What the book covers: This 4 color book will teach both novice and seasoned developers how to develop Windows Phone 7 applications for small and large scale use using several tools. This book includes the following coverage:
• Part I: Introduction to Windows Phone7
• Part II: Architectural Options for your ...

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Overview

What the book covers: This 4 color book will teach both novice and seasoned developers how to develop Windows Phone 7 applications for small and large scale use using several tools. This book includes the following coverage:
• Part I: Introduction to Windows Phone7
• Part II: Architectural Options for your Application
• Part III: APIs, Libraries, and other Phone Resources
• Part V: The Windows Phone Marketplace
• Part IV: Support Tools and Systems for Developers

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Product Details

  • ISBN-13: 9781118021750
  • Publisher: Wiley
  • Publication date: 8/9/2011
  • Series: For Dummies Series
  • Edition number: 1
  • Pages: 288
  • Product dimensions: 7.30 (w) x 9.10 (h) x 0.60 (d)

Meet the Author

Bill Hughes is a former professor of marketing at KelloggSchool of Management. The author of Windows Phone 7 ForDummies, Bill has worked with major corporations including IBM,Motorola, and Nextel.

Indrajit Chakrabarty is a leading software architectworking with multinational clients on Microsoft .NET and VoIPprojects.

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Table of Contents

Introduction 1

Part I: So, You Want to Develop a Windows Phone App 7

Chapter 1: Developing an App for Windows Phone 7: An Overview9

Chapter 2: A Windows Phone 7 Primer 15

Chapter 3: Getting into the Mobile Apps Environment for WindowsPhone 7 33

Chapter 4: Doing the Legwork Before You Put Your Fingers to theKeyboard 41

Part II: Assembling the Tools You Need as a Developer53

Chapter 5: Downloading the Tools You Need 55

Chapter 6: Building Your Mojo by Accessing the MicrosoftDeveloper Portal 63

Chapter 7: Finding Your Direction with Silverlight 75

Part III: Practicing with Simple Sample Apps 87

Chapter 8: Breaking the Ice with Your First Application 89

Chapter 9: Creating a Simple Calculation App 107

Chapter 10: Cloudy Computing: Creating a Simple App to Go to theInternet 121

Chapter 11: I Can Hear You Now: A Simple Multimedia App 135

Part IV: Getting Fancy with APIs 149

Chapter 12: Pushing on the Accelerometer 151

Chapter 13: Directions to Location Services 159

Chapter 14: Getting Oriented to the Phone’s Orientation167

Chapter 15: Getting Updates with Push Notifi cation 177

Part V: Leveraging the Windows Phone Marketplace 187

Chapter 16: Working the Microsoft Approval Process 189

Chapter 17: Standing Out from the Crowd 209

Chapter 18: Going Global with Your App 215

Chapter 19: All This Fun and Getting Paid, Too! 223

Part VI: A Designer’s Work Is Never Done: Updates andCustomer Service 227

Chapter 20: Updating Your App 229

Chapter 21: Supporting Your End-Users 235

Part VII: The Part of Tens 241

Chapter 22: Ten Features to Look for Down the Road 243

Chapter 23: Ten (Or So) Ways to Make Your App More Successful247

Index 253

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