Windows Phone 7 Game Development
Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.

Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!

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Windows Phone 7 Game Development
Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.

Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!

49.99 In Stock
Windows Phone 7 Game Development

Windows Phone 7 Game Development

by Adam Dawes
Windows Phone 7 Game Development

Windows Phone 7 Game Development

by Adam Dawes

Paperback(1st ed.)

$49.99 
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Overview

Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games.

Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!


Product Details

ISBN-13: 9781430233060
Publisher: Apress
Publication date: 12/29/2010
Edition description: 1st ed.
Pages: 592
Product dimensions: 7.40(w) x 9.00(h) x 1.40(d)

About the Author

Adam Dawes is a software developer and systems architect working at a cutting-edge online service development company. He has been a compulsive programmer since the age of 4, when he was first introduced to a monochrome Commodore PET. The love affair has continued through three subsequent decades, flourishing through the days of the 8-bit dinosaurs to today's era of multi-core processors and pocket supercomputers. A constant throughout all of this has been Adam's fondness of computer games. From the very first time Nightmare Park displayed its devious maze of pathways in green symbols back in 1980, he has been a games player across a variety of genres and styles. These days he spends his spare time playing the latest 3D titles on his PC, or enjoying some of the classics in his stand-up arcade machine or sit-in cockpit driving cabinet. Creating his own games has always been a hobby and while he has no intention of becoming part of the professional games industry, he has a lot of fun developing his own titles nonetheless. Adam lives with his wife, Ritu, and son, Kieran, in the southeast of England. His web site is at www.adamdawes.com.

Table of Contents

• Windows Phone and .NET
• Getting Started with XNA
• Creating a Game Framework
• User Input
• Sounding Out with Game Audio
• Drawing with Vertices and Matrices
• The World of 3D Graphics
• Further 3D Features and Techniques
• Enhancing Your Game
• The Application Life Cycle
• Getting Started with Silverlight
• Silverlight Controls and Pages
• Gaming with Silverlight
• Enhancing Your Silverlight Games
• Distributing Your Game
• Running on Other Platforms

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